those are just grouped together sound clips to give you an idea of the sirens we will have,our final version will have for example:smart siren,there will be wail,yelp,phaser and horn which will be manual set by you the game player,each setting will stay untill you change it...so you can set wail and drive to your emergency,as you reach an intersection you can push the phaser and so on.
Each brand of siren we included in the video will have this option, not the run together siren you feared in the video.
Ah, gotcha. Definitely a cool option. And definitely understand the 'rough draft' as it were, an idea is wonderful. The volume levels were a bit different between wails and yelps too, but final product will be more polished, of course! In any case, lookin' awesome, can't wait to play.
One other thing I had on my mind, I nearly had a conniption fit with my patrolling NYPD vehicles in traffic ALWAYS bunging up an intersection trying to cut through traffic and stopping the flow of traffic for miles around, or even see a couple civvy vehicles at a turn light somehow managing to get caught up and freezing together, dunno if that's a bug in the script or what, but it drives me mental having to spend half my time getting traffic to flow properly, hopefully Surrey will perform a bit better XDD Havin trouble with the LA mod, so dunno if it's doing it on that one, can't remember from when I used to play it