[EM4] Los Angeles Mod by Hoppah
#701 Guest_CHP_*
Posted 06 October 2006 - 08:38 PM
http://copcardotcom....es/ripon16.html
#702
Posted 06 October 2006 - 09:42 PM
I know it's not an LAPD picture, but how's about something like this?
http://copcardotcom....es/ripon16.html
It looks nice, too :1046275747_biggthumpup:
By the way, I knew I had forgotten a few other ideas this morning, here they are :
First, this one might be a little controversial due to the easiness it adds, and I'm not sure it would possible to do, but it would still be a very realistic addition nonetheless : police cars could carry a fire extinguisher, and policemen could be able to use it. In real life, police vehicles often arrive at the scene of fires and accidents before the fire department does, and it's sometimes necessary that they start to extinguish small fires before they get out of hand. It even happened to me in the game, there was a car fire and the police were already on the scene, but for some reason the fire truck got stuck somewhere, and by the time it was on the scene, the car had exploded, injuring one of my officers and setting the whole street on fire. Maybe a smaller extinguisher could be created (as it is the case in real life) that would be less effective against the fire, i.e. slow down the speed at which the fire spreads/consumes the cars, or extinguish it but slower than a standard fireman extinguisher.
Then, standard LAPD officers, CHP officers and LASD sherrifs could have a 12-gauge shotgun as special equipment in police cars. As far as I know, many if not most departments in California carry shotguns in case officers find themselves facing a particularly dangerous assailant. Then again, I don't know if it's possible to edit an aimable weapon that acts like a shotgun does, i.e. shorter range and heavy damage. I guess the default range, if not editable, wouldn't matter much if we say they're firing slugs instead of buckshot.
Finally, if you feel like adding more police cars, slicktops would be great. Basically, they're fully-marked police cars, but with interior lights instead of top-mounted lightbars. Here are a few pictures :
LAPD: Slicktop CV
Slicktop CV 2
CHP : Slicktop Camaro
Slicktop CV
Edit : Links fixed.
-Cal Naughton Jr.
#703
Posted 06 October 2006 - 09:52 PM
#704
Posted 06 October 2006 - 10:13 PM
It looks nice, too :1046275747_biggthumpup:
By the way, I knew I had forgotten a few other ideas this morning, here they are :
First, this one might be a little controversial due to the easiness it adds, and I'm not sure it would possible to do, but it would still be a very realistic addition nonetheless : police cars could carry a fire extinguisher, and policemen could be able to use it. In real life, police vehicles often arrive at the scene of fires and accidents before the fire department does, and it's sometimes necessary that they start to extinguish small fires before they get out of hand. It even happened to me in the game, there was a car fire and the police were already on the scene, but for some reason the fire truck got stuck somewhere, and by the time it was on the scene, the car had exploded, injuring one of my officers and setting the whole street on fire. Maybe a smaller extinguisher could be created (as it is the case in real life) that would be less effective against the fire, i.e. slow down the speed at which the fire spreads/consumes the cars, or extinguish it but slower than a standard fireman extinguisher.
Then, standard LAPD officers, CHP officers and LASD sherrifs could have a 12-gauge shotgun as special equipment in police cars. As far as I know, many if not most departments in California carry shotguns in case officers find themselves facing a particularly dangerous assailant. Then again, I don't know if it's possible to edit an aimable weapon that acts like a shotgun does, i.e. shorter range and heavy damage. I guess the default range, if not editable, wouldn't matter much if we say they're firing slugs instead of buckshot.
Finally, if you feel like adding more police cars, slicktops would be great. Basically, they're fully-marked police cars, but with interior lights instead of top-mounted lightbars. Here are a few pictures :
LAPD: http://members.fortu...ars/lapd208.jpg
http://members.fortu...ars/lapd210.jpg
CHP : http://members.fortu...ars/chp1148.jpg
http://members.fortu...ars/chp1010.jpg
http://members.fortu...ars/chp1018.jpg
chp also carries semi auto mp5s in the trunks of patrol cars :1046275747_biggthumpup:
Rangers, lead the way! General Cota, D-Day 1944
#705 Guest_CHP_*
Posted 06 October 2006 - 11:06 PM
chp also carries semi auto mp5s in the trunks of patrol cars :1046275747_biggthumpup:
Certain units have an M4 carbine instead of the MP5.
#706
Posted 06 October 2006 - 11:53 PM
What is the sence of having 1000 kind of police units because im 1000% sure you will NEVER all use them...
#707 Guest_victor02_*
Posted 07 October 2006 - 12:24 AM
One question...
What is the sence of having 1000 kind of police units because im 1000% sure you will NEVER all use them...
Yeah, you are right. But i think this is great to have a bit of choice. But there is a limit between having choise and having too much car in the choice. The problem is that i don't know were is this limit. I think we already have a big list of cars, the addition of a paddy wagon is good but i think the addition of cars with slicktops is useless.
#708
Posted 07 October 2006 - 12:30 AM
a bit of choice.
If the cars in 1.1 doesn't meet the "bit" there is a problem, correct me if i'm wrong
#709
Posted 07 October 2006 - 01:21 AM
-Cal Naughton Jr.
#710
Posted 07 October 2006 - 03:04 AM
#711 Guest_lash00t0ut_*
Posted 07 October 2006 - 03:28 AM
#712 Guest_victor02_*
Posted 07 October 2006 - 03:40 AM
its up to the people that make the mods too
Yeah, we should let Hoppah decides if there is too much cars, because after all, thats him who will make all of those car
#713
Posted 07 October 2006 - 05:01 AM
Too bad we can't find any pictures of a LAPD (or LASD) paddy wagon.
#714 Guest_Baz_*
Posted 07 October 2006 - 06:22 AM
#715
Posted 07 October 2006 - 09:18 AM
well stan i think it is good because they way the cars are numbered in the game it would be possible to have 5 unit "101"s on scene giving the feeling that its the only car of that type.
that's a good idea, i just bought Faces of War and they use an "enumerator" it makes numbers from 000 to 999. every unit in the game has a diferent number. i don't know if you can use it but if you want i can send some files with the "enumerator" to anyone who wants to give it a try
you just have to identify a space where he sets number1,2 and 3 and he chooses a random number. it looks really cool hope it's useable and the best thing is you don't have to create 999 cars just the cars that you have now and he ads the numbers on the skin, when you end the game all skins are intact and you can start a new game with the same tanks but just with diferent numbers
OMG! It's flashy 0_o
#716
Posted 07 October 2006 - 09:20 AM
#717 Guest_Heavy_*
Posted 07 October 2006 - 04:37 PM
Do you make LAPD and CHP officers with traffic vest, and LASD officer with protect vest? I think it is good for more realism. And, do you make FBI units?
They are only small concepts for you.
Good luck with making LA mod
Heavy
#718
Posted 07 October 2006 - 06:36 PM
#719
Posted 07 October 2006 - 06:41 PM
i think that slicktops for S.W.A.T is a good idea because L.A.P.D use slicktops for S.W.A.T first responders to get them there as fast as possible
Didn't Hoppah finish that discution just above? Stop laming about it dude, hoppah sayd he wouldn't addition more of those so he won't
I'm not going to add more patrol cars, but I like a paddy wagon.
Too bad we can't find any pictures of a LAPD (or LASD) paddy wagon.
#720
Posted 07 October 2006 - 07:34 PM
I have a questions for the next making
Do you make LAPD and CHP officers with traffic vest, and LASD officer with protect vest? I think it is good for more realism. And, do you make FBI units?
They are only small concepts for you.
Good luck with making LA mod
Heavy
I am not going to add FBI, but traffic vest is something I want to add too.