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W00ds Maps


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#1 Hoppah

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Posted 27 January 2010 - 04:47 PM

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Most recent version: v1.0

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Information

W00d cannot be reached for unknown reasons, so I decided to make his maps compatible with the latest version of the Los Angeles Mod and combine them into one big submod. This should make it much easier to install his maps. I made an .exe installer which has custom options to install his maps. It contains the following two maps:

- New Freeplay Map Second Edition v1.1
- New Freeplay Map v1.3

Short description of the maps:
New Freeplay Map Second Edition v1.1 is a completely new map made by w00d.
New Freeplay Map v1.3 is based on the original Emergency 4 campaign map and modified by w00d.

Because I am not responsible for the maps, I am not going to update the maps anymore unless the maps are incompabitle with a possible future version of the Los Angeles Mod. I have absolutely no intentions to take credit for the maps. Both maps are still owned by w00d. It's ok to report bugs and make suggestions in this topic in case w00d comes back. If he comes back, he will have my full cooperation with the new installer and the latest version of the maps.

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Installation

Make sure you have installed patch v2.0.1 for the Los Angeles Mod (Information)
Download the submod here:
* DOWNLOAD *
Size: 40,2 MB

1. Unzip the package and double click the .exe file
2. Follow instructions and make your choice which map you want to install
3. Done

In case you want to install w00ds other map afterwards, just run the installer again.
If you want to switch back to one of the original Los Angeles Mod maps, you need to reinstall the Los Angeles Mod v2.0.

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Logfile

CHANGELIST NEW FREEPLAY MAP SECOND EDITIONv1.1:- Compatible with the Los Angeles Mod v2.0.-------------------------------------------------------------------------------------CHANGELIST NEW FREEPLAY MAPv1.3:- Compatible with the Los Angeles Mod v2.0.v1.2:- Fixed the missing boxes at the camp ground- Added several hydrant events- Added several electricbox events- Added contaiminated cloud event- Added suicide person event (person walking on railroad)- Added a 3th bridge over the river- Added some more traffic- Did some updating on the map (added people, object, animals at some places)v1.1:- Traffic paths for highway > fixes redirect traffic bug- Removed not working trafficlights- Changed patrolpath for ambu and police- Moved blocking wheelbarrow at contructionsside- Fixed civil spawnpoint at policestation- Fixed waterline at the harbor > fixes drowning person bug- Added fixed strair to airplane with opendoor- Replaced streetlights > fixes model missing bug- Moved civils out of there tent at the camp-side- Give civils at the camp-side some chairs to sit on- Fixed ambu parking at hospital- Fixed street / driving paths at camp-side- Moved Firestation 2 to north of trainstation- Added east entrance for hospital- Added some horses at the palace- Added boats at the harbor- Added new houseblock at the ease side of the map- Added new houseblock north of the hospital- Added new appartements at the old place of FS2- Added grass to many places (for example the airport)- Added little cabine to the forest- Added new Industybuilding north of FS1- Added streetlights at the harbor- Added 3 more demostration targets- Added a big accident with a truck on the highway- Added a small accident near the villa's- Added a small accident at the harbor- Added a small accident at the policestation- Added a small accident at the highway- Added a small accident at the carpark of the airport- Added view more sniper spots- Added some people in openhouses- Added driving freighttrain in the harbor- Added driving vehicles at the airport- Rebuild the camp-ground, now with the entrance more to the south- Added driving forklift at the harbor (caused me alot of trouble)

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Old topics

New Freeplay Map Second Edition
New Freeplay Map v1.2

Both older topics are closed to prevent confusions.

#2 Hoppah

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Posted 27 January 2010 - 04:51 PM

:excl: IMPORTANT! :excl:
Los Angeles Mod Patch 1 is necessary for this submod to make sure the vehicles do not spawn backwards in fire station 1 on the 'New Freeplay Map Second Edition'. Click here for more information about the patch.

#3 netraam16

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Posted 27 January 2010 - 05:13 PM

3 times hurray for W00d and Hoppah!
Hurray, Hurray, Hurray!
If this was a stupid reply, I apologize!
Birdy birdy in the sky dropped a poopy in my eye, and I thank god that cows can't fly.

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#4 Forensics

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Posted 27 January 2010 - 05:21 PM

Awesome! :)


#5 Xplorer4x4

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Posted 27 January 2010 - 05:55 PM

Just making sure, but did you fix any of the bugs or simply make them compatible?

Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.

Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
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Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE

If you appreciate my work, then please donate. Every little bit helps!
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#6 Hoppah

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Posted 27 January 2010 - 06:06 PM

Just making sure, but did you fix any of the bugs or simply make them compatible?


I just made them compatible, I don't know about bugs.

#7 mutu

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Posted 27 January 2010 - 06:20 PM

This is great! :D

Edited by mutu, 27 January 2010 - 06:20 PM.

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#8 Luisinho

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Posted 27 January 2010 - 06:37 PM

Amazing ...

I think they were traffic jam bugs, as far as I know.

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#9 randomperson139

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Posted 27 January 2010 - 06:58 PM

Thanks Hoppah :12:
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#10 Xplorer4x4

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Posted 27 January 2010 - 08:32 PM

Amazing ...

