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Submod: New Freeplay map v1.2 Released!


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#541 pyrothijs

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Posted 26 November 2008 - 08:20 PM

Sorry to bother one last question,

What dose this mean and how do i do it?

5. Move the folder 'Los Angeles Mod v1.7' to your Emergency 4/Mods folder.

Thank you,

Jab 16 :prop:


Copy the folder that you just unzipped (called 'Los Angeles Mod v1.7' ) and paste it into the MODS folder of the Emergency 4 folder. By default that is C:\program files\sixteen tons entertainment\Emergency4\Mods. If you have 911 FR or EM4D, you should off course replace Emergency 4 with the right name of the game.

If you really can't find it you can always search for it using the computers search function (start --> search --> files or folders)

greetz,

greetz,PyroThijs, (Moderator/FAQ author)
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#542 jab16

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Posted 26 November 2008 - 08:26 PM

I am pretty sure i got it thanks for the all the help

Regerds and thanks,
Jab16
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#543 Guest_violentcoconut_*

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Posted 27 November 2008 - 10:27 PM

any idea as to when the new version will be out?

#544 Guest_GB619_*

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Posted 27 November 2008 - 10:38 PM

any idea as to when the new version will be out?


Never ask that question,it against the rules..... :protest:

#545 w00d

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Posted 27 November 2008 - 10:45 PM

any idea as to when the new version will be out?


no
-Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning. (Rich Cook)
- Visit www.lazyadmin.nl - Creator of the new freeplay map and the second edition freeplay map -

#546 jab16

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Posted 28 November 2008 - 06:48 PM

thats weird i have all the files in the map folder and i still can not play it dose anyone no what may cause this

regards,
Jab16
I was there when Pyrothijs deleted Hoppah's weed cat photo!!!!!
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#547 usmc123

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Posted 28 November 2008 - 08:58 PM

I have an annoying problem with this map. It's great and all but every game I get a traffic jam from a bus down the road from the police station. I'll get a screen later but it is very irritating.
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#548 w00d

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Posted 28 November 2008 - 09:10 PM

NextGen news update

So two month ago I started on the Next Generation of the freeplay map. NextGen will no be an update of the current version, but a brand new map. Why NextGen? well that’s simple, I will put as much details in the map as possible for a freeplay map. More cars, more people, more particles, more animals, more life in the map.
In the current maps you will see a car passing by sometimes, there are streets in the maps without any cars on it, or only one-way, there are sidewalks without people. Yeah that’s quite funny when you think about it. But there is a reason for that. When the game was made, the pc where not that fast as these days. So with the newer, faster and better pc (and graphic cards) you can put a lot more detail in the maps.

I have to say that I can't put that much in it as I want. I did some testing with alot of cars on the street and the game just can't handle to much cars. You only need one hick-up, a crossing cat, a small accident, and every street is blocked. So I am still searching the boundaries of the game, but I will get there.

Ok these are all nice words, but what have I done so far..

All the city modeling is done, most of the traffic paths are done, but I am still fine tuning the amount of cars. All the traffic lights are up and running and the first pedestrians are walking around and I made all the streets for the pathfinder of the emergency vehicles .

I think that I am at 50% of the map at the moment. All the small details will take a lot of time, not to mention that accidents and other events. Will it be finished before 2009? No, I don't think that I am going to make it.

(plz don't make any conclusion about the map out of the screenshot, this is just where I am standing now. So you don't have to comment that you see a empty street or sidewalk)

O and off course a new screenshot of the map.

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- Visit www.lazyadmin.nl - Creator of the new freeplay map and the second edition freeplay map -

#549 Guest_GB619_*

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Posted 28 November 2008 - 09:24 PM

OMFG wOOd,it looks amazing,and hey you know most of us will wait as long as it takes,i know it takes lots of time an effort to do these things,and i know the finished product willbe great,so well done so far and have a :cheers: or 3,all i say is all hail wOOd all hail wOOd :cheers-mate:

#550 Madman

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Posted 28 November 2008 - 09:28 PM

Progress looks and sounds great - take all the time you need.

#551 emergency4freak

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Posted 28 November 2008 - 09:47 PM

AMAZAZING! :)
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#552 nick the greek

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Posted 28 November 2008 - 11:13 PM

excellent! :)

#553 Newfoundking

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Posted 28 November 2008 - 11:23 PM

w00d, I see a couple empty streets and sidewalks... :P

This looks really good! I think I might DL this version when it is finished

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#554 Bernt

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Posted 28 November 2008 - 11:37 PM

COOL:D
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#555 Commander Rasseru

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Posted 29 November 2008 - 07:07 PM

I wonder where you came up with the idea of this map?

Like in design wise...?
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#556 Valskinn

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Posted 29 November 2008 - 07:19 PM

Oh yes :-D
I like your work.
Just take the time you'l need.
We will wait for it ;-)
Big fan of the Los Angeles-mod!

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#557 w00d

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Posted 29 November 2008 - 07:51 PM

I wonder where you came up with the idea of this map?

Like in design wise...?


In my head ;)
-Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning. (Rich Cook)
- Visit www.lazyadmin.nl - Creator of the new freeplay map and the second edition freeplay map -

#558 samabith

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Posted 29 November 2008 - 08:32 PM

WOW nice :P

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#559 Guest_Zohar_*

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Posted 29 November 2008 - 08:46 PM

Looks awsome!

#560 Commander Rasseru

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Posted 29 November 2008 - 08:59 PM

In my head ;)


Any thing else that help you?
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