
[EM4] Central suggestions/ideas topic (CLOSED)
#122
Posted 09 March 2008 - 10:08 PM
wat i meant for the engines.. i meant the water tender... HEY HOPPAH.. another idea..i know sad huh... lol.. anyway wat bout making a tanker? just a thought... if the LAFD has one... guess mike can help me out on that
Lazy Moderator - Will warn when agro >)
Executive Director, EMP Internment Camps
#123
Posted 09 March 2008 - 11:49 PM
to add a little spice to the game.. is there a way to add traffic advisor lights to the ambo's ,engines, and battalion chief.. cause i find it hard when all these cars are behind me... and to the side of me.. it takes time.. but just a curious question
Most of the engines does have Arrow sticks, and i agreed with you Station, Hoppah, there are ambulances in real life that has Arrow sticks, including Battalion Chief.
wat i meant for the engines.. i meant the water tender... HEY HOPPAH.. another idea..i know sad huh... lol.. anyway wat bout making a tanker? just a thought... if the LAFD has one... guess mike can help me out on that
Regarding directional bars and water tenders, which has been brought up numerous times in this thread alone, I'd like to just paste my previous reply since it's as valid now as it was then:
I'm sure many people in real life and in the game would agree with this sentiment. Unfortunately, the LAFD has decided for whatever reasons, to only equip their Engines, some of the newer Trucks, and a few other select apparatus with arrow bars. Nothing on the Chiefs, EMS Captains, Ambulances, or Brush patrols. The real life water tenders are so old, most of them are from the days where a single bubble gum light was still the big deal, and the Foam Tender doesn't have it either.
While, yes, there are BC's and Ambulances in many parts of the country with directional lighting, different siren tones, different body styles and even even some ambulances with CAFS units on them, I think the LA Mod FAQ has the perfect answer to this point:
What is the LA mod?
The LA mod (abbreviation for Los Angeles modification) is a modification for Emergency 4 and 911 First Responders.
It replaces almost all vehicles with new, highly detailed and accurate models.
Currently the LAFD is hoping to purchase a new water tender in this years budget. With the current fleet being beyond its service life in many regards, it is something that many are looking forward to receiving. Also in this years budget are:
36 Rescue Ambulances
16 Triple Combination Pumpers
4 Tractor-drawn Aerial Ladder Trucks
1 Brush Patrol
1 Electric Cart
1 Overhead Crane w/Hoist
1 Bulldozer
1 Ten-Wheel Dump Truck
1 Low-Side End Dump Truck
1 Stake bed Dump Truck
1 Trailerable Generator
17 Alternative-Fuel Non-Emergency Sedans
22 Emergency Sedans
14 Emergency Suburbans
12 Pickup Trucks
2 Utility Service Trucks
6 Passenger Vans
6 Cargo Vans
We'll see how much of that actually does get purchased though.


.jpg)
http://MikesPhotos.us- For the best in General and Fire/Law Enforcement photography in the Southern California Area.
#125
Guest_lala_*
Posted 10 March 2008 - 01:27 PM
I hope Hoppah doesn't miss my post. This is the third time I am posting them..
#126
Guest_Nossor_*
Posted 14 March 2008 - 12:19 AM
#127
Posted 14 March 2008 - 12:37 AM
Well, personally, I think the heavy rescue truck should be returned back to how it was in v1.4. It was much more realistic.
And by realistic, what exactly are you referring to? The previous version was a fictitious vehicle loosely based on the Los Angeles County Fire dept squads. No such vehicle existed or exists in the Los Angeles City FD's garages which is why Hoppah decided to tweak the shape and paint scheme a bit to accurately and realistically model an actual vehicle. Capabilities are still the same as far as my memory serves, just the shape and paint were changed.


