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Emergency! Submod


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Poll: Quality of Models (125 member(s) have cast votes)

Should I change the models to be more detailed? or leave them the way they are?

  1. Leave Them (32 votes [25.60%] - View)

    Percentage of vote: 25.60%

  2. Voted More Detailed (93 votes [74.40%] - View)

    Percentage of vote: 74.40%

Vote

#41 Steve Winters

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Posted 19 March 2011 - 08:22 PM

Manual install can be faster.

These are looking nice :)

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#42 helljumper51

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Posted 19 March 2011 - 08:28 PM

Ha ha I just want to put this out there; but My skills lie in modeling and putting vehicles ingame. I dont want everyone to get their hopes of for an amazing game when I cant even script.
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#43 helljumper51

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Posted 20 March 2011 - 07:30 AM

Screen Shots!!!!!!!!!! After working all day I have these Units ingame:

Engine 51
Squad 51
Engine 110
Engine 10-1
Engine 10-2
Squad 10

I am also Looking for someone who is good with the editor. Lights, Children, Commands etc. If you are interested PM me.

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#44 Rafael

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Posted 20 March 2011 - 10:04 AM

Wonderfull!!!!!!! :wub:

#45 Texas_DPS

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Posted 20 March 2011 - 02:33 PM

nice shots. looking great. do you have your stations completed already?
- Jon

#46 JediHutch61

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Posted 20 March 2011 - 10:53 PM

The engines for station 10 should be engine 10 and 210, not 10-1 and 10-2.
url=http://forum.emergency-planet.com/index.php?showtopic=5322]Posted Image[/url]
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#47 Station27

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Posted 21 March 2011 - 12:47 AM

Do you plan on doing some of the special units that only came to a few calls and what will happen if one of the units gets destroyed at a fire. Also will the medical bag work just like in LA Mod or will it be more advanced.

Thank you,

"Station 27"
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Plymouth Volunteer Fire Department


#48 Texas_DPS

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Posted 21 March 2011 - 01:18 AM

helljumper51, i just noticed this, with the wheels on the LACoFD units, the rims are red. I dont know why but they are.

I noticed while i was skinning my LACoFD units.
- Jon

#49 helljumper51

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Posted 21 March 2011 - 03:31 AM

so I just spent two hours creating a custom bumper for Squad 51. I realized that was probably the only way I could make it NOT look like crap ha ha
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#50 helljumper51

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Posted 21 March 2011 - 03:54 AM

Do you plan on doing some of the special units that only came to a few calls and what will happen if one of the units gets destroyed at a fire. Also will the medical bag work just like in LA Mod or will it be more advanced.



As of right now, no. I plan on implementing a few "modified" changes to each vehicle to make it unique, but nothing extreme. If a unit gets destroyed at a fire you are SOL lol. But I am toying with the idea of making the vehicles "unexplodable". as of now, the medical will work the same as LA Mod. hence Emergency Submod, not Emergency Mod :P
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#51 goog

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Posted 21 March 2011 - 04:03 AM

Love the models and the idea,watched this and chips religiously back in the days!!!!great work,keep it up!!!!

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#52 aitor

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Posted 21 March 2011 - 06:42 PM

Are going to do only fire department units?
BTW, the models looks good, I don´t think that it can have more details :12:
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#53 helljumper51

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Posted 21 March 2011 - 08:22 PM

I am doing a few police and 2 new ambulances. This is focusing on the show remember, not the era.
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#54 lacofd_FF51

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Posted 21 March 2011 - 10:12 PM

do u plan on having a paramedic ride in the abulance to the hospital with the squad behind? or just the ambulance goes to the hospital?

#55 helljumper51

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Posted 22 March 2011 - 11:31 PM

New Squad 51:

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#56 Lafferty

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Posted 23 March 2011 - 12:07 AM

Your model looks good, then again the entire mod looks good.
Conversation between a FDNY Firefighter and unknown video photographer right after both towers fell and the firefighter is at his truck getting his gear:
Photographer: Did you already go in?
Firefighter: What?
Photographer: Did you go in?
Firefighter: I was there, yea.
Photographer: Are you going back?
Firefighter: Its my Job....
Firefighter then collects his gear and begins walking back toward the towers.....
Photographer: Good Luck.

#57 Station27

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Posted 23 March 2011 - 12:54 AM

Will the characters for Station 51 be specific to the ones from the show? This probably wouldnt be too hard to do just make the personell models and make assign them to Engine and Squad 51 then just have a generic LACoFD units for the other stations. Also will there be any new missions such as that fire in the Highrise towards the end of the series. Or the Warehouse fire in the first episode. Anyway this submod could be the best yet!

Thank you,

"Station 27"
Captain (Callsign 2703)

Plymouth Volunteer Fire Department


#58 helljumper51

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Posted 23 March 2011 - 01:25 AM

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#59 helljumper51

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Posted 23 March 2011 - 01:29 AM

Will the characters for Station 51 be specific to the ones from the show? This probably wouldnt be too hard to do just make the personell models and make assign them to Engine and Squad 51 then just have a generic LACoFD units for the other stations. Also will there be any new missions such as that fire in the Highrise towards the end of the series. Or the Warehouse fire in the first episode. Anyway this submod could be the best yet!



Ha Ha we are getting a little ahead of ourselves. I will openly admit that I am not very talented when It comes to the editor and missions etc. I am good at making models :) But for the personnel I would like to be able to have the ones specific to the stations. To do it I think all I would need to do is change the script for the station console. So have the console at station 10 on be able to call out station 10 units(units that have a 10 on their jackets) and I could possibly have it so that station 51 will be able to call out roy and john. But again I am not too good at scripts. I will have to look into it. But baby steps first :)
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#60 helljumper51

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Posted 23 March 2011 - 03:08 AM

Squad 51 Ladies and Gentlemen!


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