Oh, well it is not showing here.
Found a bug then...

The pontoon vehicle is there, so it's not a bug. The vehicle might not be available in freeplay, because it has no use in freeplay...
Posted 14 November 2009 - 07:18 PM
Oh, well it is not showing here.
Found a bug then...
Posted 14 November 2009 - 07:21 PM
Posted 14 November 2009 - 07:22 PM
Has anyone even figured out why the accident near the hospital immediately explodes? The resulting fires also seem extreme - any unit parked on the street where the hedge row burns will usually blow up. I find it hard to even respond units to the scene except around the edges else they might explode. It even immediately spreads to the parking lot and causes all the cars to smoke, even those across one lane of the road...
I loaded the editor and looked at everything, I see no reason for the extremely damaging fire to even be there.
Is that a picture of you Hoppah?
Posted 14 November 2009 - 07:22 PM
It's all of them.Do you know which vehicle immediatly explodes? Or maybe all of them or only one?
Wish it was. Useful pic for this forum at least.
Posted 14 November 2009 - 09:48 PM
Is that a picture of you Hoppah?
Posted 15 November 2009 - 02:59 AM
Posted 15 November 2009 - 10:12 AM
Does anyone know what causes the ton of people in Multiplayer??? The game gets so many people and they block streets and after a short time (15 - 30min) it becomes unplayable. Have mod 1.9 patch 3, but it also has happened in other patches and v 1.8, but does not happen with the Emergency4 game, only the mod. There is no special place where this happens, just all over. Anyone have any suggestions?
Thanks
Posted 15 November 2009 - 07:43 PM
Posted 15 November 2009 - 08:36 PM
what it means a sentence:
- MP5, M4a1 and PSG-1 fire through objects. ?
Posted 15 November 2009 - 09:28 PM
what it means a sentence:
- MP5, M4a1 and PSG-1 fire through objects. ?
Posted 15 November 2009 - 09:45 PM
Posted 16 November 2009 - 01:36 PM
Simple English:
These are fire-arms.
Fire-arms fire bullets.
Bullets can be stopped.
By a wall for example.
But that does not happen in the LA Mod.
It cannot be fixed.
For now.
Normal English:
The scripts of these weapons are based on a target and range system. When the target is in range it will be hurt/damaged, no matter if there is an object between the target and the person who fired the weapon. There is no bullet trajectory system for these fire-arms. The pistol and sharpshooters rifle - which are official Emergency 4 equipment - do not have the bug, because they're using a different system which is hardcoded and cannot be copied to the new weapons.
Posted 16 November 2009 - 04:27 PM
Posted 17 November 2009 - 10:09 AM
Posted 17 November 2009 - 05:42 PM
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
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Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
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Posted 17 November 2009 - 07:26 PM
Posted 20 November 2009 - 03:57 AM
Posted 20 November 2009 - 09:36 AM
I know it might be for the sake of realism etc, but I would have thought that you never really required 2 units on chase command?Not sure if anyone's mentioned this yet, but if you send two police units using the chase command, they both used the armed arrest script (not the bug). Once the suspect is arrested though, the police officer who went to arrest him but doesnt have him can't put away his gun.
I was online when LA2.0 was released!
"Courage is not the absence of fear, but the realization that there is something more important"
Posted 20 November 2009 - 09:53 AM