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[EM4] Los Angeles Mod by Hoppah


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#1961 Stan

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Gepost 19 december 2007 - 07:01

Thank you WolteP ;)
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#1962 Hoppah

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Gepost 19 december 2007 - 07:36

Thanks for the explanation Woltep.

edit:
If I'm going to add it to my mod is it ok if I make some little changes to the script?
For example:

Gangsters that throw stones or molotovs won´t give up (I think its unrealistic in demonstrations^^).

I want to change that to a probability of 40% that he will give up and 60% so that he won't give up.

#1963 Woltep

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Gepost 19 december 2007 - 09:59

Yeah, its ok if you do some changes.

The script changed for the mp5 would also be a real cool thing ;-)


edit: by the way: the charger looks great!

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Gepost 20 december 2007 - 12:33

Sweet Charger!

#1965 firefighter111

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Gepost 20 december 2007 - 01:28

Yeah, its ok if you do some changes.

The script changed for the mp5 would also be a real cool thing ;-)


edit: by the way: the charger looks great!

must say I agree with Woltep, that a change of the script so that it worked with the mp5 would be awsome

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#1966 RvL

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Gepost 20 december 2007 - 11:36

I just finished the California Highway Patrol Dodge Charger!
I decided to make a marked version with push bumper and a LED lightbar, because it looks so cool.
The car has the same functions as all other patrol cars except the higher speed.
It has 3 doors (passenger, driver & trunk lid) and about 2.000 polygons including the 4 wheels and the 3 doors.
Front picture (effects added with Photoshop):
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Back:
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Hoppah

Well done Hoppah! :D

#1967 bennie900

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Gepost 20 december 2007 - 08:29

nice charger man !!!!!!!!!!!
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"A model is only as good as it's skin"

#1968 martijntjuh

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Gepost 20 december 2007 - 10:05

nice job on the charger...
it way better then my charger...

#1969 Guest_emer_*

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Gepost 20 december 2007 - 11:37

the new police car is awesome :1046275747_biggthumpup: good work hoppah.

#1970 Hoppah

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Gepost 21 december 2007 - 12:25

Yeah, its ok if you do some changes.

The script changed for the mp5 would also be a real cool thing ;-)


edit: by the way: the charger looks great!


I made the following changes to the script:
- Added more behaviour codes like BEHAVIOUR_GANGSTER_ATTACKSQUAD and BEHAVIOUR_GANGSTER_ATTACKSQUAD_SMART
- When a person surrenders the police officer will move and arrest the person after a few seconds automaticly.
- The gangster will immediatly shoot at the police officer when he doesn't surrender (or flee) and is armed with a gun (using 'primary target' code) and the police officer will start shooting at the gangster.
- The Arrest2 command doesn't work on gangsters with a sharpshooter rifle.
- Gangsters who don't surrender and don't have a gun will run to the police officer to beat him up.
- When a gangster tries to flee, but doesn't have an assigned path he will start to fight the police officer.

Woltep, if you like those changes I can send the script to you. It's still your script and I don't want or need any credits for those changes. I just improved it a bit. :)

Hoppah

#1971 Guest_Gil Galvanti_*

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Gepost 21 december 2007 - 05:24

Nice Charger! Looks great :). So you said you are adding the gangster surrendering script? That sounds great, will this be for the next version, I'm assuming? Any chance you know what features will be in the next version and how much you have left? Great job with the whole mod.

#1972 RvL

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Gepost 21 december 2007 - 12:39

I made the following changes to the script:
- Added more behaviour codes like BEHAVIOUR_GANGSTER_ATTACKSQUAD and BEHAVIOUR_GANGSTER_ATTACKSQUAD_SMART
- When a person surrenders the police officer will move and arrest the person after a few seconds automaticly.
- The gangster will immediatly shoot at the police officer when he doesn't surrender (or flee) and is armed with a gun (using 'primary target' code) and the police officer will start shooting at the gangster.
- The Arrest2 command doesn't work on gangsters with a sharpshooter rifle.
- Gangsters who don't surrender and don't have a gun will run to the police officer to beat him up.
- When a gangster tries to flee, but doesn't have an assigned path he will start to fight the police officer.

