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[Released] Manhattan Modification Standard Definition Project


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#241 marcoclusius1

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Posted 04 November 2013 - 02:08 PM

well I don't know about the without a crash bit cause loads of people are crashing and yea remove the first one:)

well, that might be the problem, downloading it now, ill keep you updated, i will remove the first version :), and HOPE it works ;), btw, can you make a ingame vid ?? :)


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#242 gunswat

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Posted 04 November 2013 - 03:11 PM

I would if I could :)sorry:/

#243 marcoclusius1

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Posted 04 November 2013 - 03:14 PM

well I don't know about the without a crash bit cause loads of people are crashing and yea remove the first one:)

so, CTD after 5 min, and when i wanted to go to the station with ladder and engine, i bilieve the station on the left, and than down the map ;)


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#244 firefighter111

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Posted 04 November 2013 - 08:50 PM

Removing the first SD version. I can't help but wonder if maybe it's just too much for the intel graphics cards. It's not your guys fault, but once I had more than two vehicles on screen at once, such as at E54, T4, B9 house, in the first version the frame rate would decrease drastically.


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#245 gunswat

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Posted 04 November 2013 - 09:44 PM

I'm gonna try and fix it this week :) but...I will need a tester who can't play it :)...pm me :)

#246 camhesse1

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Posted 05 November 2013 - 04:36 AM

By deleting the original file, you mean 3.1 SD, not the regular version right?

 

Yes I meant the first SD version :)



#247 squamishfire

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Posted 05 November 2013 - 06:09 PM

I downloaded it last night and it works fine for me... However when you add 2 pds, 1 Engine, and a EMS you LAG like crazy... even just looking the fire houses creates a lot of lag... I am currently running an intel graphics card... so I don't believe that intel graphics cards are a problem in less maybe if you have an older one.

 

I remember something that a wise old mod creater said in the past... maybe now a days our problem is that we are trying to make things too realistic?


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#248 Unit 42

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Posted 05 November 2013 - 09:17 PM

I dont think its about things being too realistic, the lights on the trucks are too...many ya see.


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#249 firefighter111

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Posted 07 November 2013 - 12:14 AM

I dont think its about things being too realistic, the lights on the trucks are too...many ya see.

The game is very realistic and the FDNY trucks in the game do have the appropriate amount of lights.


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#250 camhesse1

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Posted 07 November 2013 - 01:16 AM

The game is very realistic and the FDNY trucks in the game do have the appropriate amount of lights.

 

Wow firefighter. You took it out of context lol. He wasn't saying that the trucks don't have the appropriate amount of lights, he was saying that the lighting is too much for a lot of people's computers and makes many of them lag, that's why a lot of mods aren't all out on the lights. Yes the number is "correct" its just too much for this game for a lot of people :)



#251 kwillis

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Posted 07 November 2013 - 04:11 PM

So I'm guessing still no fix yet...



#252 gunswat

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Posted 07 November 2013 - 08:24 PM

So I'm guessing still no fix yet...

when I'm next on pc I'll try:) sorry :/

#253 kwillis

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Posted 07 November 2013 - 10:50 PM

when I'm next on pc I'll try:) sorry :/

lol dont be sorry, I'm not mad. I was just excited for the mod. Thank you for the help.



#254 gunswat

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Posted 07 November 2013 - 11:43 PM

No problem

#255 Dan22

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Posted 09 November 2013 - 05:57 AM

Hey All,

So just a quick question, on the latest SD version does anyone have any problems with the traffic flow, mine seems to stop at the traffic lights and not move, I've also notice that the traffic lights just cycle through really quick, apologises if someone has already posted this, I thought I saw it before but wasn't too sure.

Thanks



#256 riverking100

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Posted 10 November 2013 - 05:30 AM

i enjoy this mod the only bug i found was there are buildings that is blocking the road and causing traffic flow,  after that its a pretty smooth mod great job



#257 Terrow

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Posted 14 November 2013 - 10:04 PM

The traffic light glitch is the map, not the mod. Happens to me with other mods on that map also

#258 Dyson

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Posted 15 November 2013 - 05:09 AM

The traffic light glitch is the map, not the mod. Happens to me with other mods on that map also

 

Yeah nothing on the map besides firehouses and events is changed, any map bugs will be down to the usual game. The traffic never tails back too far and usually sorts itself out 30 mins into game.



#259 BBAILEY298

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Posted 16 November 2013 - 07:55 PM

What would cause me that i can start the game but the building and everything are black graphic settings are on low and they will load eventually then crash any idea i want to play this but cant??????????????/



#260 CFDDIVE11

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Posted 17 November 2013 - 03:20 AM

When i send battalion 1 back to quarters it doesn't want to park and neither does ladder one, engine 7 isn't in the way, is there a specific way that the units have to go in?


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