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Harbor City Mod

Squad 55 Harbor City Blackout

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#761 Merlin216

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Gepost 10 maart 2015 - 06:48

Very funny. The link to the original video is below. This guy is an Arizona FF and also has some other pretty good videos, one of them making fun of cops. 

 



#762 kwillis

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Gepost 11 maart 2015 - 09:59

Where is the materials file located? I want to slow down the fire spread.



#763 randomperson139

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Gepost 12 maart 2015 - 03:12

Where is the materials file located? I want to slow down the fire spread.

In the "Specs" folder.


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#764 theparanoid

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Gepost 12 maart 2015 - 05:34

If i recall correctly Harbor city mod those not come with on and uses the default one.  



#765 lordvalinar

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Gepost 20 maart 2015 - 06:12

I'm having a slight problem using this in multiplayer (On the Steam version). (version 4.5.2)

 

The Problem: only 1-2 firemen will use the hoses while the others just stand around, and 9/10 they'll spray for 1 second and then stop. Can't attach hoses to trucks, medical can't seem to pick up bodies, etc Essentially there's a lot of missing functions. I have warned those I was playing with to not click "Patrol" in any vehicle, nor as police, "right click" to pull over people because I heard those cause problems (but unsure of what problems)

 

What Worked In The Past: I also have a retail version (non-steam) installed in a seperate folder with an older Harbor City mod (v4.3) that I used to play with some other buddies, and we never experienced any issues.

 

So I'm just wondering if it's a conflict with Steam? Because the default EM4/911FR endless play MP works just fine. It's just with the mod active, things seem to go a little screwy so I was wondering if it's a conflict with Steam, or maybe something is different in the update(s) ... like I said I don't know, I just know there's an issue and would really really love it for some help ^_^

 

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#766 theparanoid

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Gepost 20 maart 2015 - 12:22

I'm having a slight problem using this in multiplayer (On the Steam version). (version 4.5.2)
 
The Problem: only 1-2 firemen will use the hoses while the others just stand around, and 9/10 they'll spray for 1 second and then stop. Can't attach hoses to trucks, medical can't seem to pick up bodies, etc Essentially there's a lot of missing functions. I have warned those I was playing with to not click "Patrol" in any vehicle, nor as police, "right click" to pull over people because I heard those cause problems (but unsure of what problems)
 
What Worked In The Past: I also have a retail version (non-steam) installed in a seperate folder with an older Harbor City mod (v4.3) that I used to play with some other buddies, and we never experienced any issues.
 
So I'm just wondering if it's a conflict with Steam? Because the default EM4/911FR endless play MP works just fine. It's just with the mod active, things seem to go a little screwy so I was wondering if it's a conflict with Steam, or maybe something is different in the update(s) ... like I said I don't know, I just know there's an issue and would really really love it for some help ^_^
 
-LordV


I have played Harbor city mod with steam version of 911 with no almost as long as there been a steam version. have had non of the above issues. On the fire fighter stopping to spray? Do you have a guy assigned to man the pump on engine?

#767 Patrick De Ruiter

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Gepost 07 april 2015 - 04:53

I downloaded it a few days ago but mine keeps crashing, i have not actively paid attention to the when's yet. Like the last time which was a couple of minutes ago it crashed when i sent 4 trucks (2 engines and 2 ladders) to a fire, but sunday i had no trouble when i sent all engines to a out of control fire. It is also not really playtime depending. :(



#768 Tommy van Extel

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Gepost 08 april 2015 - 10:30

I also experience various issues that where not present in the previous version. Especially with firetrucks (limited water supply), after connecting the hose to a fire hydrant, a lot of the time it will not disconnect anymore, which makes your fire engine useless... (it justs sits there with a nice yellow line between the truck and the hydrant, tried all buttons and stuff, nothing helped). This occurs for both rapid deployment and manual assignment; connecting goes fine, disconnecting causes issues.

 

EDIT; attached image shows how it should be, but in these cases the 'disconnect' button is not there. Maybe only the original fireman can do this? What if he is stuck / dead?

 

We just played a session for 2 or 3 hours and experienced the Engineer HQ not working (not able to unload towed vehicles), Hazmat tent becoming stuck (had to shoot it), not able to pick up some bodies; contaminated bodies that could not be cleaned nor by Hazmat nor by Coroners using the Hazmat truck or tent, unable to hoist a wreckage from the water during the bus accident mission and as said a lot of stuck fire trucks, so it makes all of it a bit annoying but don't get me wrong, i still think the mod is great! Just hoping these bugs can be squashed :).

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#769 axeman1224

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Gepost 09 april 2015 - 07:33

I also experience various issues that where not present in the previous version. Especially with firetrucks (limited water supply), after connecting the hose to a fire hydrant, a lot of the time it will not disconnect anymore, which makes your fire engine useless... (it justs sits there with a nice yellow line between the truck and the hydrant, tried all buttons and stuff, nothing helped). This occurs for both rapid deployment and manual assignment; connecting goes fine, disconnecting causes issues.

