I agree it would look cool,but you know it usually only snows for a week out of the entire winter usually...anything like the snow or rain creates a lot of lag, add to that our higher rez skins and super lights would spell disaster for anyone not running a decent computer.Sort of off topic a little bit, but since it is winter and it ussualy snows in surrey, is there anyway to toggle snow off and on within the map? because it looks absolutely stunning when you see a fire truck roaring down a snowy highway going code 3, the snow defines and illuminates the lighting espicaly at night time.
If not then it would be another idea to intergrate into the map
[WIP] THE RED WATCH aka RCMP mod (in SLOW progress)
#1241
Posted 03 November 2011 - 11:52 PM
#1242
Posted 04 November 2011 - 12:53 AM
If it can't be toggled on and off, then you could probaly re-edit the map after the final release of this mod and add snow to the map, then release the map with snow as a serperate download.
P.S: This is just an idea, or as I say "Food For Thought"
#1243
Posted 04 November 2011 - 01:08 AM
#1244
Posted 04 November 2011 - 01:58 AM
#1245
Posted 04 November 2011 - 02:46 AM
I agree it's a cool idea,you can have them off/on as you can do that now with the rain so I don't see why not with the snow...Dyson made his ny submod with a snow theme last x-mas so it has been done already.
I really enjoyed that mod primarly because of the snow, it adds a feeling of epicness I can't describe with words, I really hope you guys can put it in
P.S: Picture this, 2 RCMP Vehicles roaring down a snowy side road lights and sirens blazeing going code 3 to a shoot out, snow falling gently in the wind, cant get a better feeling than that.
#1246
Posted 04 November 2011 - 04:31 AM
+1
I really enjoyed that mod primarly because of the snow, it adds a feeling of epicness I can't describe with words, I really hope you guys can put it in
P.S: Picture this, 2 RCMP Vehicles roaring down a snowy side road lights and sirens blazeing going code 3 to a shoot out, snow falling gently in the wind, cant get a better feeling than that.
#1247
Posted 04 November 2011 - 06:25 AM
#1248
Posted 04 November 2011 - 03:18 PM
Edit: New and improved Whelen Linear Mirror-Beams texture -
EM4 2011-11-04 09-35-04-70.jpg 0bytes 247 downloads
EM4 2011-11-04 10-36-15-14.jpg 0bytes 251 downloads
#1249
Posted 04 November 2011 - 06:20 PM
Join http://ertrpg.com and beecome part in a fun emergency roleplay!
#1250
Posted 04 November 2011 - 10:18 PM
#1251
Posted 04 November 2011 - 10:23 PM
#1252
Posted 05 November 2011 - 03:35 AM
#1253
Posted 05 November 2011 - 03:47 AM
i wish but i don't think that's possibleWhen you send out the units, will they all have different car numbers or will they all have the same??
#1254
Posted 05 November 2011 - 03:49 AM
all cars have different #'s but if you buy multiples of that car, you will have cars out there with the same number.But our shear mass of police unit choices will give you variety, so you don't have to buy multiples of the same car...but you can if you want.When you send out the units, will they all have different car numbers or will they all have the same??
#1255
Posted 05 November 2011 - 06:53 AM
#1256
Posted 05 November 2011 - 09:44 PM
#1257
Posted 06 November 2011 - 05:34 PM
#1258
Posted 06 November 2011 - 05:34 PM
all cars have different #'s but if you buy multiples of that car, you will have cars out there with the same number.But our shear mass of police unit choices will give you variety, so you don't have to buy multiples of the same car...but you can if you want.
Cool
#1259
Posted 06 November 2011 - 06:02 PM
didnt someone figure out a script to get civilian cars to pull over? that could be something to look into
If I may point out, In L.A Mod you can select a police cruiser and pull over a civilian vehicle of your choice, however there really is no scripting for the officer to get out of the car, do a alchohol test, and if the guy blows the legal limit then the cop would take the guy/girl out of the car, cuff them, and put them in the cruiser. In L.A Mod you get the officer getting out of the car, but doesnt do anything.
#1260
Posted 06 November 2011 - 06:05 PM