
[EM4] Los Angeles Mod bugs, issues and problems
#381
Guest_M1n1d0u_*
Posted 07 October 2009 - 05:30 PM
#382
Posted 07 October 2009 - 05:41 PM
i press the new campaign button but i have a crash can you copy your saved on the next patch with all mission done ?
That is already included in the mod, just with all results set to 0%. Do not click the New Campaign button. In your case, reinstall the mod.
#383
Posted 07 October 2009 - 05:49 PM
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#384
Posted 07 October 2009 - 06:26 PM
I finished three EM4 missions and two of the LA Mod missions and nothing changed to the mission list besides the scores. I was still able to play each of the 30 missions. Little annoyance: After playing a mission you can't click the Next (in German: Weiter) button anymore, so you have to go back to the menu.
I tried pressing the 'New Campaign' button and mission 1 (Bomb attack threat) started loading. After loading, I restarted the game/mod and went straight to the mission list. Only missions 11 to 30 (all EM4 missions) were listed. Conclusion: When you click the 'New Campaign' button the game does not seem to find the LA Mod missions anymore. Until I have found a fix, don't click the 'New Campaign' button and just select one of the missions from the list.
#385
Posted 07 October 2009 - 07:38 PM
Did you ever fix the ambualnce patrol from hospital probelm.. I've heard a few people have removed the fence, so the ambulances don't get stuck there anymore... I just noticed that today again, and figured I'd poke my head in about it

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#386
Posted 07 October 2009 - 08:54 PM
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
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#387
Posted 07 October 2009 - 09:19 PM
#388
Posted 07 October 2009 - 10:26 PM
#389
Guest_shawn_*
Posted 08 October 2009 - 01:59 AM
#392
Posted 08 October 2009 - 03:37 AM
Wanna play multiplayer without any of the commitment? Emergency Planet hosts casual multiplayer to all its members! Contact me for more information
Executive Director: EMP Gulag
Do you have a warning that you want to go away, or are you facing another punishment you don't want? Contact me for the NEW alternative!
#393
Posted 08 October 2009 - 07:22 AM
No I meant what did you have to do in the editor to fix hazmat parking as I have the same problem in station 1 with my BLS engine.Patch 1 or 2. I did not try to fix the patrol issue yet.
Thats how it would be in real life. Well close enough anyways.Why is that Hoppah? Is it something in your program that prohibits you to do so? Just need to know......
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
If you appreciate my work, then please donate. Every little bit helps!
#394
Posted 08 October 2009 - 02:01 PM
I don't feel like going through 18 somewhat pages of posts, but two things (Running Patch 2, v1.9, 911:FR):
#1: I get this yellow truck that backs up traffic to the north west of the map, usually occurs after 5-10 minutes of game play.

#2: In regards to the bridge, units can access it, but it takes a while for them to respond onto the bridge, occasionally, traffic will become congested and stop at the meeting point of the bridge end (closet to police station). But the train doesn't move under the bridge, but rather sits there for the entire game..

#395
Posted 08 October 2009 - 10:23 PM
#1: I get this yellow truck that backs up traffic to the north west of the map, usually occurs after 5-10 minutes of game play.
I though that was fixed in patch 2. I guess I have to take another look at it.
#2: In regards to the bridge, units can access it, but it takes a while for them to respond onto the bridge, occasionally, traffic will become congested and stop at the meeting point of the bridge end (closet to police station). But the train doesn't move under the bridge, but rather sits there for the entire game..
The train is not supposed to move. It's a static object.
#396
Posted 08 October 2009 - 11:37 PM

The only bugs i have is already mentioned ( Traffic jams and Ambulance not going back to patrol when sent to an filled firestation.. so guess i just have to say godspeed when you look into the bugs

But then again. thanks for this great mod! Awesome work! and much time put into it! I think i speak for all the fans when i say Keep It Up!


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#398
Posted 09 October 2009 - 01:40 AM
I though that was fixed in patch 2. I guess I have to take another look at it.
The train is not supposed to move. It's a static object.
Thanks for the response in relation to the car, I thought you fixed it too, but I tried reinstalling, but it still occured.
#399
Posted 09 October 2009 - 03:31 AM
#400
Posted 09 October 2009 - 11:55 AM