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Considering Developing A New Game


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Umfrage: What Should I do? (75 Mitglieder haben abgestimmt)

What do you think?

  1. Go for it I would buy it (45 Stimmen [60.00%] - Ansehen)

    Prozentsatz der Stimmen: 60.00%

  2. Abgestimmt Maybe, It depends on what its like (30 Stimmen [40.00%] - Ansehen)

    Prozentsatz der Stimmen: 40.00%

  3. I just don't feel that you should wast your time (0 Stimmen [0.00%])

    Prozentsatz der Stimmen: 0.00%

  4. Na, Its to much (0 Stimmen [0.00%])

    Prozentsatz der Stimmen: 0.00%

If I were to do one of the concepts listed which would you like to see?

  1. Abgestimmt So For the MMORPG of the Emergency Services (54 Stimmen [72.00%] - Ansehen)

    Prozentsatz der Stimmen: 72.00%

  2. Abgestimmt So For the Dispatcher Game (19 Stimmen [25.33%] - Ansehen)

    Prozentsatz der Stimmen: 25.33%

  3. I Have a concept of my own you should consider (2 Stimmen [2.67%] - Ansehen)

    Prozentsatz der Stimmen: 2.67%

Abstimmen Gäste können nicht abstimmen

#61 Unit 42

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Geschrieben 05 August 2011 - 05:16

Will there be a brush truck?
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#62 b2bomber

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Geschrieben 05 August 2011 - 05:43

idk yet, honestly we haven't thought about the map. our concern is the functionality of the objects and making the game system work first.
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due to their ways about doing business. Although it is sad to see a great and well know fellow nerd/visionary go. God bless Steve Jobs and his family.

#63 Unit 42

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Geschrieben 05 August 2011 - 05:56

Oh.
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#64 lefty2

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Geschrieben 05 August 2011 - 06:30

brush truck would be awsome
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#65 b2bomber

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Geschrieben 05 August 2011 - 10:52

heres a question for you what kind of map would you guys like?
Crazy Busy.


I have never really had a thing for apple...

due to their ways about doing business. Although it is sad to see a great and well know fellow nerd/visionary go. God bless Steve Jobs and his family.

#66 erfd

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Geschrieben 05 August 2011 - 11:05

I think a suburban setting, lets say population 50 thousand, a lot of housing, good commercial district in the center, and then some grassland/forests/farmland on the outskirts. This way you could have a little of everything.

#67 TacticalRooster22

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Geschrieben 06 August 2011 - 10:49

Ya I agree. You could have car accidents, brush fires, structure fires, etc. :happy:

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#68 b2bomber

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Geschrieben 08 August 2011 - 07:20

If we start with this 3d game first, first off the types of calls that will be created will be limited to just fires, car accidents and basic medicals. So will be the apparatus available. (like I believe I said before, engines, trucks, and med squads on top of battalion cars) I like the ideas so far. So a sort of suburban district with a few high rises maybe? ( 12 story office buildings or something?) what about some sort of costal based department. Basically where would you want it to take place. In some sort of tropical environment, NYC/ Chicago style, denver/las vegas?) NOTE: not modeling after departments just the climate and similar landscape set ups.
Crazy Busy.


I have never really had a thing for apple...

due to their ways about doing business. Although it is sad to see a great and well know fellow nerd/visionary go. God bless Steve Jobs and his family.

#69 erfd

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Geschrieben 08 August 2011 - 05:27

I like the costal idea. High rise apartments along the ocean, then small strip mall shopping districts, and then some forest areas. Then after that farmland.

#70 aitor

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Geschrieben 08 August 2011 - 07:47

I'd like to see a Chicago style landscape although I aslo like New York, I also think that the farmland would be a good idea and a city that would be in a plain at high altitude, with a cold climatic conditions and with a high probality of snowfalls.
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#71 erfd

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Geschrieben 08 August 2011 - 07:51

How big of map can are you planning on making?

#72 b2bomber

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Geschrieben 09 August 2011 - 05:18

Not sure yet. The plan is to start out with a map that only has a few companies on it. If we choose to design a system for users to integrate there own maps into the game then our map will not be a huge ever expanding one. But instead we will probably create a few different maps styled in different locations.
Crazy Busy.


I have never really had a thing for apple...

due to their ways about doing business. Although it is sad to see a great and well know fellow nerd/visionary go. God bless Steve Jobs and his family.

#73 TacticalRooster22

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Geschrieben 12 August 2011 - 04:20

Yah. So wait, like you'd make maybe a rural map, then a coastal map, then a big city map, etc...? And you wouldn't believe how excitied I am for this! I cannot wait, even if it takes five years! :happy:

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#74 erfd

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Geschrieben 12 August 2011 - 04:24

I think one big map would be best, just include a little bit of everything. THen you don't have to worry about compatiblity and limited players on each type of map.

#75 Unit 42

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Geschrieben 13 August 2011 - 04:14

Yah. So wait, like you'd make maybe a rural map, then a coastal map, then a big city map, etc...? And you wouldn't believe how excitied I am for this! I cannot wait, even if it takes five years! :happy:

We'll try to keep it somewhat short than that :P
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#76 b2bomber

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Geschrieben 13 August 2011 - 04:51

Yah. So wait, like you'd make maybe a rural map, then a coastal map, then a big city map, etc...? And you wouldn't believe how excitied I am for this! I cannot wait, even if it takes five years! :happy:


Well here's what I have decided to do. What I have decided to do for now is just start testing out concepts and functions. Now I am not saying I am for sure on building a game but what I am for certain of is that I will be creating pieces of the game in 1 project with plans to turn it into an actual game. So for right now you could just say we are experimenting around. We may be able to set up a few little project sneak peaks with YouTube videos and or even exporting bit and pieces of the project into a unity web player for you guys to demo and play around with interactively like it were the real game. (there wont be maps though. it will just be a flat white plane with objects and stuff scattered across it kind of thing)

mean while if you would all like to download a plugin for your browser that allows you to view any unity content on the web, you can get it here at...

http://unity3d.com/webplayer/

I think one big map would be best, just include a little bit of everything. THen you don't have to worry about compatiblity and limited players on each type of map.


That's one way I was looking at it. that would although, take out the factor of modiblity. (wouldn't be any servers to run anything else with our budget).
although it would be good for uniformity of the units. because of how detailed and functional units will be in our concept and hopefully in game. we plan to make one model of a particular vehicle and then just re-skin it for multiple units.

We'll try to keep it somewhat short than that :P


Hey by the way unit42 I sent you a new job for you via email I think to get done and also a little insight as well.
Crazy Busy.


I have never really had a thing for apple...

due to their ways about doing business. Although it is sad to see a great and well know fellow nerd/visionary go. God bless Steve Jobs and his family.

#77 TacticalRooster22

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Geschrieben 14 August 2011 - 10:25

Well that still sounds cool. I'll be looking forward to it. :happy:

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#78 gizmo719

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Geschrieben 15 August 2011 - 03:04

Look up Auroua Colorado, its a township of Denver(which i saw you listed), They are run all the calls you listed and fit that town discription. also they have a gnarly crime rate in one part. I love to see denver. and sorry it took so long to get back to ya
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#79 lemon

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Geschrieben 15 August 2011 - 04:55

They both sound incredible, I think you should make both!
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#80 Unit 42

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Geschrieben 16 August 2011 - 04:40

Like B2bomber had said before, You guys will be very happy about this game trust us both :D
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