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V1.9 - Your thoughts...


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#381 Guest_NMDanny_*

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Posted 18 October 2009 - 09:57 PM

there should mini missions in campaign based on freeplay events but harder.
like Hostage Taking, things that need swat etc.. or gas explosion.
and Clear Building that will deploy swat team with pistols and flashbang to enter and clear a building

and there should be some changes in vehicle equipment : give unmarked car and fbi cmd post PSG 1 sniper and mp5
because its annoying that only FBI SUV have FBI equipment and command post don't

#382 Tactics

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Posted 18 October 2009 - 10:31 PM

I'd love some more missions. I wish the mod people would make more of them.

#383 swatlord

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Posted 19 October 2009 - 01:36 AM

I'd love some more missions. I wish the mod people would make more of them.


Meh... I rather enjoy the unrelated, random emergencies.... but it would be kinda cool to get a call about a person down and after you ask a few nearby witnesses, you find he was assaulted and the raid the guys house
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#384 Tactics

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Posted 19 October 2009 - 06:50 AM

Meh... I rather enjoy the unrelated, random emergencies.... but it would be kinda cool to get a call about a person down and after you ask a few nearby witnesses, you find he was assaulted and the raid the guys house


You just described a mission.

Free play is fun, but after the 4th heart attack/stroke I'm pretty much done with both.

#385 swatlord

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Posted 20 October 2009 - 07:25 PM

I saw in an earlier promo vid that ambulances could carry two patients... Did they do away with that or is something on my end wrong?
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#386 billyfromhill

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Posted 20 October 2009 - 07:28 PM

I saw in an earlier promo vid that ambulances could carry two patients... Did they do away with that or is something on my end wrong?

That was changed in 1.7 when the new EMS system was introduced.

#387 swatlord

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Posted 20 October 2009 - 07:30 PM

That was changed in 1.7 when the new EMS system was introduced.

AH, I see.... Then in that case I think we should bring it back for some more realism. For example, you could make the BLS ambulance only be able to carry one while ALS could carry two
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#388 Guest_madforce_*

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Posted 20 October 2009 - 07:46 PM

AH, I see.... Then in that case I think we should bring it back for some more realism. For example, you could make the BLS ambulance only be able to carry one while ALS could carry two


Is that 'realsitic' tho? I don't know personally, but even local units, I don't believe have the capacity for more than one stretcher.

#389 Hoppah

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Posted 20 October 2009 - 07:49 PM

Is that 'realsitic' tho? I don't know personally, but even local units, I don't believe have the capacity for more than one stretcher.


Theoratically, each ambulance can carry more than 1 patient when there are no stretchers needed. But you're right though, I don't think two stretchers would fit in ambulance, so the max capacity of the ambulances in the mod won't be changed.

#390 swatlord

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Posted 20 October 2009 - 08:05 PM

Theoratically, each ambulance can carry more than 1 patient when there are no stretchers needed. But you're right though, I don't think two stretchers would fit in ambulance, so the max capacity of the ambulances in the mod won't be changed.


Right, i understand that. You could also make it act like the coroners van, where the patients are stored and the stretcher is freed, and then when it gets to the hospital you could make the stretcher team make two trips.

I'm no scripting expert so I don't know how feasible it is.... Hoppah?
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#391 Guest_xak.pc_*

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Posted 20 October 2009 - 08:09 PM

I have a question about LA: why there are not any medics? Only firefighters as meds?

I have a question about LA: why there are not any medics? Only firefighters as meds?

#392 swatlord

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Posted 20 October 2009 - 08:11 PM

I have a question about LA: why there are not any medics? Only firefighters as meds?

I have a question about LA: why there are not any medics? Only firefighters as meds?

the stretcher guys are paramedics that aren't FF
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#393 Hoppah

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Posted 20 October 2009 - 08:11 PM

I have a question about LA: why there are not any medics? Only firefighters as meds?

I have a question about LA: why there are not any medics? Only firefighters as meds?


LAFD Firefighter/paramedic?

#394 Guest_MGC|Uthog_*

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Posted 20 October 2009 - 08:21 PM

Because in LA the paramedic is merged with the firedepartment

#395 Sgt.Wulf

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Posted 20 October 2009 - 08:31 PM

Like in most of the cases in US and Nordic Countries in Europe.
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#396 Xplorer4x4

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Posted 20 October 2009 - 10:14 PM

Right, i understand that. You could also make it act like the coroners van, where the patients are stored and the stretcher is freed, and then when it gets to the hospital you could make the stretcher team make two trips.

I'm no scripting expert so I don't know how feasible it is.... Hoppah?

Take No for an answer.

I have a question about LA: why there are not any medics? Only firefighters as meds?

I have a question about LA: why there are not any medics? Only firefighters as meds?

In LA, the ambulances are run by the fire department aside from private companies like AMR. So in this case the ambulance crew is employed by the city of LA, and thus part of the LAFD making them firefighter/emts and firefighter/parmedics.

Like in most of the cases in US and Nordic Countries in Europe.

And do you have stats to back that up?

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#397 swatlord

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Posted 20 October 2009 - 10:18 PM

Take No for an answer.

With respect, I don't believe I asked you
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#398 Newfoundking

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Posted 20 October 2009 - 11:11 PM

No, but hoppah has stated many times before, he will not be doubling ambulance loads.

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#399 W.R.F.Dfirefighter

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Posted 20 October 2009 - 11:58 PM

this mod is a great mod but im still having problems with chase command after i downloaded the light upgrade :machkaputt:

#400 Newfoundking

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Posted 21 October 2009 - 12:11 AM

Well PRL isn't supported by Hoppah, and as far as I know, CFD hasn't made a 1.9 version that functions correctly (if at all) yet

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