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US Army Mod 0.6 [RELEASED]


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#41 AZNALUBMA

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Geschrieben 19 Juni 2013 - 12:27

Damn, I'm missing the last bar, where can it be?
I've found these:

Spoiler

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#42 MedicalByte

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Geschrieben 20 Juni 2013 - 08:13

I have no idea what you mean, can you waklme through what you did? People have mentioned registry fixes and such but to be frank I have NO idea on how to do any of this


http://forum.emergen...-mod-installer/
That should be all you need to fix the registry so the mod loader will work. :)

#43 hauntedlighthouse

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Geschrieben 21 Juni 2013 - 05:23

Really great mod! Thanks for creating this.

#44 Newfoundking

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Geschrieben 22 Juni 2013 - 04:30

I feel as if a lot of people are going to have trouble finding that last bar. I'll give a major hint.

Upon a rock I stand not, but I hide in their shadows, keeping from getting hot.
A corner is where you'll find me, hidden in the shade, but not under a tree

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#45 mooneg4k

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Geschrieben 22 Juni 2013 - 06:00

I feel as if a lot of people are going to have trouble finding that last bar. I'll give a major hint.

Upon a rock I stand not, but I hide in their shadows, keeping from getting hot.
A corner is where you'll find me, hidden in the shade, but not under a tree


In english please for those who dont speak Riddlies thank you

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#46 AZNALUBMA

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Geschrieben 22 Juni 2013 - 10:32

I feel as if a lot of people are going to have trouble finding that last bar. I'll give a major hint.

Upon a rock I stand not, but I hide in their shadows, keeping from getting hot.
A corner is where you'll find me, hidden in the shade, but not under a tree


ahahahahah, this is challenging, I will find it! thank you!

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#47 Hoppah

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Geschrieben 22 Juni 2013 - 12:56

Although it basically ruines the fun of finding the gold bars and the purpose of easter eggs, you can find all locations here: clicky clicky me.

#48 firefighter243

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Geschrieben 23 Juni 2013 - 03:19

Where is the old statue? I can't find it.

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#49 firefighter243

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Geschrieben 23 Juni 2013 - 04:17

Great mod. A interesting approach as well. Just one question: Is the old statue big or small? I can't find it.

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#50 joe465

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Geschrieben 23 Juni 2013 - 06:56

Probably little off,is there any option to add development points manually,'cause i don't have much time now and i would just try out everything that little time i have a little time to play.The mod is pretty good! :)

#51 twistermoney

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Geschrieben 23 Juni 2013 - 08:08

Someone please help! I can't get the mod to work. I got la mod to work but its not working. the game won't give me the ability to open the game

#52 Michael Jones

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Geschrieben 23 Juni 2013 - 10:37

Someone please help! I can't get the mod to work. I got la mod to work but its not working. the game won't give me the ability to open the game


You have to run it like a mission, so once you load the mod, instead of launching it in freeplay click on campaign instead of the freeplay button.

#53 Fred03

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Geschrieben 25 Juni 2013 - 05:05

Just kinda have to throw this out there: TANK IS AWESOME!!! (had to cheat to find the gold but still)

Also Supporting: RCMP mod, Stillwater mod, Lampard mod, Ravenna sub-mod,  Rockport mod.

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#54 Hoppah

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Geschrieben 26 Juni 2013 - 01:13

I've released the first update of the US Army Mod. The patch updates the mod to version 0.5 and contains the following changes:


- Updates mod version to 0.5

- Several textual fixes
- Fixed issue with Engineer with Bomb Suit getting uncommandable when he gets injured while he is scouting for mines. Note that the Engineer with Bomb Suit is always carrying his laptop now
- Fixed issue with deploying the HAZMAT tent 
- Fixed CTD in 'High value terrorist supposedly hiding!'-event
- Fixed issue with vehicles getting stuck in or on the tunnel
- Local fire truck can no longer be send to the local fire station while its floodlights are on 
- Upon activating the water cannon of the local fire truck, a fire fighter will appear on the roof of the truck as controller
- Newly bought HMMWV Ambulance will now spawn with 2 transport and 2 passenger seats
- Both the local fire truck and TFFT gets deinstalled correctly now when they get destroyed while the hose connections or the water cannon(s) are active
- Added F-22 Raptor model to replace the F-15 Strike Eagle on the map
- Medics should always get the medic case from the closest ambulance now
- Fixed error with rapid deployment and activating the water cannons of fire trucks, resulting in trucks getting invisible

 

The update can be acquired from the Download page of the US Army Mod. The patch is an executable file and requires a valid installation of the US Army Mod v0.4b. Just follow the steps in the menu and make sure the installation location in the menu is pointed at the game's folder (not the Mods folder!). The patch is installed succesfully when the INGAME loading screen and instructions panel (upon start) mention version is 0.5. I don't think the patch is savegame compatible, but I haven't tested that. Note, due to a lack of time I wasn't able to test all the fixes extensively myself. Always use the bug report thread to report ingame problems. :)

 

Hoppah



#55 Roit Police

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Geschrieben 28 Juni 2013 - 10:03

Hi Guys,

 

This mod is super great !

 

However Can we have a mod where there is more roit ? am talking street roit where riot police are invloved,I guess it would be really fun



#56 Todd15

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Geschrieben 28 Juni 2013 - 03:28

Every time there is a humanitarian mission do you always get ambushed in the same spot on the map?

#57 The Loot

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Geschrieben 28 Juni 2013 - 09:06

I believe so.



#58 Wkboy714

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Geschrieben 28 Juni 2013 - 09:46

There is more than one ambush spot, but how many in total, I don't know. Depends on the route you take to the destination.



#59 djchill

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Geschrieben 29 Juni 2013 - 11:45

There's 4 ambush spots in total. If you take a certain way you'll get ambushed 3 times. The most direct route has 1 ambush spot however :)


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#60 Rascle_08

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Geschrieben 30 Juni 2013 - 06:05

Thanks Hoppah!


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