The stretcher that is currently ingame is not the one above. The one ingame is a gray/black color. If I remember correctly, the yellow one posted above was in the LA Mod up until 1.5.Firstly, I think that's the stretcher they already use in the game.
Second, To you, Mike... What does LA use? Do they use the Striker series, or Fernos?
And lastly, I was thinking the other day.. Is there a way to add the animation used during the "stabilize" ability (with the two FF/EMTs setting down the stretcher, teching the patient, then standing up again), and add that to the "pick up patient on stretcher" command? You'd get the realistic time and action of them picking the patient up from the ground onto the stretcher, then standing with a stretcher with a patient on it... Know what I mean?
I realize of course that it just makes it LONGER to pick up a patient, and does not add anything, just asthetics. But would it be possible? Or does the game recognize the two animations ("stabilize" and "pick up patient") as two totally different actions?
As for the stabilize command, great idea!!! I think the "stablise/heal" animation and the "pick up person" animation are two seprate animations. What you could do is tack the "pick up person" animation onto the script after they stand up and grab the stretcher.