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[EM4] Los Angeles Mod Bugs


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#81 Guest_j5mello_*

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Posted 22 July 2008 - 03:03 AM

Hoppah im getting the same problem the FBI command has with the Jayhawk, except the whole helo is that bad texture... could you possibly take a look at that one as well

#82 topfuzz

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Posted 22 July 2008 - 05:04 AM

[quote name='Hoppah' date='Jul 21 2008, 04:44 PM' post='48399']
@ topfuzz:
I have never seen or heard of that problem that before. :ohm

ok thanks just thought it was interesting

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#83 Hoppah

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Posted 22 July 2008 - 12:56 PM

Hoppah im getting the same problem the FBI command has with the Jayhawk, except the whole helo is that bad texture... could you possibly take a look at that one as well


I will, can you check some more vehicles for that problem? :)

#84 Guest_Omega_nzfs_*

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Posted 23 July 2008 - 11:18 AM

Hi there,

Just downloaded the 1.6v and theres a problem with the all shadows "flickering". I disabled them in the game menu and things looked fine until you select a vehicle from the menu as the pic has the same flickering effect as the shadows.

Im running dual 8800gtx in sli. If a screenshot would be of use gimme a yell.

Great mod tho! Nice one :)

#85 Walker282

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Posted 23 July 2008 - 02:27 PM

Ok, was playing last night again and got a picture of the people in the middle of the road blocking it again... Is there anyway just to get rid of the people all together on the map :D haha that would probably be the best way to fix that lol. But here's the picture:

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#86 hunter42

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Posted 23 July 2008 - 09:16 PM

I got a call to a petty theft crime at a train station, i sent police there, and there was absolutly nothing. No victim, no criminal (i know the suspect runs, but he didn't appear on the map, the responding unit was very close, and i go straight to an emergency scene). Eventually i was told i had failed the task :nixweiss:

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Has anyone really been far even as decided to use even go want to do look more like?


#87 Dj S.B.

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Posted 24 July 2008 - 08:46 AM

I got a call to a petty theft crime at a train station, i sent police there, and there was absolutly nothing. No victim, no criminal (i know the suspect runs, but he didn't appear on the map, the responding unit was very close, and i go straight to an emergency scene). Eventually i was told i had failed the task :nixweiss:



Sometimes it happens that suspects are too close to the map end and they run away before you can get them. Thats not a mod bug.

#88 Ami89E1234

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Posted 24 July 2008 - 08:51 AM

ok, i was playing freeplay a few days ago and saw a criminal sign by the hospital and hadnt gotten a call for anything there yet, so i sent a pd car. where the sign was was a girl who looked like she was in an animation between idle and idle_gun, so i went over to her. as soon as my officers get out, like a MILLISECOND after, a gunshot from a pistol. it hit my guy and he was down immediately. and there was no one with a gun in sight, and everyone ran except the girl, who was still "holding" the air. then my game crashed. wtf? :nixweiss:

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#89 Dj S.B.

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Posted 24 July 2008 - 01:11 PM

ok, i was playing freeplay a few days ago and saw a criminal sign by the hospital and hadnt gotten a call for anything there yet, so i sent a pd car. where the sign was was a girl who looked like she was in an animation between idle and idle_gun, so i went over to her. as soon as my officers get out, like a MILLISECOND after, a gunshot from a pistol. it hit my guy and he was down immediately. and there was no one with a gun in sight, and everyone ran except the girl, who was still "holding" the air. then my game crashed. wtf? :nixweiss:


LOL i had same situation long time ago. I think thats not a mod bug

#90 hunter42

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Posted 24 July 2008 - 05:22 PM

Sometimes it happens that suspects are too close to the map end and they run away before you can get them. Thats not a mod bug.

The train station was no where near the edge of the map (unlike the guy who sometimes shoots at the hospital), and like i said, there was a police unit about 2 blocks away, as soon as the call came in, i was immediatly on the scene (i always check a scene) and if he did run off the map, why didn't it tell me i failed? it took about 5 minutes to do that. Also, suspects don't just run straight to the nearest exit non-stop, they waitm at corners and stuff.

EDIT
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This is where the incident took place, it is kind of near the edge of the map, but not close enough for me to miss the suspect

Cabanela_dance.gif
Has anyone really been far even as decided to use even go want to do look more like?


#91 Mrtucker555

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Posted 24 July 2008 - 11:53 PM

maby he jumped on a train :supercool:

#92 Guest_[SAP]Francis_*

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Posted 25 July 2008 - 12:06 AM

maby he jumped on a train :supercool:

...

Spam post.

That bug happened once with me. Never saw it again.. :s

#93 thossi69

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Posted 25 July 2008 - 01:08 PM

Not sure if this is a bug or not, but here goes.

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The light in the window doesn't blink at ALL. It just stays red.
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#94 billyfromhill

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Posted 25 July 2008 - 01:46 PM

Its supposed to do that. It's a steady burn light.

#95 hunter42

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Posted 25 July 2008 - 02:12 PM

This isnt a major bug or issue, but say you load an ambulance up with a patient and right click on the ambulance to go to the hospital. It always puts its lights on and siren - but if you right click on the ambulance again, the lights go out and the siren stays on.

Cabanela_dance.gif
Has anyone really been far even as decided to use even go want to do look more like?


#96 thossi69

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Posted 25 July 2008 - 02:15 PM

Its supposed to do that. It's a steady burn light.


It looked a lot more neat with the blinking red/blue light, now it's just a dull light that sits there . :blush:
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#97 Mrtucker555

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Posted 25 July 2008 - 02:24 PM

its not dull its realistic

#98 Guest_GB619_*

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Posted 25 July 2008 - 04:06 PM

Not sure if this is a bug,maybe someone cud say,when playing the mod,after you have sent fire trucks from firestation for the first time everything is fine,but once they have returned to station,all the firefighters get out,and next time you send the firetruck from station,there are no firemen inside,is this a bug,or can u add the firemen to the truck b4 you despatch it,i have tried but not sure how,i know you can if you call in firetruck form sidebar menu...etc...but this takes longer as they come from off map..

#99 Newfoundking

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Posted 25 July 2008 - 04:14 PM

Nope, not a bug, and to get them back, just raise the alarm

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#100 Guest_GB619_*

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Posted 25 July 2008 - 04:24 PM

Nope, not a bug, and to get them back, just raise the alarm


thx for the info,but call me stupid,but where is the button to raise the alarm....soz if this is a stupid question,but i did not know you cud do that....lol,and dont know how to raise the alarm