I have to find Hoppah!

V1.9 - Your thoughts...
#61
Posted 26 September 2009 - 08:14 PM
I have to find Hoppah!
So, what is it the fire fighters do? Do they wait a block away before going to the station to get the truck? Nope. 10 or 12 guys go into the Station, put their gear on, and 6 of them jump in the Pump. The rest, they stay in the building in case they need the Rescue. So, Pump 1 responds from 119 Bertie St to 119 Bertie St, but, they have to follow protocol. So, they drive around they block, and stage at the corner, waiting for police to clear the building they just left.
x]
#62
Posted 26 September 2009 - 08:28 PM
I have to find Hoppah!
I am not present on the map as a person. You got all the easier easter-eggs now.

#63
Posted 26 September 2009 - 08:34 PM

But I will find you! As a car or object ;]
So, what is it the fire fighters do? Do they wait a block away before going to the station to get the truck? Nope. 10 or 12 guys go into the Station, put their gear on, and 6 of them jump in the Pump. The rest, they stay in the building in case they need the Rescue. So, Pump 1 responds from 119 Bertie St to 119 Bertie St, but, they have to follow protocol. So, they drive around they block, and stage at the corner, waiting for police to clear the building they just left.
x]
#64
Posted 26 September 2009 - 09:08 PM
That's good, it adds realism.
You do know that cars don't normally explode, even when on fire correct?
#65
Posted 26 September 2009 - 09:39 PM
How did you find these people, and a better question is how did you know it was that person?
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#66
Posted 26 September 2009 - 09:40 PM
it stays Mike's phone number.......(I dont no what the phone number is I look to short XD)
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#67
Posted 26 September 2009 - 10:05 PM
- The police option to have units chase and arrest is a very nice feature.
- I like the code 4 and 6 touches, nice realism.
- The damage radius for exploding cars seems low (IMO) A car next to a car that explodes should catch fire - Doesn't seem to happen
- I'd still love to see mounted police
- Residential areas look really good
- Money seems too abundant. I reduced my start budget to $8500 - Any way to make it so that it costs money to deploy a fire unit (from the station) rather than only costing money to purchase?
#68
Posted 26 September 2009 - 10:25 PM
#69
Posted 26 September 2009 - 10:26 PM


#70
Posted 26 September 2009 - 10:34 PM
Just looked around.I have a question regarding the arrested character easter eggs...
How did you find these people, and a better question is how did you know it was that person?
xD
I am telling you I will find Hoppah on map
@dn
He's shy and very well hidden

So, what is it the fire fighters do? Do they wait a block away before going to the station to get the truck? Nope. 10 or 12 guys go into the Station, put their gear on, and 6 of them jump in the Pump. The rest, they stay in the building in case they need the Rescue. So, Pump 1 responds from 119 Bertie St to 119 Bertie St, but, they have to follow protocol. So, they drive around they block, and stage at the corner, waiting for police to clear the building they just left.
x]
#71
Posted 26 September 2009 - 10:39 PM
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#72
Guest_Taylor_*
Posted 26 September 2009 - 10:54 PM
Thanks Hoppah and the others for the new map and the other cool additions.
#73
Posted 26 September 2009 - 11:54 PM

For a newbie map it's pretty ahead of itself!
Good work Hoppah!
#74
Posted 27 September 2009 - 12:47 AM
Dedicated EMS player for online
#75
Posted 27 September 2009 - 12:54 AM
Well, I think there's too many car spawns on the map. Lets face it kids, realistic traffic in this game is not going to happen. I can't mirco manage traffic forever, then There's too many tangles to fix and jams to un-jam, and then I have to stop completely. Ruins the fun.
there are some bugs in the map but its don't make the game completly bad

but you must say it its's a good mod
#76
Posted 27 September 2009 - 12:58 AM
there are some bugs in the map but its don't make the game completly bad
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but you must say it its's a good mod
I said the traffic problem ruins the fun because it spills everywhere eventually and then I can't move my units..
Dedicated EMS player for online
#78
Guest_DJRiot_*
Posted 27 September 2009 - 01:18 AM
House fire with red smoke coming out then turned to black smoke...... anyone else seen this happen ?
Circled in red.
Attached Files
#79
Posted 27 September 2009 - 01:19 AM
I said the traffic problem ruins the fun because it spills everywhere eventually and then I can't move my units..
There's only a couple of problems, such as the one traffic jam to the west due to a path issue and civilians moving into the street and not moving out. Besides those I see no problems.
#80
Guest_Taylor_*
Posted 27 September 2009 - 01:30 AM