.jpg)
http://MikesPhotos.us- For the best in General and Fire/Law Enforcement photography in the Southern California Area.
#128
Posted 14 March 2008 - 12:46 AM
- Make it able for the player to skip or wind back the time with 1 hour (current winterberg mod)
- Make it able for the player to set buildings on fire (current winterberg mod)
- Make it able fot the player to injure people (again, current winterberg mod)
- Make it possible to work with multiple medics/persons on 1 victim (winterberg; 1 doctor and one assistant docter)
- I like the dodge charger lightbar (maybe some of the same -alternating- lightbars on other vehicles?)
- Maybe its possible to hook up a trailer onto the watertender and the USAR truck?
- I would really like the police to be able to give medical attention, cause in 9 out of 10 the police is first on scene.
- Make it possible for medics to call an additional ambulance? This because the additional equipment is usually called in by its own service..
- Make it possible for the police to call in the fire department (or just the chief, which can call in a fire engine)
I like the mod! Keep up the good work!

#129
Guest_Nossor_*
Posted 14 March 2008 - 04:11 PM
I guess it's fine if that's more like the actual truck. I just thought the old one looked more realistic.And by realistic, what exactly are you referring to? The previous version was a fictitious vehicle loosely based on the Los Angeles County Fire dept squads. No such vehicle existed or exists in the Los Angeles City FD's garages which is why Hoppah decided to tweak the shape and paint scheme a bit to accurately and realistically model an actual vehicle. Capabilities are still the same as far as my memory serves, just the shape and paint were changed.
I also think the crane should be replaced with the LAFD Heavy Rescue.[attachment=538:lafd_20h...ue_20239.jpg}
Attached Files
#130
Posted 14 March 2008 - 04:58 PM
Children firefighter / Jeugdbrandweer
Live in Holland!!!!!
#131
Posted 16 March 2008 - 12:10 AM
Most departments, including mine, uses a model called CARSON or SVP SS700 or Federal Signal, Dual Unitrol Omega 90 (Popular one)
SVP:
http://www.youtube.c...feature=related
Carson:
http://www.youtube.c...feature=related
-Full siren.
Demo
I really want you to use Carson, becasue it's an excellent choice.
Unitrol:
Yes, the Unitrol has Dual Sirens, one plays Wail while the 2nd siren is your choice (Yelp, Wail, et cetera)
#132
Guest_Chaotic_*
Posted 16 March 2008 - 02:01 AM


ok so i saw the Tahoe and Yukon debate. I skipped forward cuz i couldnt read it all. This is our chief truck. It is a 2007 GMC Yukon 4x4. All Yukons and Suburbans are in fact 1/2 ton. These should be some good example pics. Sorry if you already cleared it up just thought it would help. Thanks!

#133
Posted 16 March 2008 - 02:33 AM
Also, a question for all of those who are requesting better and more "realistic" units, how do you know what they use in LA if you don't live there? cause none of the examples I've seen are from LA. You could say most fire departments use the Federal Q for their trucks, but that doesn't mean all departments use it for their trucks, because I know for a fact the FDNY doesn't use them. Just my point of view though, but at least try and post some examples from LA if you can find some.
#134
Posted 16 March 2008 - 03:42 AM
For the ambulance, you used the wrong siren.
Most departments, including mine, uses a model called CARSON or SVP SS700 or Federal Signal, Dual Unitrol Omega 90 (Popular one)
I really want you to use Carson, becasue it's an excellent choice.
Also, a question for all of those who are requesting better and more "realistic" units, how do you know what they use in LA if you don't live there? cause none of the examples I've seen are from LA. You could say most fire departments use the Federal Q for their trucks, but that doesn't mean all departments use it for their trucks, because I know for a fact the FDNY doesn't use them. Just my point of view though, but at least try and post some examples from LA if you can find some.
I'd like to chime in here as well. CFD, your complaint is that Hoppah used the wrong siren for the ambulance, and I will agree, that is a valid one. My question is, why would you want him to use another wrong one then? I'll be spending the day on tuesday at a city station and I'll be able to get all the details like the ones I provided for the law enforcement in my own thread. Off the top of my head, I know most LAFD units use unitrol and smart sirens, same as LAPD, with the ambulances having a timberwolf second siren and the larger rigs having Federal Q's. No one here uses Carson or SVP. Also all rigs use real airhorns, nothing electronic.
Mike


