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[EM4] Los Angeles Mod by Hoppah


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#21 Officer Jake

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Posted 27 October 2009 - 12:10 AM

WOW looks awesome!!!!!!!
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#22 MT275

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Posted 27 October 2009 - 12:57 AM

Something cool in my opinion would be for CAD (I believe is what the dispatch system is),to do calls as emergency or non-emergency ,or even priority 1(non-emergency no lights or sirens),priority 2 (moderate lights or sirens not required but need to get on scene somewhat quick),priority 3 EMERGENCY,Lights and sirens. Something along those lines.


Up to you Hoppah.

#23 bennie900

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Posted 27 October 2009 - 01:24 AM

Something cool in my opinion would be for CAD (I believe is what the dispatch system is),to do calls as emergency or non-emergency ,or even priority 1(non-emergency no lights or sirens),priority 2 (moderate lights or sirens not required but need to get on scene somewhat quick),priority 3 EMERGENCY,Lights and sirens. Something along those lines.


Up to you Hoppah.


Maybe but this is not the suggestion topic... As said before
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#24 Xplorer4x4

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Posted 27 October 2009 - 07:57 AM

You have done it again Hoppah,im impressed,with yet more new stuff for the MOD,the dog handler willbe a welcom e addition,now we will be able to chase the bad people down with cars then let the dog chew them abit,before shooting them and then covering the body eith a yellow tarp,awesome one :grinsevil:

Just to elaborate on that idea, what about having it scripted so that if we use the chase command with the K-9, make it so the suspect keeps running and then the officer unleashes the dog on his..


Maybe but this is not the suggestion topic... As said before

Nope but Hoopah actually said he was open for suggestions in another thread.

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#25 willa078

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Posted 27 October 2009 - 10:47 AM

both ideas sound good, using the K-9 to chase down the suspect and having different priority call for different emergencies but obviously it might take a while before this could be put in place.

Another well done to Hoppah as well btw

#26 Sgt.Wulf

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Posted 27 October 2009 - 10:50 AM

But we do not have fallen trees, stuck sewers, sinking boats in the pier or something like that as emergencies in the game, so what is the point of sending units without haste?
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#27 Valskinn

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Posted 27 October 2009 - 12:09 PM

Nice work Hoppah :12: :12:
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#28 MT275

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Posted 27 October 2009 - 11:00 PM

Just to elaborate on that idea, what about having it scripted so that if we use the chase command with the K-9, make it so the suspect keeps running and then the officer unleashes the dog on his..



Nope but Hoopah actually said he was open for suggestions in another thread.



What thread? :sorrysign:

#29 Officer Jake

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Posted 27 October 2009 - 11:19 PM

What thread? :sorrysign:




Here is one that was started

http://forum.emergen...?showtopic=8471

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#30 Sgt.Wulf

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Posted 27 October 2009 - 11:36 PM

Would it be possible that the strethcer teams of the ambulance sometimes have pieces of the bunker gear on them? Like this:
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http://farm1.static...._bc3b41cfa1.jpg
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#31 Newfoundking

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Posted 28 October 2009 - 01:16 AM

I see people on them, but no bunker gear :s

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#32 Sgt.Wulf

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Posted 28 October 2009 - 01:20 AM

Bunker gear = turnout clothes, as in the outer protective gear used by firefighters. Or is there a joke I don't get?
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#33 nycguy555666

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Posted 28 October 2009 - 04:06 AM

Since the mod is supposed to be realistic can you change the chp car to this

http://www.flickr.co...545586/sizes/l/
http://www.flickr.co...57616876892871/
http://www.flickr.co...57616876892871/
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#34 billyfromhill

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Posted 28 October 2009 - 05:09 AM

There already is a CHP Doge Charger in the mod in addition to the Crown Vic.

#35 nycguy555666

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Posted 28 October 2009 - 07:34 AM

Ok look at the pics and compare them to the game
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#36 Xplorer4x4

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Posted 28 October 2009 - 07:41 AM

Since the mod is supposed to be realistic can you change the chp car to this

http://www.flickr.co...545586/sizes/l/
http://www.flickr.co...57616876892871/
http://www.flickr.co...57616876892871/

Theres already an unmarked charger submod, if you want it reskin it. Besides, it may be used irl, but so is the CHP Charger and CV so if your going off realisim why replace them when there real to?

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#37 swatlord

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Posted 28 October 2009 - 12:19 PM

Theres already an unmarked charger submod, if you want it reskin it. Besides, it may be used irl, but so is the CHP Charger and CV so if your going off realisim why replace them when there real to?

That's not an unmarked charger, that's just a slick-top. But I agree with you. If people don't like the cars, why not just re-skin them?

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#38 Xplorer4x4

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Posted 28 October 2009 - 12:33 PM

That's not an unmarked charger, that's just a slick-top. But I agree with you. If people don't like the cars, why not just re-skin them?

:1046276160_schildbacktotopic:

Some people don't seem to get that this ISN'T a suggestion topic.

http://forum.emergen...h...ost&id=3241
Do you see markings? No? Then its unmarked.

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#39 Guest_[SAP]Francis_*

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Posted 28 October 2009 - 01:26 PM

http://forum.emergen...h...ost&id=3241
Do you see markings? No? Then its unmarked.

He was talking about the pictures nycguy555666 posted earlier. Indeed they are slicktops. But what 4x4 meant is that he can reskin it so it looks like a CHP car and change the name, etc.

#40 swatlord

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Posted 28 October 2009 - 03:21 PM

Do you see markings? No? Then its unmarked.



He was talking about the pictures nycguy555666 posted earlier. Indeed they are slicktops. But what 4x4 meant is that he can reskin it so it looks like a CHP car and change the name, etc.

yes, that was what I meant :juggle:
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