i need it for em4/911 first responders
its at the bottom of the first post
Posted 23 October 2008 - 03:43 AM
i need it for em4/911 first responders
Posted 23 October 2008 - 08:50 AM
Let me preface this by saying you did an amazing job on this. I wanted to do a new freeplay map for awhile, but I'm way too lazy. Thank you for taking the time to do this. I feel like I'm looking a gift horse in the mouth even posting this.
I ran into this issue today while playing. My ambulance got to the hospital. The EMTs got out with the stretcher and just sat there standing by the door. I sped the game up and they just sat there some more. I put them back in the ambulance, left the hospital and told it to go back. It went back and the same thing happened. They just stood there. I did that a few more times. I finally just stopped playing. They never went inside.
Then I had a cardiac arrest up by the campground. The ambulance gets there. There's a guy rocking out to a boom box, another one sitting by a campfire, but I'll be damned if anyone was having a heart attack. I searched for that patient for a good 5 minutes.
I don't know if I installed things wrong and they're isolated bugs, or if more people are experiencing these, too.
Thanks!
Well you can change that in an xml file called freeplay.xml or freeplay_d.xml. It's somewhere in you mods\LA folderGreat looking map. Very reaslistic. Quick Question, am I able to change the call rate frequencies the same way or is it different?
Great looking map. Very reaslistic. Quick Question, am I able to change the call rate frequencies the same way or is it different?
small bug: looked at the train and saw that the textures on it is mirrored on the sides, so one side have "union pacific" right on 1 side but wrong on another, and the opposite with the train number
i dont know who made the train but looking at the cars and containers i can see that it should be possible to fix that small bug
and btw, great thing with the 3rd bridge
Ya know, I'm not one to usually step in on posts like this but wow....just wow....
He spends all of this time making this for us - at no cost, mind you - and you come in here and cry and moan like you paid him for this and have any right to make demands.
This was something he put a lot of time and effort into, has been taking his time on these boards helping us - again, at no cost to us - and you have the audacity to come in here and post something like that.
Really, do us all a favor and stop using the mods. Posts like this, spitting in the creators' faces, will convince them to stop doing any mods at all.
Posted 23 October 2008 - 02:39 PM
Posted 23 October 2008 - 04:06 PM
Witch version do you have? I just can't simulated you problem. I played yesterday for an hour or so and didn't see that problem. About the camp ground, plz make a screenshot, because there are so many civils out there that I don't know witch one is the problem.
Posted 23 October 2008 - 04:13 PM
Posted 23 October 2008 - 05:05 PM
I'm using 911: First Responders
Posted 23 October 2008 - 06:22 PM
Really like the layout of the new map... good job.
I do have a few bugs to report as well... I dont notice that alot of people are complaining about these, but some already have. When I spawn a unit from the Police Station, I have to spawn them to a road, then have to pretty much make them drive to each turn otherwise they will just sit there doing nothing. Same with FD, if I tell any of the fire units to go to the scene, they will just sit there. I even left all the units go for a while, walked away, and when i came back the entire block was burning and they were still just sitting there with the sirens on trying to get to the scene.
Also getting the hospital bug where the ambulance will not leave.
Hopefully we can figure out a way to fix these because this map will be amazing to play one bug free! Thanks again!
edit: Also, I am playing the 911 FR version 1.1 of the map
Posted 23 October 2008 - 08:47 PM
Posted 23 October 2008 - 09:31 PM
Posted 23 October 2008 - 11:53 PM
Posted 24 October 2008 - 12:52 AM
Well it seems that I need to obtain a version of 911/FR. The problem is in that version of em4. Maybe somebody can send me a log file after doing the follewing:
start 911/fr > load LAMOD > start a new endless freeplay (my map) > and only dispatch a verhicle from with you know that it haves a problem. So for example only dispatch 1 fire engine. Stop the game after that and upload the log file here. Maybe I can find something in there.
I will try to obtain 911/fr here in the netherlands
And another question, where these issue also in the 1.0 release of this map?
Posted 24 October 2008 - 01:37 AM
Posted 24 October 2008 - 01:42 AM
My fire trucks have a hard time getting out of firestation 1's parking lot and pathfinding, I have to keep clicking places first to get the firetruck to finally get it where I want it to go. It also crashes alot, don't get me wrong, I love the map, just a little buggy that's all. No trouble.
Posted 24 October 2008 - 02:02 AM
Same here, also when I try to leave to the main menu after I fail miserble it crashes.
Posted 24 October 2008 - 02:03 AM
Wood, Ill be glad to send my logfile. Can I send that via a PM? If not please PM me an email address and I will get it to you ASAP.
Posted 24 October 2008 - 02:48 AM
Posted 24 October 2008 - 07:02 AM
Posted 24 October 2008 - 07:57 AM
Wood, Ill be glad to send my logfile. Can I send that via a PM? If not please PM me an email address and I will get it to you ASAP.
My fire trucks have a hard time getting out of firestation 1's parking lot and pathfinding, I have to keep clicking places first to get the firetruck to finally get it where I want it to go. It also crashes alot, don't get me wrong, I love the map, just a little buggy that's all. No trouble.
Same here, also when I try to leave to the main menu after I fail miserble it crashes.
Here is one logfile. If you notice something and want me to test something specific please PM me. Ill be glad to help any way I can.
My main issues in this game were
Stretcher crew stuck at hospital
Criminals at Police department stuck in parking lot(they get out of car and stand there)
Police vehicles stop at edge of lot area when they are called out from the garage. If you pull them out onto the road they seem to respond fine from there.
Tom
Here is a second log file for you, Wood.
This game I got a fire off to the side of the freeway. First I tried sending both engines from station 1 at once. They both had the sirens and lights on but would not pull out of quarters. Then I tried just sending one engine and it did the same thing. I know the freeway is a bit of an issue so If you want anything more just let me know.
Tom
Posted 24 October 2008 - 09:20 AM
Posted 24 October 2008 - 11:45 AM
The map is great w00d. Keep up the good work.
It's just that I found a bug. I don't know if anyone has posted this after the release of v1.1. but I'll give it a try. I still experience that police cars etc. drives on the sidewalk when they are responding to a scene. And sometimes they don't even find the road but tries to drive on the gras instead.