.jpg)
http://MikesPhotos.us- For the best in General and Fire/Law Enforcement photography in the Southern California Area.
#135
Posted 16 March 2008 - 04:00 AM
I would love to have you to do that.
I thought that LAFD uses Carson aswell?
I swore that i heard it on You tube, in one of the video of a LA Ambulance Responding using Carson.
Maybe Hoppah can use Carson or another Product for a Private Ambulance or non LAFD ambulance.
P.s
Some Unitrol Brands has Dual Sirens.
Does LAFD's Ambulance use them aswell?
#136
Guest_Bruce563_*
Posted 17 March 2008 - 09:14 PM
#137
Guest_Swatboy_*
Posted 20 March 2008 - 01:29 PM
Don't know if this idea has already been proclaimed but how about adding plain-clothes police officers into the mod? (armed ofcourse). Also an unmarked car could be added with a red cherry-light and siren in the windshield (or possibly on the roof). The black unmarked car in the game has blue flashing lights inside radiator, so I would think thats still a bit conspicuous even when they're not flashing...
Cheerio!
#138
Posted 22 March 2008 - 04:11 AM
Most of these suggestions, while pushing realism very high, would take hoopah forever to script, if it were even possible to begin with to do so.
For example the Second Fire Department Structure and supplemental units is not something that will be easilly accomplished at all. The essential problem is to "differentiate" the units as to where the belong, aside from the building and it's required scripting, you also must either consider the proximity being a parameter trigger or alternatively, the "home base" as a trigger. These elements alone complicate the matter requiring extensive modification of both departments, as well as the units themselves to create a viable solution.
Without the solutions the vehicles which return to the base may goto an already "full" base, or, alternatively, incorrectly choose the base which they return to if they could even find their way there. While not impossible, this will take a very long time to resolve all the subsequent bugs which will arise with the addition of another "fire Dept.". It is up to Hoopah if he wants the challenge it will be, and if he can spare the time.
The "water level" concept while bringing realism to the game would also increase the difficulty to obscene proportions in my opinion, but I do not believe it is possible to "restrict" the flow from the truck to a certain point, then have it exhaust, the fire extinguisher perhaps he could do relatively easilly (I think I have an idea of how he can do it if he wishes to do so).
Some of the other ideas, I am sure he could do, they will just take time.... lots of it.I am not sure how he feels about the vehicle list, but I feel it is fairly comprehensive as it is.
well what you could do is make it so they are considered a different vehicle. its not hard to add a vehicle ingame so why not just make a new name and call it a different vehicle.
#139
Guest_Shikao_*
Posted 23 March 2008 - 06:36 AM
1) A SUV goes onto the highway and loses control in the rain. It rams a small truck, causing a major (emphasis on major) pile-up. You have to create a detour, take away victims, take away wrecks, and send away rubbernecks. Like the multiple crash in EM3, but on a larger scale.
2) A man under the influence of alcohol and drugs shoots his wife and takes his daughter hostage. Arrest the man and rescue the daughter and wife. The wife's sister is outside and panicking, and will need to be calmed down.
3) A fire in a movie theater. The exits are blocked by rubble, and they will have to be cleared before the occupants die from smoke inhalation.
4) A riot after a hockey game at the Staples center. Extinguish all fires, arrest the rioters, clear wreckage. Try to contain the rioters, or else it will grow out of control.
5) 2 rival gangs have a war at Venice beach. Arrest all gangsters, take care of all the injured, and extinguish all fires if one of them has a molotov cocktail.
#140
Guest_Nossor_*
Posted 27 March 2008 - 05:02 AM
So I came up with some USFS ideas.
First, you should add this Suburban to the mod, so its like the USFS cheif.
Second, you should give the USFS its own station somewhere. A 2-bay station. One bay for the USFS engine, and one for the pick-up/ brush truck thing. Then outside, put a few parking spaces, and make it so the new Suburban parks in one of the spots.
Thanks and please consider this as I think it will be great for the mod!
Nossor