Jump to content


Photo

Advanced Game play and Development Mod (Is Closeing)


  • This topic is locked This topic is locked
239 replies to this topic

#141 MrMitch

MrMitch

    Captain

  • Members
  • 197 posts
  • Gender:Male
  • Location:Melbourne, Australia

Posted 27 October 2010 - 07:19 AM

Sounds Awesome!

The FBI is currently examining my signature. They'll release it when they deem it's not a threat to national security.

RCMP Modification Public Relations Officer/Visual Designer


#142 nick the greek

nick the greek

    Battalion Chief

  • Members
  • 702 posts
  • Gender:Male
  • Location:Thessaloniki, Greece
  • Interests:rowing, running, music

Posted 27 October 2010 - 10:53 AM

@b2bomber and his team :wub: :wub:

This looks awesome!! Can't wait to see it finished and also see some other updates!! :D

#143 Guest_sweswat_*

Guest_sweswat_*
  • Guests

Posted 27 October 2010 - 02:18 PM

Another thing that I wanted for a long time with this game is to make the towtrucks and towing more realistic.
I hate when you're towing a truck on a small 3Tons towtruck and it looks like there's a car under the blanket.

What I want:
Two different towtrucks, 1 small for cars and 1 big for trucks.
Ipmroved towing, not just a sound and then the car's up on the flatbed. Tilt the flatbed and pull the car up with a wire then tilt down the flatbed.
Make it possible to tow cars and trucks in their frontwheels so that you can have one car on the flatbed and one in the back.
The last thing I can come up with right now is that I don't think everything that gets towed should be covered with a blanket. Almost the only time you do that is when it has been a deathaccident and the police doesnt want any newspaper to get a picture of the car before they have cantacted the victims relatives.

#144 MikeyPI

MikeyPI

    Heil kitler

  • Moderator
  • 667,284 posts
  • Gender:Male
  • Location:<Undisclosed>
  • Interests:Drinking booze, guns, and cars, when combined it can be really entertaining=)

Posted 27 October 2010 - 03:28 PM

A.Ipmroved towing, not just a sound and then the car's up on the flatbed. Tilt the flatbed and pull the car up with a wire then tilt down the flatbed.
B.The last thing I can come up with right now is that I don't think everything that gets towed should be covered with a blanket. Almost the only time you do that is when it has been a deathaccident and the police doesnt want any newspaper to get a picture of the car before they have cantacted the victims relatives.

A. We tried this with the LA mod, people complained that the animation was not synchronized... Probrably related to MP Latency and slower computers than we had. Thus it was removed from the towtruck.
B.In short this is impractical, the tow truck would have to change models to be loaded with every single solitary potentially towed vehicle, the game has over 30 traffic cars PLUS whatever emergency vehicles are in the mod, PLUS damaged vehicles involved in accidents... That would make the mod massively larger due to the duplicate models that have to be added to the mod. The tarp is used to cover up the fact that the tow truck doesnt actually "carry" a car, it is just a 2nd model w/ the object loaded onto it.

Lazy Moderator - Will warn when agro >)
FLM.jpg
2z69r10.jpg
Executive Director, EMP Internment Camps

 


#145 Dyson

Dyson

    Assistant Chief

  • Members
  • 2,399 posts
  • Gender:Not Telling

Posted 27 October 2010 - 05:09 PM

A. We tried this with the LA mod, people complained that the animation was not synchronized... Probrably related to MP Latency and slower computers than we had. Thus it was removed from the towtruck.
B.In short this is impractical, the tow truck would have to change models to be loaded with every single solitary potentially towed vehicle, the game has over 30 traffic cars PLUS whatever emergency vehicles are in the mod, PLUS damaged vehicles involved in accidents... That would make the mod massively larger due to the duplicate models that have to be added to the mod. The tarp is used to cover up the fact that the tow truck doesnt actually "carry" a car, it is just a 2nd model w/ the object loaded onto it.


