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[Released] Manhattan Modification Standard Definition Project


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#161 rescue_nerd

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Posted 05 September 2013 - 06:11 PM

That sounds perfect!


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#162 Dyson

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Posted 05 September 2013 - 06:27 PM

Update everything is now working fine now except battalion 1 which parks between e7 and l1 and comes out of e7 bay (see videoes) so just gotta fix that and sort some traffic bugs then done

#163 kwillis

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Posted 05 September 2013 - 06:51 PM

You are the man!

#164 EMSJenna

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Posted 06 September 2013 - 12:51 AM

can't wait for the update.



#165 Hcoff5250

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Posted 06 September 2013 - 01:36 AM

Great! 



#166 TacticalRooster22

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Posted 06 September 2013 - 03:07 AM

New update sounds awesome!  I'm really looking forward to it because I'll be able to play it, and it will be a little different from the other version.  It's cool that it's kinda like its project and I'm looking forward to seeing Ten Truck in the game. 


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#167 Smeal170

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Posted 06 September 2013 - 03:25 AM

I have played the beta and I must say this is a great mod, I enjoy the realism with being able to select your own sirens and the firefighters coming out of the bay to block traffic,You in my mind have made one of the top mods for emergency four.


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#168 CFDDIVE11

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Posted 06 September 2013 - 02:17 PM

How come there's no accidents or AFA's i played for a while and haven't gotten either of those im assuming there's accidents but are the AFAs exclusive to V3 and not the SD?


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#169 Dyson

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Posted 06 September 2013 - 02:18 PM

How come there's no accidents or AFA's i played for a while and haven't gotten either of those im assuming there's accidents but are the AFAs exclusive to V3 and not the SD?

 

I refer you to my earlier comment.

 

'This was released as a quick substitute for people who couldn't play, made in less than a day' so no AFAs weren't included, MVAs are though it all random. 



#170 marcoclusius1

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Posted 06 September 2013 - 06:13 PM

is there also more traffic in it now, cause there aint many cars in game now >.>


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#171 cops

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Posted 06 September 2013 - 06:23 PM

you can open the editor and add in by yourself by the spawn points (or entry points of the map)


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#172 marcoclusius1

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Posted 06 September 2013 - 10:36 PM

well thanks cops ;)


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#173 EMSJenna

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Posted 07 September 2013 - 12:43 AM

whats the status on the update?



#174 Dyson

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Posted 07 September 2013 - 12:45 AM

whats the status on the update?

 

Same as yesterday when I posted. Like I said busy times so don't be holding your breath. It'll be done once it's done.



#175 Justforawhile

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Posted 07 September 2013 - 12:57 AM

Game play this a Video of a NYPD traffic officer assaulted O.T. Light test done to various NYPD. units for Manhattan Modification 3.0.SD by Dyson and Rafael. Could be released in sub mood upon approval form the Manhattan team.





Any chance on a release of these boss?

#176 firefighter111

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Posted 07 September 2013 - 09:12 AM

How come there's no accidents or AFA's i played for a while and haven't gotten either of those im assuming there's accidents but are the AFAs exclusive to V3 and not the SD?

You can increase the number of MVAs in the fp_params_endless file using notepad


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#177 picicch

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Posted 07 September 2013 - 10:20 PM

Thank you for the SD Version.. I really love your mod, but sadly my laptop cant handle the HD version..

 

Currently im downloading this version im at 11%, will try it out and let you know if i gona see some bugs 

 

 

Cheers!


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#178 picicch

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Posted 08 September 2013 - 01:05 AM

Soo downloaded installed tried out.. I love it, but still kinda buggy, few models are missing but oh well like you said its beta. 

 

Take your time with progress, and good luck

Good Job!

 

Cheers


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#179 CFDDIVE11

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Posted 08 September 2013 - 01:27 PM

What's the number that makes calls go. Away 0?

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#180 firefighter111

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Posted 08 September 2013 - 06:10 PM

What's the number that makes calls go. Away 0?

Yep, change the enabled value to 0. Is there anyway that the detail level of the models could be compressed? Cause whenever you get two or more of the larger models togeather (fire trucks), the game slows down greatly.


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