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LEDesigns * Minor Release Jan 26, 2011.


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#101 Guest_M1n1d0u_*

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Geschrieben 26 September 2009 - 08:05

The mod was just released yesterday, Give him a little while to catch up.


yeah i know but if you put the light mod you can't use chase script it's to bad =)

#102 Newfoundking

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Geschrieben 26 September 2009 - 09:40

You can still use the editor to change the commands on a vehicle... You'll have to hang tight for him to release the next version, which will take a while, as all the units have to be redone..

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#103 darkray

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Geschrieben 27 September 2009 - 07:12

The 1.90v is AWESOME!
The lights are some what very similar to LA lights except a couple vehicles.

Vehicles like the LAPD unmarked and the undercover unmarked crown vic which still has those flashy, Christmas like lights.

+First off, those unmarked vehicles use the same lights & have only 2 lights on the middle left side of the back window that flashes at opposite times and the redirecting hazard lights are at the very bottom of the back window that spreads across.

+Second, the Front is !PERFECT! except the steady burning red light at the front of the vehicle on the windshield, there's a some what slow flashing blue or yellow light and they don't have any flashing lights in the grill or on the side and behind the side mirrors of the vehicle at all, but the flashing white head-lights & red break-lights are excellent :12:

You even posted a video of them in a LA pursuit passing by and thats exactly how they look in LA so now you know & have some information on what they look like C.F.D

Oh and 1 more thing,
the side rail mount on the bottom of the LAFD chief SUV, has no flashing lights and other then that its perfect.

Thanks for these lights and can't wait for the update :D
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#104 MT275

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Geschrieben 27 September 2009 - 09:36

Can someone give me a walkthrough when I download it it doesn`t show I have downloaded it.

#105 Xplorer4x4

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Geschrieben 29 September 2009 - 07:23

The police units are the only one effected by using these prototypes as far as I can see, and as NFK said its easy enough to just add the command your self.

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#106 whonneb

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Geschrieben 29 September 2009 - 01:35

correct, I think you just have to add the vcmdfollow command

#107 Guest_em4fan_*

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Geschrieben 29 September 2009 - 01:53

lol a new update, necessarily must be downloading

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#108 LACityFFengineCo287

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Geschrieben 01 Oktober 2009 - 09:52

can't wait to see an update. I love the lights, but i also love the chase script. So when they can both be put together=happiness and a real L.A mod, lol
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#109 Xplorer4x4

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Geschrieben 01 Oktober 2009 - 10:03

Just go to the editor, load a vehichle in the menu on the left, click edit commands, in the left column find vcmdchase, click the arrow pointing to the right, make sure the command is listed in the right column, and then your done. Close up the editor, and now you have the best of both worlds. Very simple, and not real time consuming.

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#110 migui1

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Geschrieben 01 Oktober 2009 - 10:36

hello I've already downloaded the emergency lights and noticed that something was missing (the missing key to prosecute the suspect in the police) I hope that this will in the next version of Project Reality Lights v1.9.1

#111 randomperson139

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Geschrieben 01 Oktober 2009 - 10:42

Those lights were meant for V1.8 so the cars won't have the chase command. You can add the chase command yourself in the editor.
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#112 Guest_andrew89_*

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Geschrieben 01 Oktober 2009 - 11:40

i go into the edit commands part but i cant find vcmdchase code.

#113 Xplorer4x4

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Geschrieben 02 Oktober 2009 - 12:03

sorry its vcmdfollow i think.

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#114 Guest_M1n1d0u_*

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Geschrieben 02 Oktober 2009 - 12:57

yeah it's vcmdfollow

#115 Cosreski

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Geschrieben 02 Oktober 2009 - 03:23

Round Robin :)

would this be a practical command lol

http://www.youtube.c...feature=channel


That is called traffic slow down so that there wont be a smash up. :holdglass:
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#116 C.F.D

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Geschrieben 02 Oktober 2009 - 03:39

That is called traffic slow down so that there wont be a smash up. :holdglass:



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#117 pyrothijs

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Geschrieben 02 Oktober 2009 - 01:01

hello I've already downloaded the emergency lights and noticed that something was missing (the missing key to prosecute the suspect in the police) I hope that this will in the next version of Project Reality Lights v1.9.1


post merged with the Reality light topic.

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#118 migui1

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Geschrieben 02 Oktober 2009 - 04:49

hello Project Reality Lights could be done with LEDs or create one with LED mod for all cars! Is that I do not know how to work with the editor

#119 randomperson139

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Geschrieben 02 Oktober 2009 - 07:46

hello Project Reality Lights could be done with LEDs or create one with LED mod for all cars! Is that I do not know how to work with the editor

LEDs for all cars wouldn't be relaistic. As far as I know not all LA vehicles use LEDs. Only a few of them do.
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#120 Guest_madforce_*

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Geschrieben 02 Oktober 2009 - 08:05

yeah i know but if you put the light mod you can't use chase script it's to bad =)


I loose the DTS and the CV Taxi when I put it on, don't feel like swapping in the prototypes so I just went back to normal. I'm more interested in tweaking the freeplay map and learning those bits atm.