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RSB Simulator 2014 - Emergency 4 [V3 WIP]


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#301 999madtom

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Posted 23 December 2014 - 11:12 AM

Can you put a mechanic in game because some of my vehicles get damaged and I can't do anything. 


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#302 Davidmares

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Posted 23 December 2014 - 11:24 AM

How I can call the crane???



#303 gunswat

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Posted 23 December 2014 - 12:44 PM

How I can call the crane???

call it out how you would in a normal mod with the tec tab. If you know what I mean.


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#304 Ghost Graphic Designs

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Posted 23 December 2014 - 12:49 PM

And install the hotfix... :)


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#305 Ghost Graphic Designs

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Posted 23 December 2014 - 01:51 PM

Yo.

 

Managed to fix most of your problems. The installation is the same, now you only need to overwrite the required files. V2 EN link is on the frontpage.

 

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#306 teddybeer

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Posted 23 December 2014 - 03:55 PM

I can't find the tow truck :(. It's not in the TEC list only a crane :(



#307 lukas1

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Posted 23 December 2014 - 04:07 PM

i found a bug, you cant start the pump on some of the pumpers + there is always a guy in need of medical care laying in the harbor by the sstart of the game. idk he is drunk or something  :happy:


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#308 CFDDIVE11

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Posted 23 December 2014 - 08:58 PM

I installed the hotfixes and now i don't have TEC units... I even deleted the whole mod and added in the first hotfix and still the same problem


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#309 EmC-Unit

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Posted 23 December 2014 - 09:59 PM

+ Bugs i got:
Missing ASF;
Bat Chief can't enter back to the suv;
Chose equipment button dissapear sometimes (i gues idle one is missing) 
FkyTcQJs.jpg
INEM male - missing prototype
khrv0Zvs.jpg
Doc with emt bag can pick up cassulty and move it to the ambulance 
2Nm9jA0s.jpg
Parked ambulance near hospital pretty broken...
Guy on the harbor lying at the same spot -_- and you can't enter, need a precision to get to him.
Car fire calls seems not seted up in specs, i think car aren't burning

Despite all this, i love this mod! Just calling one ambulance and listen to the sirens + awersome lighting - 8ByXNUbs.png

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#310 JMol

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Posted 23 December 2014 - 10:20 PM

This is really a nice mod! I enjoy playing it a lot, and have probably spend to much time on it here in the Christmas. Anyway, I have found som minor bugs:

  • When calling VTTU31, the vehicle is deployed at the RBS Main station (at the north of the map) and the firemen at the station at the west
  • When i use the "quick-pack-together" button, the horse is sometimes getting invisible
  • When the accident in the river next to the railway station is appearing, i have some troubles getting the divers into the river so they can "mark" the car for the crane.

But really a nice mod. I have made a extended helping guide to myself, but you are welcome to use it as you wish. A merry Christmas gift from me :-)

 

Page to print vehicle details

 

Map with vehicle details

 

 


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#311 Obesewalrus

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Posted 24 December 2014 - 02:24 AM

Where can I find the tow truck?



#312 TheHockeydude39

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Posted 24 December 2014 - 02:32 AM

Where can I find the tow truck?

In the normal tech menu

This is really a nice mod! I enjoy playing it a lot, and have probably spend to much time on it here in the Christmas. Anyway, I have found som minor bugs:

  • When calling VTTU31, the vehicle is deployed at the RBS Main station (at the north of the map) and the firemen at the station at the west
  • When i use the "quick-pack-together" button, the horse is sometimes getting invisible
  • When the accident in the river next to the railway station is appearing, i have some troubles getting the divers into the river so they can "mark" the car for the crane.
But really a nice mod. I have made a extended helping guide to myself, but you are welcome to use it as you wish. A merry Christmas gift from me :-)

Page to print vehicle details

Map with vehicle details
The horse? And the quick-pack-together?

Didn't think ti was large compared to most peoples sig.... But alrightly then

 

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#313 Westfalia

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Posted 24 December 2014 - 03:11 AM

Hi, I still have the problem with the civilian vehicles, many Staus.Kannst you tell me how I can delete some civilian vehicles?
Or is there another solution?
Thanks in advance
Greeting Westfalia


#314 IGG

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Posted 24 December 2014 - 10:34 AM

Hi, I see people are having problems spawning the recovery truck. I downloaded the mod yesterday and also found the problem. HOWEVER, when I look on the Portuguese Modification facebook page I saw a comment about deleting the unit.xml file found in units/vehicle/TEC - then 020ASF/010FGRI . When I did this IT WORKED! 



#315 JMol

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Posted 24 December 2014 - 10:38 AM

The horse? And the quick-pack-together?

Sorry for bad english :-) I mean the fire hose is suddenly dissapearing when i press this button:

Em4%202014-12-24%2010-29-16-85-crop.jpg?

 

Em4%202014-12-24%2010-29-21-18-edt.jpg?h


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#316 The Loot

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Posted 24 December 2014 - 12:05 PM

GGD, did you happen to use my version of Hoppah's Water Supply?

 

That invisible firehose is a bug I ran into when fixing the person "switch" that happens if you use different types of people to install and remove the supply line. For whatever reason, changing the hidden hose-holder to a different proto causes the firehose to turn invisible; no idea how to fix that, but it's a minor thing that doesn't break any function (you can just tell the person to remove the hose from the hydrant and reconnect if you want to fix it).



#317 ErlendBerg

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Posted 25 December 2014 - 10:29 PM

Does it work with MP?



#318 gunswat

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Posted 26 December 2014 - 02:21 PM

Does it work with MP?

it didn't before the patch not sure if it does now tho


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#319 Ghost Graphic Designs

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Posted 26 December 2014 - 04:46 PM

+ Bugs i got:
Missing ASF;
Bat Chief can't enter back to the suv;
Chose equipment button dissapear sometimes (i gues idle one is missing) 
FkyTcQJs.jpg
INEM male - missing prototype
khrv0Zvs.jpg
Doc with emt bag can pick up cassulty and move it to the ambulance 
2Nm9jA0s.jpg
Parked ambulance near hospital pretty broken...
Guy on the harbor lying at the same spot -_- and you can't enter, need a precision to get to him.
Car fire calls seems not seted up in specs, i think car aren't burning

Despite all this, i love this mod! Just calling one ambulance and listen to the sirens + awersome lighting - 8ByXNUbs.png

Haha thanks, man! :)

 

GGD, did you happen to use my version of Hoppah's Water Supply?

 

That invisible firehose is a bug I ran into when fixing the person "switch" that happens if you use different types of people to install and remove the supply line. For whatever reason, changing the hidden hose-holder to a different proto causes the firehose to turn invisible; no idea how to fix that, but it's a minor thing that doesn't break any function (you can just tell the person to remove the hose from the hydrant and reconnect if you want to fix it).

Yep, I'm using your version. Maybe it is something related with the alpha reflections that makes the firehose invisible?

 

Does it work with MP?

Negative. 

 

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#320 The Loot

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Posted 27 December 2014 - 12:16 AM

Yep, I'm using your version. Maybe it is something related with the alpha reflections that makes the firehose invisible?

 

I've never run into invisible hoses at any other moment, so I don't know. I think it's just a game bug when switching the prototype of a person equipped with an attached hose.