I think they were traffic jam bugs, as far as I know.

Indeed traffic management was HORRIBLE on the second map. The second one had a few problems but wasnt bad in terms of traffic. The main problem on the first map was down by the airport. One path ended in the parking lot and needed to be adjusted so the cars on the path could make it around the parked cars so they could reach the end of the path.

Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.

Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
MyDfQUt.jpg

Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE

If you appreciate my work, then please donate. Every little bit helps!
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#11 JediHutch61

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Posted 29 January 2010 - 04:44 AM

What would I need to do to replace the old FS2 with the new FS2?
url=http://forum.emergency-planet.com/index.php?showtopic=5322]Posted Image[/url]
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#12 michaelny

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Posted 29 January 2010 - 08:59 PM

What would I need to do to replace the old FS2 with the new FS2?


so I am not quite sure where to report any bugs - so please if this is the wrong spot just tell me about it !

currently I have three versions installed

1 : EM 4 + AUS + RLP + EMS SUV + LA Mod 2.0 + Lushinos Unmarked Unit + v1.9.3 SG Submod + Command.zip= Works fine

2 : EM 4 + AUS + RLP + EMS SUV + LA Mod 2.0 + Lushinos Unmarked Unit + Command.zip = Works fine

3 : EM 4 + AUS + RLP + EMS SUV + LA Mod 2.0 + Lushinos Unmarked Unit + Command.zip + LA Mod Patch 2.0.1 + New Freeplay Map Second Edition v1.1 ( via installer by hoppa ) = game kicks me out after about 60 seconds ...... could be a little more or less ...... no error message , just straight back to desktop


- Logfile = there is none

- will the DX Diag be needed , even though the other versions work ?

#13 netraam16

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Posted 29 January 2010 - 09:05 PM

so I am not quite sure where to report any bugs - so please if this is the wrong spot just tell me about it !

currently I have three versions installed

1 : EM 4 + AUS + RLP + EMS SUV + LA Mod 2.0 + Lushinos Unmarked Unit + v1.9.3 SG Submod + Command.zip= Works fine

2 : EM 4 + AUS + RLP + EMS SUV + LA Mod 2.0 + Lushinos Unmarked Unit + Command.zip = Works fine

3 : EM 4 + AUS + RLP + EMS SUV + LA Mod 2.0 + Lushinos Unmarked Unit + Command.zip + LA Mod Patch 2.0.1 + New Freeplay Map Second Edition v1.1 ( via installer by hoppa ) = game kicks me out after about 60 seconds ...... could be a little more or less ...... no error message , just straight back to desktop


- Logfile = there is none

- will the DX Diag be needed , even though the other versions work ?


Are Lushinos Unit's compatible with LA mod v2.0.1??
If this was a stupid reply, I apologize!
Birdy birdy in the sky dropped a poopy in my eye, and I thank god that cows can't fly.

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#14 FireFighterEmt4Life

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Posted 29 January 2010 - 09:59 PM

Theres no missions when i try to play...... :nixweiss:
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#15 FireFighterEmt4Life

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Posted 29 January 2010 - 11:29 PM

Whoops! Nevermind, just takes a bit longer than in the normal game for missions to come around! Sorry!
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#16 dor21600

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Posted 30 January 2010 - 11:43 AM

i have a problem with traffic

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#17 mutu

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Posted 30 January 2010 - 11:45 AM

so I am not quite sure where to report any bugs - so please if this is the wrong spot just tell me about it !

currently I have three versions installed

1 : EM 4 + AUS + RLP + EMS SUV + LA Mod 2.0 + Lushinos Unmarked Unit + v1.9.3 SG Submod + Command.zip= Works fine

2 : EM 4 + AUS + RLP + EMS SUV + LA Mod 2.0 + Lushinos Unmarked Unit + Command.zip = Works fine

3 : EM 4 + AUS + RLP + EMS SUV + LA Mod 2.0 + Lushinos Unmarked Unit + Command.zip + LA Mod Patch 2.0.1 + New Freeplay Map Second Edition v1.1 ( via installer by hoppa ) = game kicks me out after about 60 seconds ...... could be a little more or less ...... no error message , just straight back to desktop


- Logfile = there is none

- will the DX Diag be needed , even though the other versions work ?

I doubt 1.9.3 SG Submod is compitable with the new freeplay maps.
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#18 michaelny

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Posted 30 January 2010 - 12:25 PM

I doubt 1.9.3 SG Submod is compitable with the new freeplay maps.


aehm the 1.9.3 is not part of this ;-)

3 : EM 4 + AUS + RLP + EMS SUV + LA Mod 2.0 + Lushinos Unmarked Unit + Command.zip + LA Mod Patch 2.0.1 + New Freeplay Map Second Edition v1.1 ( via installer by hoppa )



#19 FFW Konstanz

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Posted 30 January 2010 - 01:38 PM

In the New Freeplay Map v1.3 the Boats can't landing on the ports
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#20 Guest_blablaman_*

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Posted 30 January 2010 - 03:53 PM

Does anybody have the jpg file ? so i can edit the underground of the map

thank you very much