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Scotland Mod V2.0 In The Make! (Work In Progress) UPDATE 06/6/11!


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#141 Guest_mrpolice1996_*

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Posted 18 October 2009 - 07:15 PM

ok so... >>>
http://sketchup.goog...mp;prevstart=12

or

http://sketchup.goog...mp;prevstart=12

but alll blue...sorry to be boring :D

They aren't very realistic for the uk.
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#142 SleepyLizard

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Posted 18 October 2009 - 07:24 PM

Nice stuff guys! looking really good!
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#143 UkMod999

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Posted 18 October 2009 - 08:10 PM

Video Delayed waiting for my registred version of zmoddler. But using meshlab and i cant save my scania 94d as a 3ds as its over 6700 verticals Helpp??
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#144 UkMod999

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Posted 18 October 2009 - 11:18 PM

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The man is finished now!

Scania 94d
MAN
Lifeboat

Completed
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#145 UkMod999

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Posted 19 October 2009 - 02:46 AM

We really need someone who knows how to put vehciles from Zmodeler into emergency 4. if we get this person it would be fantastic but right now we really require someone like this to get the mod started and put videos up.

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#146 Guest_mrpolice1996_*

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Posted 19 October 2009 - 07:45 AM

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The man is finished now!

Scania 94d
MAN
Lifeboat

Completed

Great work
well done :)

#147 Guest_kent firerescue_*

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Posted 19 October 2009 - 12:49 PM

We really need someone who knows how to put vehciles from Zmodeler into emergency 4. if we get this person it would be great but right now we really require someone like this to get the mod going

#148 Dosedmonkey

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Posted 19 October 2009 - 02:05 PM

Just follow Hoppahs tutorial, its very simple. Much quicker then modeling.

http://www.emergency...?...0&Itemid=35
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#149 UkMod999

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Posted 19 October 2009 - 02:18 PM

Just follow Hoppahs tutorial, its very simple. Much quicker then modeling.

http://www.emergency...?...0&Itemid=35


okok
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#150 UkMod999

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Posted 19 October 2009 - 06:45 PM

Attached File  Image.jpg   0bytes   83 downloadsFirst Vehicle Getting Put In The Game Folks.
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#151 Guest_mrpolice1996_*

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Posted 19 October 2009 - 06:45 PM

Great well done :gut:
can't wait 4 this mod

#152 randomperson139

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Posted 19 October 2009 - 06:46 PM

Great. Can we see some ingame pics?
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#153 nick the greek

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Posted 19 October 2009 - 07:16 PM

What is 3D object converter mate? Can it convert models to V3O?

#154 UkMod999

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Posted 19 October 2009 - 07:35 PM

Great. Can we see some ingame pics?



Nope sorry :schreiben: Not put in just yet it will take a while to do it. maybe if someone who has experiance putting these ingame can help and get to try the beta first.

What is 3D object converter mate? Can it convert models to V3O?



Im not to sure think so try it. Its 3D object converter v4.40
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#155 UkMod999

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Posted 19 October 2009 - 07:38 PM

Here is some of the road signs that i hope can get put in a game and road closures can happen. We are going to build a council van that has Road Barriers, Diversion Signs, Road Closed Signs, Cones Etc

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#156 Guest_mrpolice1996_*

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Posted 19 October 2009 - 07:39 PM

Here is some of the road signs that i hope can get put in a game and road closures can happen. We are going to build a council van that has Road Barriers, Diversion Signs, Road Closed Signs, Cones Etc

Attached File  Untitled.jpg   0bytes   127 downloads

Good work
sounds good and very realstic!

#157 UkMod999

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Posted 19 October 2009 - 07:47 PM

Good work
sounds good and very realstic!



Thanks. Also if someone dies the road needs to be closed for 6 hours for investigation so you call in the BMW police and stuff and they get cameras out etc
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#158 Guest_mrpolice1996_*

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Posted 19 October 2009 - 07:48 PM

Thanks. Also if someone dies the road needs to be closed for 6 hours for investigation so you call in the BMW police and stuff and they get cameras out etc

Wow
this mod willl be great!

#159 randomperson139

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Posted 19 October 2009 - 07:51 PM

Nice idea. :12:

It will be very realistic. Will the cars in the game actually follow the diversion?
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#160 Guest_Grizzly_*

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Posted 19 October 2009 - 09:00 PM

Here is some of the road signs that i hope can get put in a game and road closures can happen. We are going to build a council van that has Road Barriers, Diversion Signs, Road Closed Signs, Cones Etc

Attached File  Untitled.jpg   0bytes   127 downloads


Modify these, or chance FONT (ComicSans is unreal) and use a diagonal bar, not lines as feet of signals :D