Woltep, if you like those changes I can send the script to you. It's still your script and I don't want or need any credits for those changes. I just improved it a bit. :)

Hoppah

Nice! :D

#1973 hunter42

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Gepost 21 december 2007 - 06:02

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Final version of the CHP officer. Removed the tie shown in previous picture. I've also changed the SWAT unit and soldier. They both have the body of the scout with a new helmet now. The SWAT unit also wears a balaclava (-> :ph34r:) now.

the chp officer looks amazing! i really like the SWAT and soldier too, but the only problem is that the american flag on the soldiers arm needs to be flipped so the blue patch is on the right. (thought i would point it out)

Cabanela_dance.gif
Has anyone really been far even as decided to use even go want to do look more like?


#1974 Hoppah

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Gepost 21 december 2007 - 07:07

the american flag on the soldiers arm needs to be flipped so the blue patch is on the right. (thought i would point it out)


:Oo
Really?

#1975 Guest_Utrechtterror_*

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Gepost 21 december 2007 - 07:20

Yeah,
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hard to see, but as you see it has to be flipped!

#1976 Guest_Chaotic_*

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Gepost 21 december 2007 - 07:40

just a better picture, thought it might help
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#1977 Guest_ComputerCop_*

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Gepost 21 december 2007 - 08:23

Why is it flipped??? :Oo

#1978 MikesPhotos

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Gepost 21 december 2007 - 08:51

Good Eye Hunter42! Yes, the flag on the right shoulder should INDEED be backwards! Here is a quote from stars and stripes magazine that you can find via numerous sources such as snopes.com and others by googling.

Why do American soldiers wear the U.S. flag insignia "backwards" on the right shoulder of their utility uniforms, with the canton (the rectangle with the stars) on an observer's right?

It's a question that soldiers hear frequently as they travel through civilian airports, or talk to members of other services.

And it does look "wrong," because U.S. federal code calls for the canton to always be positioned to the left.

The soldiers aren't wrong, however, and neither are their tailors, Lt. Col. Stanley Heath, an Army spokesman, explained in a Friday telephone interview.

The Army actually has two authorized flag patches, one to be worn on the left shoulder, with the canton facing left, and another "reverse field" patch worn on the right, with the canton facing right.

The two different orientations are mandated because Army regulations call for the flag "to be worn so that to observers, it looks as if the flag is flying against a breeze," Heath said.

What does a stiff wind have to do with this custom?

In fact, the rule is a nod to the U.S. Army's early history, when wars were fought as a series of carefully choreographed battles — two armies meeting on a field, clashing head-on until one side emerged victorious.

In those battles, both mounted cavalry and infantry units would always designate one soldier as "standard bearer," to carry the Colors into the fight.

As the standard bearer charged, his rapid forward momentum would cause the flag to stream back.

And since the Stars and Stripes is mounted with the canton closest to the pole, that section would always be forward.

So if a soldier is charging into the battle, the flag would give the appearance of forward motion. For the right shoulder, the flag only appears "backward."

And that's why soldiers wear the flag patches on the right shoulder "backward." Because retreat in battle, as any soldier will tell you, is not the Army way.


It's not just the army though, every service of the military follows the same regulations regarding the flag as well as Fire/EMS and Law Enforcement Agencies. You'll even find the Boy Scouts of America do as well!
Misinformation is wrong or inaccurate information that is erroneous and can result from ignorance.


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#1979 Henderson

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Gepost 21 december 2007 - 10:51

I may be a total idiot...But where do I get the Charger to add to my game???

Or is it going to be added to the next version of LA Mod?

#1980 Mrtucker555

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Gepost 21 december 2007 - 10:54

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