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Kent (UK) Mod (Dev Release)


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#1461 Tom Smy

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Geschrieben 31 Juli 2015 - 07:08

  
This is probably because there is a large bunch of vehicles there so alot to load in. I have a really poor PC but can handle that bit, try running as administrator, or turn down some graphics settings.

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Yes that will be changed, wheels are currently part of the main model to save me time but they will all be made proper wheels next update :)

 

Okay thanks keep up the good work!


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#1462 patvmru

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Geschrieben 31 Juli 2015 - 08:14

First of I have to say what a fantastic mod! I'm wondering if you could help me with a very annoying issue. Every time I load in and start going round turning of the lights with Shift+B and putting the personnel into their relevant cars, I crash when doing so where all the ambulances are. I don't know what information and or/logs you need so just tell me and I'll pop them in a spolier for you. Thanks in advance :)

Having same problem with setup and so could you please send me a save file already setup please Scott


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#1463 Pottyscotty

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Geschrieben 31 Juli 2015 - 08:35

Having same problem with setup and so could you please send me a save file already setup please Scott
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I will upload my save file when I am back :)

@TWMPE when you say your firefighters won't get out use hoses etc are they wearing command tabards? Only the PPE and High Viz versions can do normal stuff.

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#1464 TWMCPE

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Geschrieben 31 Juli 2015 - 08:57

I will upload my save file when I am back :)

@TWMPE when you say your firefighters won't get out use hoses etc are they wearing command tabards? Only the PPE and High Viz versions can do normal stuff.

Save file would be handy! ;)

I was using the wrong fire fighters, having followed setup incorrectly.
I'm used to just having the one type of fire fighter, the realism is getting to me! Lol
Shows you did a good job!

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#1465 slinkierbus268

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Geschrieben 31 Juli 2015 - 10:18

The mod is brilliant, I've been playing it for hours but a return to station button would be really handy

#1466 Sean Yeo

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Geschrieben 01 August 2015 - 06:57

Lesson learned, never use peppersprays on a Demonstration event. Your officer will be half way spraying and will be un-usable .-.



#1467 XTXTactics

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Geschrieben 01 August 2015 - 11:53

Thank you Mintcake, I think London Mod has been an inspiration to all UK mods.

It has been an inspiration to all UK mods, I couldn't agree more!
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#1468 pledge8236

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Geschrieben 01 August 2015 - 03:25

Revisited that Land Rover Defender TFU from a while ago, now has a brand new model and skin which looks a 100x better.
 
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Sorry if this has already been asked Potty however; is this model likely going to make an appearance in the near future???

#1469 USAR

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Geschrieben 01 August 2015 - 03:43

Sorry if this has already been asked Potty however; is this model likely going to make an appearance in the near future???

it is included in the release but I don't think the model is complete yet?

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#1470 TWMCPE

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Geschrieben 01 August 2015 - 04:14

Sorry if this has already been asked Potty however; is this model likely going to make an appearance in the near future???

I was wondering about that, because I saw it in the model folder but it isn't in-game.
Probably still has lights/working shield/corrections to be made as Potty likes everything to be top notch. ;)

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Can't remember if its the rail van or the power van, but one of them is a traffic vehicle already, so will this be a tech unit in future?

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Another bug :(
For the third game in the row, the water carrier just won't move. I am trying to move it with 2x normal fire fighters, one in normal clothes, one in fire tunic. I have turned the engine on and right click to move but the lights come on, the cab tilts slightly, the siren comes on, the siren comes off and then nothing else happens. It just won't move from where it spawns.
Anyone else managed to move it???

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#1471 pledge8236

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Geschrieben 01 August 2015 - 05:00

I was wondering about that, because I saw it in the model folder but it isn't in-game.
Probably still has lights/working shield/corrections to be made as Potty likes everything to be top notch. ;)
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Can't remember if its the rail van or the power van, but one of them is a traffic vehicle already, so will this be a tech unit in future?

  

it is included in the release but I don't think the model is complete yet?


Thanks for the prompt reply chaps. It is a really nice model. I hadn't delved too much into the files. I will take a look but am standing by for the forthcoming updates.

It's a truly outstanding mod up to this point. Huge thanks to Pottyscotty for your time and commitment. :-)

#1472 slinkierbus268

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Geschrieben 01 August 2015 - 07:33

I haven't been able to move the water carrier either

#1473 Pottyscotty

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Geschrieben 01 August 2015 - 07:47

I shall be releasing a patch when I am back which fixes different problems people have had.

@pledge - Yes I have re-done it but a need to tidy the model up a bit.

@TWMCPE UK Power van but no it won't be playable as it would serve no purpose even in a roleplay setting (Although an incident I'm planning for a new map may have some use for it)

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#1474 TWMCPE

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Geschrieben 01 August 2015 - 09:00

I shall be releasing a patch when I am back which fixes different problems people have had.

@pledge - Yes I have re-done it but a need to tidy the model up a bit.

@TWMCPE UK Power van but no it won't be playable as it would serve no purpose even in a roleplay setting (Although an incident I'm planning for a new map may have some use for it)


A patch will definitely help! Thanks! The water carrier is the most annoying bug and the one I most hope you fix in the patch as I am yet to try it out. :)
Fair enough, I guess there are no power events.

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#1475 slinkierbus268

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Geschrieben 01 August 2015 - 10:46

Traffic light failure?

#1476 Pottyscotty

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Geschrieben 01 August 2015 - 11:00

Traffic light failure?


Those are the responsibility of the council (Which will get vehicles) or private contractors.

UK power networks deal with normal power "Stuff" to homes/businesses http://www.ukpowernetworks.co.uk

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#1477 TWMCPE

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Geschrieben 02 August 2015 - 08:14

Those are the responsibility of the council (Which will get vehicles) or private contractors.

UK power networks deal with normal power "Stuff" to homes/businesses http://www.ukpowernetworks.co.uk

Just love the way you say "...power 'stuff'...", you're just as cluless as me lol
Couple o' questions:
If you are planning on adding new events in future (I think that's what you said), would you be able to incorporate Duxton council and the environment agency into this?
How about the Skoda Fabia 'area car', as some call it?: http://farm4.static....33b37181c_m.jpg
And I was wondering, maybe immigration officers and transport police after all, with the Calais Crisis and what not? They reckon around 2000 immigrants have managed to get into kent this year with the tunnel storms.
Is this the proposed fire station you based the main Kent Mod one off of?: http://www.kent.fire...tom/19/2817.png

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#1478 Pottyscotty

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Geschrieben 02 August 2015 - 08:27

@twmcpe

Environment agency is an interesting one, I'll add it to the list and see if I can do something with them!

I shall be attempting that Fabia at some point, even as it's the most hated vehicles in KP it's one of my favourite :P

BTP is almost a definite but I'll probably only do immigration enforcement if I add a port.

Yes that is the Station it's based off, I even followed the building plans the council put up so it is as close to the real size as possible. Still needs furnishings etc though.

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#1479 patvmru

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Geschrieben 02 August 2015 - 08:50

Hi Scott

did you manage to upload your save for me or not as can't see any links to it yet?

Still unable to get past the setup issue always crashes after I done the police and fire units when I go up to the ambo units and the tech ones in the same place!!


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#1480 Pottyscotty

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Geschrieben 02 August 2015 - 08:55

Hi Scott
did you manage to upload your save for me or not as can't see any links to it yet?
Still unable to get past the setup issue always crashes after I done the police and fire units when I go up to the ambo units and the tech ones in the same place!!


I can't do it until Monday as I'm in London and don't have access to my PC

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