Could you not say put the cover on the car before loading?

#146 MikeyPI

MikeyPI

    Heil kitler

  • Moderator
  • 667,284 posts
  • Gender:Male
  • Location:<Undisclosed>
  • Interests:Drinking booze, guns, and cars, when combined it can be really entertaining=)

Posted 27 October 2010 - 05:22 PM

Once again, the car it's self that is towed, regardless of how it's towed is "removed" from the map, the towtruck switches models to one that has a load on it, this load is the same regardless of what you pick up. When you unload the cargo it puts the car back on the map, and swaps back to the unloaded towtruck model. There is unfortunately nothing you can do about that other than a highly complicated script that would consist of swapping the towtruck with a different model for EVERYTHING that it is allowed to tow, so figure 50+ different towtruck models all identical except for the cargo tossed on the back of it. It is rather impractical to do that unfortunately because you'd have to have a new model for everything you might tow with it. The game originally never intended this, which is why you have the covered cargo, it keeps the mod size smaller, and puts less load on the game engine it's self.

Lazy Moderator - Will warn when agro >)
FLM.jpg
2z69r10.jpg
Executive Director, EMP Internment Camps

 


#147 krt2008

krt2008

    Lieutenant

  • Members
  • 27 posts
  • Gender:Male

Posted 27 October 2010 - 09:09 PM

Would it be possible to do a wheel lift truck, and simply assign a tow command like the tow trailer where only the tow truck however could pull it?

#148 MikeyPI

MikeyPI

    Heil kitler

  • Moderator
  • 667,284 posts
  • Gender:Male
  • Location:<Undisclosed>
  • Interests:Drinking booze, guns, and cars, when combined it can be really entertaining=)

Posted 27 October 2010 - 09:13 PM

Yes, it is possible.

Lazy Moderator - Will warn when agro >)
FLM.jpg
2z69r10.jpg
Executive Director, EMP Internment Camps

 


#149 gizmo719

gizmo719

    Captain

  • Members
  • 148 posts
  • Gender:Male
  • Location:Colorado
  • Interests:alot

Posted 27 October 2010 - 09:45 PM

i would like to see the tow behind
EMT-B

Posted Image

#150 krt2008

krt2008

    Lieutenant

  • Members
  • 27 posts
  • Gender:Male

Posted 27 October 2010 - 09:55 PM

yeah that is what i was getting at, it would be cool to have a choice of different tow trucks. just another added element of realism.

#151 b2bomber

b2bomber

    Captain

  • Members
  • 151 posts
  • Gender:Male
  • Location:Michigan, United States

Posted 27 October 2010 - 10:19 PM

Uh so new tow trucks for different jobs, I will have talk to shadowuzuz about that. We have decided to break our project up into sub-projects so that development can be faster and so that we can get more part time Modders involved. Because currently where having a shortage of certain groups that we need. We have been increasing our team size in the last few days sorry I have not been able to announce all that (3-4 people) . But our plan now is to I guess have all the mod " executives" and project managers at the top making sure that the project works in uniform. So right now basically think of all those things listed on the front page as sub-mods of this mass mod. We also plan to pool our resources to allow for kind of a universal system. So say the physics team is gonna need a light designer for the subway system. Rather then going out and recruiting a new member which takes a lot of work they can just go and access a light designer from the light bar branch of the project. So thats kind of an update for you right now, we do plan to have a newsletter as long as things go well after we get the whole team organized completely so that we can output this project to its full. Posted Image
Crazy Busy.


I have never really had a thing for apple...

due to their ways about doing business. Although it is sad to see a great and well know fellow nerd/visionary go. God bless Steve Jobs and his family.

#152 krt2008

krt2008

    Lieutenant

  • Members
  • 27 posts
  • Gender:Male

Posted 27 October 2010 - 10:39 PM

haha, you sound so thrilled about that. I do have a fairly high proficiency in AutoCAD which, if i remember right, can be imported into sketch up. I could try and come up with some models for you if you want/need me to, but it may not happen extremely fast as im very busy with classes this semester.

