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Emergency 1 - Walkthrough

Walkthrough for Emergency 1

Posted by Stan on Jul 16 2012 10:53 PM

Earthquake


 

a) Before the quake


Needed Vehicles:
F301 with 1 Police Officer (2)
F103 with 1 standard Firefighter (1)

Mission Solution part 1:

  • There are two small houses in the mission area, marked "GAS". Send the F103 there. The fireman should get out of the vehicle and "hit" both houses. Make sure he hits both houses, otherwise raging fires will destroy the city after the quake!
  • After he's "hit" both houses, the fireman must leave the mission area as quickly as possible.
  • The two police officers must see to the evacuation of all civilians from their homes. The officers must "hit" each house, whereupon all those inside automatically follow them outside. It's important that ALL persons evacuate their homes. Otherwise you'll lose a tremendous amount of time after the quake searching for injured in the rubble.
  • As soon as they've brought all civilians into the open, the officers and their vehicles should leave the mission area

a) After the quake


Needed Vehicles:
F101 (1)
F113 (5)
F303 (2)
F302 with 3 Police Officers (1)
F302 with 1 Police Officer (?)
F105 with 2 standard Firefighters (2)
F203 with 1 Doctor, 1 Orderly unit (?)

Mission Solution part 2:

  • A total of 3 black-clothed hooligans have broken out of prison. Pin them down with your F303's water cannons and get your officers to arrest them and take them away in an F302. Make sure to arrest the hooligans as quickly as you can, otherwise they'll create mayhem with their firebombs.
  • A large fissure has erupted in the middle of the town, running from north to south. There are five spots along the fissure where you'll need to post F113 Bridge Repair Vehicles. The spots start blinking in red as soon as you've selected an F113. To post the vehicle, "hit" the spot. But watch out �vehicles can only drive over the bridge if they first "hit" it!
  • The two F105 Pumpers should cross the newly erected bridge as quickly as possible and proceed east to the burning houses. As soon as they've extinguished the flames they can leave the mission area. Putting out the fires is not necessarily required for a successful completion; however, if left "untreated" they could hamper and delay your evacuation efforts.
  • Now you'll need to evacuate the uninjured civilians out of the mission area. Use the F302s manned by only one officer each. It makes sense to always send the vehicles, which can fit six civilians, in pairs. This will naturally increase the number of civilians you can rescue in each run. Since the exact number of civilians changes each time you play this mission, we can't say exactly how many F302s you'll need. If you properly carried out the procedures in part a), there won't be any injured people in the houses!
  • ALL injured persons must be medically treated and taken away immediately. Send in a helicopter (crewed with a doctor and orderly unit) for each injured person, since it will take far too long to coordinate the large number of ambulances.
  • After a few minutes, an aftershock will hit. The message line at the bottom of the screen will warn you continuously. The following must be completed before the aftershock hits; otherwise the mission is unsuccessful:
  • The three hooligans must be arrested and taken away.
  • All injured persons must be evacuated from the mission area.
  • ALMOST all uninjured civilians must be evacuated. You can have a maximum of 6 un-evacuated civilians.
  • All your vehicles and crew must be withdrawn from the mission area.

Mission complete :)


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