Kent (UK) Mod (Dev Release)
#2281
Posted 02 October 2015 - 10:21 PM
#2282
Posted 03 October 2015 - 12:03 AM
Votes from the poll from now on will not count.
Editing lights for the Kent (UK) Mod http://forum.emergen...0-kent-uk-mod/
Editing lights for the West midlands mod V2-submod http://forum.emergen...od/#entry305864
YouTube channel https://www.youtube...._KhWmq-grZd6ZeA
#2283
Posted 03 October 2015 - 09:19 AM
#2284
Posted 03 October 2015 - 09:52 AM
You put them on a tow truck!Another thing - the train v car incident how do you get rid of the train?
Also this event kinda would be nice for the btp, so plz consider that unit along with HATO
#2285
Posted 03 October 2015 - 11:16 AM
btp is already done
#2286
Posted 03 October 2015 - 12:28 PM
Potty Scotty said that he stopped work on itbtp is already done
#2287
Posted 03 October 2015 - 01:05 PM
Editing lights for the Kent (UK) Mod http://forum.emergen...0-kent-uk-mod/
Editing lights for the West midlands mod V2-submod http://forum.emergen...od/#entry305864
YouTube channel https://www.youtube...._KhWmq-grZd6ZeA
#2288
Posted 03 October 2015 - 01:21 PM
As soon as I started the game, that is what I got!That kind of answers my question, I have been playing for ages and am yet to get the train incident that I added, does it work ok
Also The only problem is that trains still drive by the incident which can kill people trying to rescue others.
#2289
Posted 03 October 2015 - 01:24 PM
Potty Scotty said that he stopped work on it
Never did but okay....
Any fool can criticize, condemn and complain - and most fools do.
-Benjamin Franklin
#2290
Posted 03 October 2015 - 01:48 PM
Never did but okay....
welcome to the internet.. the train crash works great its a big buggy with treating people but nothing major and it will be nice to see a major RTC with lots of cars all crashed
#2291
Posted 03 October 2015 - 03:11 PM
Editing lights for the Kent (UK) Mod http://forum.emergen...0-kent-uk-mod/
Editing lights for the West midlands mod V2-submod http://forum.emergen...od/#entry305864
YouTube channel https://www.youtube...._KhWmq-grZd6ZeA
#2292
Posted 03 October 2015 - 03:25 PM
Thanks. It was the first incident I have made, I wanted to keep the trains going past to add a risk factor and so that it would make the incident have a sense of urgency. I may do a serious car pileup witch has 7+ vehicles but I'm not sure yet, has anyone got the car vs pedestrians at the festival, again I have not got it yet (I add them and want to test before releasing it but I can never seem to get them )
Edit the specs of your Freeplay Parameters to give you only the car accidents and make it so you get calls really quickly, you'll get it a lot quicker (If it's working)
Any fool can criticize, condemn and complain - and most fools do.
-Benjamin Franklin
#2293
Posted 03 October 2015 - 03:52 PM
they won't go on the tow truck k- the train that isYou put them on a tow truck!
Also this event kinda would be nice for the btp, so plz consider that unit along with HATO
#2294
Posted 03 October 2015 - 04:24 PM
im sure it did for me or it despawened
#2295
Posted 03 October 2015 - 04:27 PM
Edit the specs of your Freeplay Parameters to give you only the car accidents and make it so you get calls really quickly, you'll get it a lot quicker (If it's working)
does the number in the Parameters file have to be raised or lowered?
they won't go on the tow truck k- the train that is
I think because i classed the train as debris all you need to do is clear the cars and people and then it should de-spawn
Editing lights for the Kent (UK) Mod http://forum.emergen...0-kent-uk-mod/
Editing lights for the West midlands mod V2-submod http://forum.emergen...od/#entry305864
YouTube channel https://www.youtube...._KhWmq-grZd6ZeA
#2296
Posted 03 October 2015 - 04:43 PM
does the number in the Parameters file have to be raised or lowered?
Use this: http://pastebin.com/qfqHjbqh
Make sure to backup your original.
Any fool can criticize, condemn and complain - and most fools do.
-Benjamin Franklin
#2297
Posted 03 October 2015 - 05:14 PM
Thanks
Editing lights for the Kent (UK) Mod http://forum.emergen...0-kent-uk-mod/
Editing lights for the West midlands mod V2-submod http://forum.emergen...od/#entry305864
YouTube channel https://www.youtube...._KhWmq-grZd6ZeA
#2298
Posted 04 October 2015 - 08:32 PM
New update to the map.
replace your freeplay.e4m file with this one
- Added two smaller fire stations, one near the port and one near the railway station ( the one in the port replaces the 6 bay station )
- All vehicles apart from the private fire service land rovers can now patrol
- made a dedicated emergency service zone at the festival with room for up to two fire engines, (old area still exists so you can send ambos, etc there
- Added a larger camping area at the festival
- Added a paramedic outside the police station too treat injured police officers
- Dennis Sabres don't carry Jaws + jump pad any more ( i wanted a difference in the fire engines so now there are pumps and rescue pumps, All scania pumps are rescue pumps.
- Added a large RTC on the duel carriageway
- Updated the original fire station
- Made a few changes too the map
List of appliances at both of the new stations
PORT:
1 Rescue pump
1 Pump
1 Turntable ladder
1 Command unit
1 IRU
1 Insignia
RAILWAY:
2 Rescue pumps
1 Water carrier
3 Insignias
I hope you enjoy, im not to sure how many more/if any updates i am going to create, its when i come up with ideas
Note: you will have a police helicopter spawn in the yard of the Hart station, send the police heli to police station.
MEGA: https://mega.nz/#!0l...KkLpK7LusjtgSe0
By downloading this you agree not to claim it as your own and/or re-upload it any where else without my permission. I have been allowed to upload this as i am a member of the Kent mod team. This is not a new version of the Kent mod, the Mod itself is still in Alpha V0.4.5, This is just a map update
-------------------------------------------------------------------------------------------------------------------------------------------------------------------
This is a save that has all personnel in the vehicles around the map apart from HART and at fire stations.
go to \Mods\Kent Mod v0.4.5\Save and copy this file in there.
NOTE: This file will replace save 00 so if you already have 00 saves the most recent one will be replaced, this save will only work with my most recent update to the map.
MEGA: https://mega.nz/#!ck...GP48DjPsoLSJQzE
-----------------------
If this counts as a double post could a mod please remove my post above this
Editing lights for the Kent (UK) Mod http://forum.emergen...0-kent-uk-mod/
Editing lights for the West midlands mod V2-submod http://forum.emergen...od/#entry305864
YouTube channel https://www.youtube...._KhWmq-grZd6ZeA
#2299
Posted 04 October 2015 - 10:42 PM
A great looking Police Station model kindly 'donated' by ObsidianGames (https://www.youtube....AR7d0bh-8qAWb7Q).
It is unfinished as its original intention was to go toward his new project (Which I do recommend you take a look at: https://www.facebook.com/A3BRP) but it was decided against while it was still being made. So I will be editing it for EM4 and it will be the new Duxton Police Station.
Any fool can criticize, condemn and complain - and most fools do.
-Benjamin Franklin
#2300
Posted 04 October 2015 - 11:14 PM
Editing lights for the Kent (UK) Mod http://forum.emergen...0-kent-uk-mod/
Editing lights for the West midlands mod V2-submod http://forum.emergen...od/#entry305864
YouTube channel https://www.youtube...._KhWmq-grZd6ZeA