Ga naar inhoud


Foto

W00ds Maps


  • Please log in to reply
193 replies to this topic

#101 rikkertje8

rikkertje8

    Firefighter

  • Members
  • 2 Posts:

Gepost 05 juli 2010 - 04:18

Great map, but traffic is horrible... Traffic jams all over the place.

#102 CROPLAYER

CROPLAYER

    Captain

  • Members
  • 113 Posts:
  • Gender:Male

Gepost 05 juli 2010 - 07:01

This submode is tvery good,expect those bug
I have fixed them but i have one question.
Will there be any "ofical" patches for this bug,since i have read that w00d dosent have time fot it,and if there will be,when and do that person who will make it need"s help ??
Sory for my English
Posted Image

#103 Guest_TheBoo51314_*

Guest_TheBoo51314_*
  • Guests

Gepost 07 juli 2010 - 07:02

Can anyone help. I installed this map on 911 FR and now whenever I choose a unit to go somewhere, they just sit either at the fire station with there lights and sirens on or the cops come out of the station and then sit at the end of there pad and dont go anywhere

#104 mclovin

mclovin

    Lieutenant

  • Members
  • 66 Posts:
  • Gender:Male
  • Location:Chicago
  • Interests:Anything CFD related, Chicago sports, xbox

Gepost 14 juli 2010 - 12:05

I am having the same problem as theboo everything works fine for the first 5 or 10 minutes of the game and then they just stop moving. The same things happens when you call a unit for off the map.
Posted Image
Posted Image


Posted Image

#105 TacticalRooster22

TacticalRooster22

    Battalion Chief

  • Members
  • 633 Posts:
  • Gender:Male
  • Location:Schererville, Indiana, USA
  • Interests:911FR, life, music, and firefighting stuff.

Gepost 14 juli 2010 - 04:10

Well, with the police staion bug, just manually move them onto the road. For the firestaion, this has never happened to me. The main thing for me was traffic bugs. A bus would hit a car, and within 2 mins. the map would be gridlocked. :wall:

new-fan-1.png

Join http://ertrpg.com and beecome part in a fun emergency roleplay!


#106 Guest_Firefighter18256_*

Guest_Firefighter18256_*
  • Guests

Gepost 07 augustus 2010 - 05:07

be nice if this worked on multiplayer

#107 TacticalRooster22

TacticalRooster22

    Battalion Chief

  • Members
  • 633 Posts:
  • Gender:Male
  • Location:Schererville, Indiana, USA
  • Interests:911FR, life, music, and firefighting stuff.

Gepost 08 augustus 2010 - 03:56

Yeah I guess, but there are too many traffic problems. :(

new-fan-1.png

Join http://ertrpg.com and beecome part in a fun emergency roleplay!


#108 Emergency Defender

Emergency Defender

    Lieutenant

  • Members
  • 54 Posts:
  • Gender:Male
  • Location:Near Washington, D.C.

Gepost 10 augustus 2010 - 10:39

Both maps have major traffic problems - I'm considering blocking off all roads that lead off-map.
Posted Image
Posted Image
Posted Image

#109 Emergency Defender

Emergency Defender

    Lieutenant

  • Members
  • 54 Posts:
  • Gender:Male
  • Location:Near Washington, D.C.

Gepost 11 augustus 2010 - 12:29

Both maps have major traffic problems - I'm considering blocking off all roads that lead off-map.


No luck! This map is so traffic-jammed that it's unusable. It's simply unplayable! :machkaputt:
Posted Image
Posted Image
Posted Image

#110 Foehammer

Foehammer

    Lieutenant

  • Members
  • 38 Posts:

Gepost 11 augustus 2010 - 01:52

It's not that bad if you can multitask and watch for the traffic jams. I use alot of motor units on the map with the large round about, they can get through traffic pretty quick, dismount and clear things up. But I did have a large fire near the round about and it was chaos, the ladder truck is so big it just stops and causes a larger jam. But I like how large the map is and response time is increased, plus the highway environment is a nice change from just city roads. The traffic problem doesn't quite kill the maps for me.
http://www.baycityrpg.com/ - Armed Assault 2 RPG
http://www.youtube.c...03?feature=mhee - My EM4 Light Edits

#111 Emergency Defender

Emergency Defender

    Lieutenant

  • Members
  • 54 Posts:
  • Gender:Male
  • Location:Near Washington, D.C.

Gepost 11 augustus 2010 - 05:01

It's not that bad if you can multitask and watch for the traffic jams. I use alot of motor units on the map with the large round about, they can get through traffic pretty quick, dismount and clear things up. But I did have a large fire near the round about and it was chaos, the ladder truck is so big it just stops and causes a larger jam. But I like how large the map is and response time is increased, plus the highway environment is a nice change from just city roads. The traffic problem doesn't quite kill the maps for me.