 

EDIT; attached image shows how it should be, but in these cases the 'disconnect' button is not there. Maybe only the original fireman can do this? What if he is stuck / dead?

 

Yes only the original can disconnect.  It is a pain if for some reason that firefighter is killed.  I use that firefighter as the engineer to avoid having the truck get stuck.  If you use the water cannon the fire fighter manning the cannon is inside the vehicle.  That could lead to some of the same issue.



#770 axeman1224

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Gepost 09 april 2015 - 07:36

I downloaded it a few days ago but mine keeps crashing, i have not actively paid attention to the when's yet. Like the last time which was a couple of minutes ago it crashed when i sent 4 trucks (2 engines and 2 ladders) to a fire, but sunday i had no trouble when i sent all engines to a out of control fire. It is also not really playtime depending. :(

This could be an issue with the ladder trucks.  I found that if I put the ff in the basket and then hooked up a hose to the truck, my game would crash.  Make sure to have a hose connection established before using the water cannon on the ladders.

 

Sorry for the double post trying to get them merged.


Deze post is bewerkt door axeman1224: 09 april 2015 - 07:38


#771 Patrick De Ruiter

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Gepost 11 april 2015 - 04:11

This could be an issue with the ladder trucks. I found that if I put the ff in the basket and then hooked up a hose to the truck, my game would crash. Make sure to have a hose connection established before using the water cannon on the ladders.

Sorry for the double post trying to get them merged.


Thank you I will try this, though this was the first time i used the ladders (i do station all units soon i start the game, so i will also try it without stationing the ladders til i need one)


I have played today without ladders on the map or even called them out once, it crashed again after a bit more than a hour of playing

#772 lordvalinar

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Gepost 05 mei 2015 - 06:42

I have played Harbor city mod with steam version of 911 with no almost as long as there been a steam version. have had non of the above issues. On the fire fighter stopping to spray? Do you have a guy assigned to man the pump on engine?

Not sure what you mean. I've never had to have anyone 'man' anything. Just 1.) Get Hose from truck -> 2.) Attach hose to truck -> 3.) Fireman should automatically spray nearby fire; if not, move closer to a fire source and he should start spraying.

That's how it's always worked for me (vanilla, and the Harbor City mod in earlier versions). So I dunno. I could try verifying cache files, or re-installing, and try re-installing the mod via Mod Installer? Maybe that was my problem? (I only copied/pasted the mod folder into the data\mods folder where mods are usually stored anyways.



#773 gunswat

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Gepost 05 mei 2015 - 08:11

In the most recent youdo require someone to pump the water.



#774 theparanoid

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Gepost 05 mei 2015 - 12:16

Not sure what you mean. I've never had to have anyone 'man' anything. Just 1.) Get Hose from truck -> 2.) Attach hose to truck -> 3.) Fireman should automatically spray nearby fire; if not, move closer to a fire source and he should start spraying.

That's how it's always worked for me (vanilla, and the Harbor City mod in earlier versions). So I dunno. I could try verifying cache files, or re-installing, and try re-installing the mod via Mod Installer? Maybe that was my problem? (I only copied/pasted the mod folder into the data\mods folder where mods are usually stored anyways.

yes that was before limit water was add to harbor city.  now you need one fire fighter to man the pumps.  It why all the fire engines have a crew of 4 now and not three like they use to.  



#775 francisvh

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Gepost 05 mei 2015 - 10:22

i absolutely love the latest version its exactly what i wanted it to be the limited water suply, a nice map overal, but i got 2 points that i regret a little bit and that is that the mas casualty vehicle has no station and that somethimes its a bit to hard for a single player but further its really one of the best mods out there, its e real upgrade for since i was playing the 3.3.2 version



#776 Fire/EMS

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Gepost 06 mei 2015 - 12:05

Looks great, cant wait to play it!



#777 theparanoid

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Gepost 07 mei 2015 - 04:57

i absolutely love the latest version its exactly what i wanted it to be the limited water suply, a nice map overal, but i got 2 points that i regret a little bit and that is that the mas casualty vehicle has no station and that somethimes its a bit to hard for a single player but further its really one of the best mods out there, its e real upgrade for since i was playing the 3.3.2 version

The mod is design for mutli player experience for squad 55.  It tune to provide a channel when they play.   The mas casualty vehicle not on map for the same reason.  As it not on map for squad 55 when they play.  



#778 Danbuster96

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Gepost 12 mei 2015 - 06:39

Just got this mod, and it is fantastic... but very difficult! Any ideas how to reduce the difficulty on the map while I get used to the game?
 

 

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#779 hauntedlighthouse

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Gepost 13 mei 2015 - 01:08

Hi, I have an issue, I got a call about a riot(people beating others up) I arrested all suspects and cleared all casualties away, yet the call does not clear, so more people come and start beating each other up again, I had to end up leaving cops and set of paramedics in that area and keep  checking back because it just doesn't end.Any ideas why? I googled but didn't see anyone else with this issue.



#780 Corsair

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Gepost 13 mei 2015 - 04:28

You didn't get everyone mate. If it is by the gas station then remember that the house still has people in the back still protesting


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