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When the full task force is needed, the Light Force assigned to the USAR task force is put out of service and they change out at the station into their gear and respond in their vehicles and then meet the USAR rig at the scene to complement it with the tools and staffing on the light force.
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Fair enough Mike, it sounds like the way its working is a good compromise between real life deployment and in game needs. I happen to think that the more interactive the people and vehicles are, the better, but it needs to be realistic interaction, so I withdraw my support

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Anyway on to a different subject.. one that has bugged me a while... the stretcher team. Its not a realistic unit, and I think it can be coded around.
From my understanding the EMT/BLS ambulances are staffed with 2 EMT/Firefighters and then the ALS ambulance has 2 Paramedics/FF.
Now, whether or not to make the whitebox a BLS ambulance is a decision for Hoppah, I am not sure the stabilize command works well enough to keep a BLS rig from being useful only for transport. If it does though, then the following would work for either rig I think.
Currently, if you select 2 paramedics at once they have the ability to grab a stretcher from an ambulance and become a sretcher team.
Also currently the coroner van has the ability to place a body in the van and eject the stretcher team.
My suggestion:
An ALS ambulance would be staffed with 2 paramedics -- single units and not stretchers teams.
When they arrive they can both treat a patient.
If 1 patient needs transport:
Select both paramedics and click get stretcher.
The stretcher team now has a new targetted command: Transport patient. They will run to the patient, load him on the stretcher and put him in the unit. 1 paramedic will stay in (to monitor patient) and the other will pop back out and be a normal paramedic again.
If 2 patients need transport:
Either require the paramedic to ask another bus to respond -OR-
To use the 2nd patient slot in the RA, require either a 3rd paramedic (staffed from the station, borrowed from another unit, whatever) Or a nearby firefighter to assist. So a paramedic + FF selected together can also form a stretcher unit (maybe a 2nd model with 1 guy in turnout gear still)
They could then load patient #2 into patient slot 2, the 2nd paramedic also stays in the back to monitor patient 2 and (optional) the 2rd paramedic OR the FF must get in to drive (IE the Go to Hospital command will not work without 1 para per patient + a driver)
At the hospital, its just the opposite except maybe an orderly/nurse comes out to help each paramedic with getting the stretchers out, or paramedic + driver and paramedic + orderly.
In short, the idea is to eliminate the stand-alone 2-man stretcher team, or at least the need for them (perhaps you can still call them from the alarm or add them to new vehicle deployments) -- Instead, personnel on scene use the stretcher as needed. Any combination of FF, EMT(BLS staff) or Paramedic could equip the stretcher to load the patient
It has some drawbacks of course. For instance it would be more time consuming to remove lots of victims from a scene. of course it might make the MCV more useful too.
Trying to haul two patients in one rig adds some technical hurdles, just as it does in real life, so it may be easier to limit it to 1 per rig.
Its a pretty big change, so of course it'd be for 'down the road' And I may be missing an obvious issue which makes it impossible

Thoughts?