#153 b2bomber

b2bomber

    Captain

  • Members
  • 151 posts
  • Gender:Male
  • Location:Michigan, United States

Posted 27 October 2010 - 11:01 PM

haha, you sound so thrilled about that. I do have a fairly high proficiency in AutoCAD which, if i remember right, can be imported into sketch up. I could try and come up with some models for you if you want/need me to, but it may not happen extremely fast as im very busy with classes this semester.


we can totally use you on our team, uh Trust me Its gonna take a lot of work, and really you do'nt even need to import in sketch-up all we would need is .3ds, thats what I pump it out into in the end. But my issue with sketch up is the high polygon output when you draw anything with a circle or arc in it so in a sense cad is way better! LOL where still getting set up but I will keep you updated on all that. So you would be interested? (where trying to make this mod capable of using both part time and full time Modders if thats what you would call it.)Posted Image
Crazy Busy.


I have never really had a thing for apple...

due to their ways about doing business. Although it is sad to see a great and well know fellow nerd/visionary go. God bless Steve Jobs and his family.

#154 krt2008

krt2008

    Lieutenant

  • Members
  • 27 posts
  • Gender:Male

Posted 27 October 2010 - 11:16 PM

Like i said as long as you guys dont mind that it may take me a little while to get things accomplished Im willing to help.

#155 b2bomber

b2bomber

    Captain

  • Members
  • 151 posts
  • Gender:Male
  • Location:Michigan, United States

Posted 27 October 2010 - 11:28 PM

no issue at all. We welcome anyone that wants to help. Posted Image
Crazy Busy.


I have never really had a thing for apple...

due to their ways about doing business. Although it is sad to see a great and well know fellow nerd/visionary go. God bless Steve Jobs and his family.

#156 gizmo719

gizmo719

    Captain

  • Members
  • 148 posts
  • Gender:Male
  • Location:Colorado
  • Interests:alot

Posted 27 October 2010 - 11:57 PM

B2 you need a group to come up with tools, equipment, and possible different things that could play out. Also you said you welcome anyone to help, need an extra beta
EMT-B

Posted Image

#157 b2bomber

b2bomber

    Captain

  • Members
  • 151 posts
  • Gender:Male
  • Location:Michigan, United States

Posted 28 October 2010 - 12:23 AM

we defiantly could use testers for things. :) as for ideas you guys are all ready putting out what you want to see right now.
Crazy Busy.


I have never really had a thing for apple...

due to their ways about doing business. Although it is sad to see a great and well know fellow nerd/visionary go. God bless Steve Jobs and his family.

#158 shadowzuziz

shadowzuziz

    Battalion Chief

  • Members
  • 562 posts
  • Gender:Male
  • Location:Vancouver, British Columbia
  • Interests:911FR,PS3,Playing Games, Call of duty series

Posted 28 October 2010 - 03:33 AM

we dont need testers yet since we havent made the mod for you to test yet

http://imageshack.us/a/img51/5213/62584626.png[/img][/url]



 

 


#159 TacticalRooster22

TacticalRooster22

    Battalion Chief

  • Members
  • 633 posts
  • Gender:Male
  • Location:Schererville, Indiana, USA
  • Interests:911FR, life, music, and firefighting stuff.

Posted 28 October 2010 - 03:43 AM

I like the idea for new tools and such. Plus the new functions sound really cool and I'm hoping to see sort of like a new GUI. :popcorn:

new-fan-1.png

Join http://ertrpg.com and beecome part in a fun emergency roleplay!


#160 gizmo719

gizmo719

    Captain

  • Members
  • 148 posts
  • Gender:Male
  • Location:Colorado
  • Interests:alot

Posted 28 October 2010 - 06:17 AM

well put me down as a tester......lol as soon as your ready
EMT-B

Posted Image