
[EM4] Los Angeles Mod bugs, issues and problems
#181
Posted 29 September 2009 - 07:17 PM
- Diver not available in mission 7 (Police chase ends in tragedy)
- When the fire engine is not present in FS2, the HAZMAT squad parks wrong.
@ GB619:
Try to send your units further on the bridge. The LA River is not accessible at all so the game will not try to send your units under the bridge. The road under the bridge is accessable though, and maybe that part of the bridge is causing problems only.
#182
Posted 29 September 2009 - 07:43 PM
#183
Posted 29 September 2009 - 08:01 PM
Not sure if this has been reported already. But anyways, when you send the battalion chief vehicle back to the station, it parks at the same place as the engine 1 instead of the parking lot outside the station.
That does not happen here, I just tested it. Did you install any submod? Or do you have a screenshot of your problem?
Thanks
Hoppah
#184
Posted 29 September 2009 - 08:33 PM
Tried with 2 officers in the car rather then 3 and it still did not work.
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#185
Guest_BloodBiker_*
Posted 29 September 2009 - 08:40 PM
Paul
#186
Guest_M1n1d0u_*
Posted 29 September 2009 - 08:54 PM
#187
Posted 29 September 2009 - 08:58 PM
And Hops 1 question...
If Mike is skinned as the L.A. battalion cheif, and he's watching the station in the map... what's going on.
And you do appear in the mod you're the U.S. Army General (Hope you don't mind but I kinda accidentaly destroyed your limo.
#188
Posted 29 September 2009 - 09:03 PM

2. Yes, And General Hoppah will be quite upset by this... Seriously that's an expensive limo!
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#189
Posted 29 September 2009 - 09:04 PM
and against the mission bug (i have just 11 at 30mission) i haven't the L.A. Mod mission ; is it a bug ?
You installed a submod?
#190
Posted 29 September 2009 - 09:17 PM
#191
Posted 29 September 2009 - 09:21 PM
Does it? Why would that make any difference?**Side note the game tends to run faster if you launch it from the desktop
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#192
Posted 29 September 2009 - 09:27 PM
#193
Posted 29 September 2009 - 09:33 PM
I fly like paper, get high like planes
#194
Posted 29 September 2009 - 09:43 PM
#195
Posted 29 September 2009 - 09:59 PM

The car jam which starts at the beginning (where the yellow pickup truck gets blocked immediatly) will be fixed in patch 2. As well as many other bugs. Check out the first post for more information. I hope to release patch 2 in 1 or 2 days.

#196
Posted 29 September 2009 - 10:20 PM
#197
Guest_Medic870_*
Posted 29 September 2009 - 10:22 PM
Confirmed and added two extra bugs to the start post:
- Chase command: Can chase emergency personnel
- When it starts raining on any of the freeplay maps it never stops raining again
I have also checked out the bridge. My vehicles and personnel can access the bridge as they should be. The only difference I noticed is that it takes a bit longer for the personnel to respond when you send them to the bridge. Other than that it seems to work fine.
My my mouse cursur almost hit the DELETE key of your post. I suppose you are talking about the patch for v1.9? It has been tested thorougly and seems to work fine. Did you try to reinstall the mod already? And what game version do you have? It seems like 911:FR is having more problems with the mod than EM4 and EM4 Deluxe...
im sorry but I installed it like 3 times and it says its not installed its LA Mod 1.9 and i have 911 FR.
#198
Guest_Mav1701_*
Posted 29 September 2009 - 10:41 PM
You installed a submod?
Mission 11 (church) is now my 1st listed mission too, no submods. Your missions were listed but now they aren't - I think it happened when I accidentally clicked "New Compaign" or continue.
I also got the bridge issue - my fire engine tries to cross the bridge on the oncoming lane, which he cant do when there is traffic. It only happens when there is a traffic jam on the road BENEATH the bridge, and its only that small section that messes up.
Another fun thing: The earthquake caused a fire in the ambulance bay at the hospital... which immediately incapacitated my stretcher crew and they dropped the patient they were delivering. The ambulance caught fire and exploded quite fast, but I was able to move the paramedic away in time.
The traffic accident south of the hospital happened again, just as before, 5 cars explode immediately. Only 1 victim remained. Also when you send an ambulance to the hospital from that location, they sometimes just back up to the building that borders the hospital parking lot and the stretcher crew gets out to walk.. of course they have to go around the block

#199
Posted 29 September 2009 - 10:44 PM
Clicking "New Campaign" would have caused that problem.Mission 11 (church) is now my 1st listed mission too, no submods. Your missions were listed but now they aren't - I think it happened when I accidentally clicked "New Compaign" or continue.
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#200
Guest_Nova_*
Posted 29 September 2009 - 10:46 PM

Not sure if it's already been mentioned but there's a bug with eastern-most boat launch / landing area - it doesn't work. You can't unload the boat into the water there and you can't drop off people with the boat. Only noticed it when I had a drowning from the pier next to the bugged landing area.