I've tried, but the traffic pattern is so odd that redirecting traffic is a complete no-go. It usually just makes it worse. I want to see if going into editor and blocking the streets off from there might work... :gruebel:
Posted Image
Posted Image
Posted Image

#112 Xplorer4x4

Xplorer4x4

    Assistant Chief

  • Members
  • 4972 Posts:
  • Gender:Male
  • Location:Evansville,IN

Gepost 11 augustus 2010 - 05:36

I(f your going to do editor work on this map, first thing I suggest is altering the path that start by the airport and leads to the freeway on ramp. Delete the path from the on ramp and every point beyond that. Now complete the path by taking it to the left side of the map past the over pass. This was my biggest traffic problem.

Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.

Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
MyDfQUt.jpg

Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE

If you appreciate my work, then please donate. Every little bit helps!
btn_donate_SM.gif


#113 Foehammer

Foehammer

    Lieutenant

  • Members
  • 38 Posts:

Gepost 11 augustus 2010 - 10:49

Correct me if I'm wrong, but if you redirect a car it will not follow another redirect order later. So you get a traffic jam, turn away the cars to clear it up but if you're not careful they just cause another and then you can't redirect them. Easiest thing is to do what Xplorer suggested and remove some routes. I removed a few to cut back on traffic, but I still get the rare jam which I use motor units to handle. The biggest traffic problem I have now is when I have a large vehicle like a engine or ladder and I tell them to go somewhere, they come up on traffic in their lane and try to go around but if there is on-coming they usually just sit there and wont move, so I really keep and eye on all my units on the map to help make it run smooth.
http://www.baycityrpg.com/ - Armed Assault 2 RPG
http://www.youtube.c...03?feature=mhee - My EM4 Light Edits

#114 TacticalRooster22

TacticalRooster22

    Battalion Chief

  • Members
  • 633 Posts:
  • Gender:Male
  • Location:Schererville, Indiana, USA
  • Interests:911FR, life, music, and firefighting stuff.

Gepost 11 augustus 2010 - 11:06

Well yes, you can only redirect cars once. ;)

new-fan-1.png

Join http://ertrpg.com and beecome part in a fun emergency roleplay!


#115 Foehammer

Foehammer

    Lieutenant

  • Members
  • 38 Posts:

Gepost 12 augustus 2010 - 01:19

I just tried switching to the new freeplay map 1.3 and it's not working, I did a clean install of LA mod with all the latest patches, moved the new files into the LA mod maps folder, including the floor file. When I start up freeplay the mini map is correct for the new map but the actual map itself is the default one, I guess it's the original LA mod map? before the latest one. Anyone know what the problem is?
http://www.baycityrpg.com/ - Armed Assault 2 RPG
http://www.youtube.c...03?feature=mhee - My EM4 Light Edits

#116 Xplorer4x4

Xplorer4x4

    Assistant Chief

  • Members
  • 4972 Posts:
  • Gender:Male
  • Location:Evansville,IN

Gepost 12 augustus 2010 - 01:57

I just tried switching to the new freeplay map 1.3 and it's not working, I did a clean install of LA mod with all the latest patches, moved the new files into the LA mod maps folder, including the floor file. When I start up freeplay the mini map is correct for the new map but the actual map itself is the default one, I guess it's the original LA mod map? before the latest one. Anyone know what the problem is?

Why are you moving files??? Just use the installer. Its fool proof.

Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.

Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
MyDfQUt.jpg

Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE

If you appreciate my work, then please donate. Every little bit helps!
btn_donate_SM.gif


#117 Foehammer

Foehammer

    Lieutenant

  • Members
  • 38 Posts:

Gepost 12 augustus 2010 - 02:26

I clicked the new freeplay 1.3 link in first post, takes me to another page and at the bottom of the first post on the new page it has the download links for the new floor and the map for normal 911 FR. No installer in any of those I downloaded just the files.

Edit-- and if you mean the part on the first post under installation where it says you need a certain patch then under it says download submod here, if that's for the installer it's broken which is why I have to do it manually and why I am asking if anyone knows why it only changes the mini map.
http://www.baycityrpg.com/ - Armed Assault 2 RPG
http://www.youtube.c...03?feature=mhee - My EM4 Light Edits

#118 Xplorer4x4

Xplorer4x4

    Assistant Chief

  • Members
  • 4972 Posts:
  • Gender:Male
  • Location:Evansville,IN

Gepost 12 augustus 2010 - 05:01

The ones from the old topic are not compatible with LA Mod 2.0. So i suggest waiting till some one ups the files. I would, but i actually just deleted them earlier.

Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.

Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
MyDfQUt.jpg

Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE

If you appreciate my work, then please donate. Every little bit helps!
btn_donate_SM.gif


#119 Emergency Defender

Emergency Defender

    Lieutenant

  • Members
  • 54 Posts:
  • Gender:Male
  • Location:Near Washington, D.C.

Gepost 12 augustus 2010 - 05:26

Btw, I tried the download link and it does not work.
Posted Image
Posted Image
Posted Image

#120 Xplorer4x4

Xplorer4x4

    Assistant Chief

  • Members
  • 4972 Posts:
  • Gender:Male
  • Location:Evansville,IN

Gepost 12 augustus 2010 - 06:46

Btw, I tried the download link and it does not work.

Posted Image
Thats why I told the other guy to wait until some one reups it.

Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.

Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
MyDfQUt.jpg

Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE

If you appreciate my work, then please donate. Every little bit helps!
btn_donate_SM.gif