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[Released] Manhattan Modification Standard Definition Project


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#341 BeastyBill88

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Posted 08 April 2014 - 01:28 AM

Has anyone with an Intel graphics card actually been able to play this mod without it either crashing at the end of the loading freeplay screen or half way through freeplay?

I've not been able to play this yet :/


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#342 gunswat

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Posted 08 April 2014 - 09:53 AM

When I'm better ill reupload it :)

#343 matthew

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Posted 08 April 2014 - 11:20 AM

Thanks very much and hope you get better.

#344 gunswat

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Posted 08 April 2014 - 03:44 PM

No problem and thanks:)

#345 matthew

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Posted 08 April 2014 - 04:21 PM

:cheers: &   :onceldoc:



#346 rafaelmfernandez

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Posted 08 April 2014 - 06:04 PM

I am working on V3.0.5 SD Same map, same units, just going to optimize it and reduce the size of the folder by 50% so intel should be able to run smoothly after this update. I would like to apologize for these issues not being addressed previously but this was all Dyson's mod I had not worked on it at all, he is extremely busy with Uni etc so I will take the time to help him out and get a smooth working version out to you guys this week. Stay tuned. It will also have the limited water, new gate functions and working Tower Ladders. I will also fix the SD Multiplayer Compatibility. 



#347 matthew

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Posted 08 April 2014 - 07:41 PM

Could you possibly add the ford taurus.?



#348 kwillis

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Posted 09 April 2014 - 02:18 AM

Thank yall for all the hard work!



#349 Dyson

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Posted 09 April 2014 - 03:02 AM

I am working on V3.0.5 SD Same map, same units, just going to optimize it and reduce the size of the folder by 50% so intel should be able to run smoothly after this update. I would like to apologize for these issues not being addressed previously but this was all Dyson's mod I had not worked on it at all, he is extremely busy with Uni etc so I will take the time to help him out and get a smooth working version out to you guys this week. Stay tuned. It will also have the limited water, new gate functions and working Tower Ladders. I will also fix the SD Multiplayer Compatibility. 

 

Yep I second this, sorry for not being able to finish it off, it was more of an experiment, the first version ran smooth on intel but was buggy, once I addressed the bugs it stopped running on intel, weird. Anyway yeah I have so little time that I'm happy Raf is looking into this.

 

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#350 TheForceRD

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Posted 09 April 2014 - 03:09 AM

Dyson, how can I reduce the traffic flow? or Rafael is adding a solution to that in the next update? 


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#351 Dyson

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Posted 09 April 2014 - 03:16 AM

Dyson, how can I reduce the traffic flow? or Rafael is adding a solution to that in the next update? 

 

That's his prerogative, but the traffic flow is no different to the base game, but there's plenty of tutorials about if you're struck on reducing it.

 

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#352 wolfdog

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Posted 19 April 2014 - 04:09 AM

when i play manhattan 3.2 sd and i get a called the game freezes and it say em4 exe not responding



#353 TheForceRD

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Posted 25 May 2014 - 05:59 PM

I am working on V3.0.5 SD Same map, same units, just going to optimize it and reduce the size of the folder by 50% so intel should be able to run smoothly after this update. I would like to apologize for these issues not being addressed previously but this was all Dyson's mod I had not worked on it at all, he is extremely busy with Uni etc so I will take the time to help him out and get a smooth working version out to you guys this week. Stay tuned. It will also have the limited water, new gate functions and working Tower Ladders. I will also fix the SD Multiplayer Compatibility. 

Rafael, Sorry for asking but what happen with the update that you announced few weeks ago? 

 

"get a smooth working version out to you guys this week."


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#354 ImSoAwesome1224

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Posted 07 July 2014 - 12:30 AM

I am working on V3.0.5 SD Same map, same units, just going to optimize it and reduce the size of the folder by 50% so intel should be able to run smoothly after this update. I would like to apologize for these issues not being addressed previously but this was all Dyson's mod I had not worked on it at all, he is extremely busy with Uni etc so I will take the time to help him out and get a smooth working version out to you guys this week. Stay tuned. It will also have the limited water, new gate functions and working Tower Ladders. I will also fix the SD Multiplayer Compatibility. 

I know you're working on a lot at the moment, but is this still happening? 



#355 HVPD780

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Posted 03 August 2014 - 01:42 PM

Hey Dyson mine crashes...         I have a intel graphics card is that why mine crashes Let me know


Hey Dyson mine crashes...         I have a intel graphics card is that why mine crashes Let me know


Hey Dyson mine crashes...         I have a intel graphics card is that why mine crashes Let me know



#356 fireengine

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Posted 03 August 2014 - 02:09 PM

Mine crashes to with Intel Graphics no matter which Manhattan Mod I run also! Let me know please as well. Thanks a lot!



#357 Dyson

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Posted 03 August 2014 - 03:47 PM

Only the Brooklyn version is intel friendly. Intel graphics are not made for gaming.

#358 HVPD780

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Posted 07 August 2014 - 03:05 PM

I am working on V3.0.5 SD Same map, same units, just going to optimize it and reduce the size of the folder by 50% so intel should be able to run smoothly after this update. I would like to apologize for these issues not being addressed previously but this was all Dyson's mod I had not worked on it at all, he is extremely busy with Uni etc so I will take the time to help him out and get a smooth working version out to you guys this week. Stay tuned. It will also have the limited water, new gate functions and working Tower Ladders. I will also fix the SD Multiplayer Compatibility. 

is it out yet if it is wheres the download link



#359 Miercolini

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Posted 07 August 2014 - 05:17 PM

is it out yet if it is wheres the download link

No its not, here is everything that is out http://forum.emergen...-general-topic/


Geposte afbeelding


#360 miniboy349

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Posted 07 August 2014 - 05:49 PM

Has anyone with an Intel graphics card actually been able to play this mod without it either crashing at the end of the loading freeplay screen or half way through freeplay?

I've not been able to play this yet :/

i have done it i can also make a video to show how to do it:D