Make him get a fire extinguisher or something and then drop it before returning the first criminalHoppah I found a bug with the chase commmand.
After I have the patrol car chase a suspect they both get out and are armed, and everything goes fine they drop off at the PD and get sent back to patrol. Then when I have to use the car again for the chase, the officer that gets out Driver side cannot unarm, holster his weapon, and cannot do anything if his partner ends up injuried.

[EM4] Los Angeles Mod bugs, issues and problems
#701
Posted 13 November 2009 - 08:25 PM

I will ALWAYS the place mission first
I will NEVER accept defeat-I will NEVER quit
I will NEVER leave a fallen comrade

#703
Guest_Mav1701_*
Posted 13 November 2009 - 09:36 PM
I loaded the editor and looked at everything, I see no reason for the extremely damaging fire to even be there.
#704
Guest_altoproxima_*
Posted 13 November 2009 - 10:49 PM
Has anyone even figured out why the accident near the hospital immediately explodes? The resulting fires also seem extreme - any unit parked on the street where the hedge row burns will usually blow up. I find it hard to even respond units to the scene except around the edges else they might explode. It even immediately spreads to the parking lot and causes all the cars to smoke, even those across one lane of the road...
I loaded the editor and looked at everything, I see no reason for the extremely damaging fire to even be there.
If you look carefully then you should notice it is a truck loaded with fireworks. You can edit the smoke value, but I believe it is done with a purpose.
#705
Guest_Mav1701_*
Posted 13 November 2009 - 11:13 PM
also, I don't think its intentional because the cars all have people in them spawned for rescue, but they are destroyed/killed immediately when the event happens, just the one ejected person "survives." Now Hoppah may be leaving this "as is" rather than fixing it, I haven't seen him say one way or the other, but I find it to be more annoying than challenging
#706
Posted 13 November 2009 - 11:39 PM


#707
Posted 14 November 2009 - 12:39 AM
Not sure if it is a bug, or what not, but below is a screenshot.
Attached Files
#708
Posted 14 November 2009 - 12:53 AM
I had a call out to a reported fire in freeplay (v1.9,Patch 3, Additional Units Submod), but when i hovered over the scene there was no visible fire until i had a truck onscene and then they started to extinguish it.
Not sure if it is a bug, or what not, but below is a screenshot.
LAFD cleaning the streets out of boredomness?
#709
Posted 14 November 2009 - 12:58 AM
LAFD cleaning the streets out of boredomness?

#710
Posted 14 November 2009 - 12:59 AM
LOL...LAFD cleaning the streets out of boredomness?

Executive Director: Forum Child Watch
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-J.P. Morgan
#711
Posted 14 November 2009 - 04:03 AM
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
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#712
Posted 14 November 2009 - 11:09 AM
lol i cant say i have ver had that but some times for brush fires I cant seem to find the source of the fire as soon as it is dispatched.
I have found some objects hidden under the ground and when these catch fire you will get that bug.

#713
Guest_Mav1701_*
Posted 14 November 2009 - 01:33 PM
#714
Guest_mrpolice1996_*
Posted 14 November 2009 - 01:50 PM
I don't think that's a bug. It's meant to happen isn't it?So Hoppah do you have any idea what is causing the big explosion at the hospital crash?
#715
Posted 14 November 2009 - 03:43 PM
Oh, well it is not showing here.There is a pontoon bridge in the mod
Found a bug then...

#716
Guest_mrpolice1996_*
Posted 14 November 2009 - 03:45 PM
Is this for freeplay or missions?Oh, well it is not showing here.
Found a bug then...
It's on the tec list and looks like this:

#717
Posted 14 November 2009 - 05:26 PM
Executive Director: Forum Child Watch
Think a lot. Say little. Write nothing.
-J.P. Morgan
#718
Guest_Mav1701_*
Posted 14 November 2009 - 06:57 PM
I don't think that's a bug. It's meant to happen isn't it?
No, its set up to have 4 cars and 5 victims to rescue - the explosion basically destroys the whole accident except for the one pedestrian
#719
Guest_mrpolice1996_*
Posted 14 November 2009 - 07:05 PM
Yes, i know which one you mean but i think it's meant to happen...No, its set up to have 4 cars and 5 victims to rescue - the explosion basically destroys the whole accident except for the one pedestrian
#720
Guest_Mav1701_*
Posted 14 November 2009 - 07:11 PM
If its intentional, its broken.. and I'd like to know what causes the explosion so I can disable it on my personal copy
It would be an interesting incident if it wasn't so fast.. if the truck slow burned for a min or two before it detonates or something