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[WIP] THE RED WATCH aka RCMP mod (in SLOW progress)


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#1881 BlazingPuppies

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Posted 21 February 2012 - 01:18 AM

Same as the fire, BCAS is usually at their stations or the hospitals.Maybe have the fire and BCAS supervisor cars only with a patrol option but the main fire and BCAS units,no.

to add, BCAS are SOMETIMES at their stations or the hospitals, but they are USUALLY at Tim Hortons, lol everytime i go to work they are always there. Are you going to add a tim hortons on the map? it would make it more canadian :)
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#1882 goog

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Posted 21 February 2012 - 01:20 AM

Oh yeah are you guys adding new civilian cars?


I will probably add some of the cars from the civilian cars co-operation mod and omit some of the uglier original civilain models.

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#1883 C.F.D

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Posted 21 February 2012 - 01:20 AM

Oh definitely, expect to see Tim Hortons on the map. Maybe It'll be near the highway, or the local's strip mall.

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#1884 goog

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Posted 21 February 2012 - 01:22 AM

Oh definitely, expect to see Tim Hortons on the map. Maybe It'll be near the highway, or the local's strip mall.


Timmy's almost as bad as McDonald's here,one on every block so it seems...

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#1885 PFD Emergency Reasponder

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Posted 21 February 2012 - 06:32 AM

Haha, everytime we finish a call out we all go to TimHortons or the Ice Cream parlor for IceCream, funny thing is we take up like 7 parking spaces with the appuratus and go into the shops with full turnout gear. Ussualy we sit at a corner of the resturant for an hour having coffee while we wait for a call, sorry to be off topic, just though Id ad this for reference in regards to patrolls

#1886 goog

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Posted 23 February 2012 - 02:54 AM

I did some new correct Whelen freedoms in the various setups we need for the different fire services we will be using in game.
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So as you can see from these,all the fire engines will feature realistically portrayed lights,so each unit will have different and unique light patterns by Chad.

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#1887 C.F.D

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Posted 23 February 2012 - 03:11 AM

Marvelous that they are, it's going to take me probably 5 weeks, if not more to finish them all as a complete product. The wait will be paid off by the realistic light packages. Will your graphic card be able to handle them? The answer will be up for the mod to decide.

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#1888 Marshall8946

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Posted 23 February 2012 - 03:14 AM

Looks great! Cant wait to see how the lights look!

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#1889 goog

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Posted 23 February 2012 - 05:55 AM

the tires and rims always slip my mind so I made a nice chrome version for the rigs that use the chrome over the painted version.I also added a tire texture and they look pretty real now.
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#1890 RYAN433PK

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Posted 23 February 2012 - 06:43 AM

Incredibly Sexy, Great job guys.
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#1891 ENG343INE

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Posted 23 February 2012 - 07:30 AM

looking better and better

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#1892 squamishfire

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Posted 25 February 2012 - 05:19 PM

Wow it is good to be back!!!! I just spent a week in Cancun.... Now it is time to really dig deep and get this dispatching thing working.

I just finished the 5th and final engine,here's the North Vancouver Fire department engine...

This is actually North Vancouver City Fire Rescue, North Vancouver has two Fire Departments believe it or not. There is North Vancouver City (because it is it's own minucipality) and then you have North Vancouver District Fire Department. Here is a map on what the NVCFD does http://maps.google.c...15&source=embed

NVC is hall 1 in Red. Hall 5 is West Vancouver, and then the surrounding halls are NVD.

Mean while North Vancouver City does Cap mall and everything down till Park Royal I believe. They are a very small fire department, they only current have 6 appratices and a fire boat. The trucks consist of E9 E10 E11 R10 Tower 10 Tech 10 and then Fire Boat 2. Now they actually don't have staff for all these trucks. Normally they only have a crew of about 6 I believe. So they only have enough to staff 1 truck and the rescue, and they usually swap trucks out during the day so thay every truck is used. When they have a major fire they usually call all their off duty fire fighters back and then they also ask for mutual aid for either NVD or West Van.

Same as the fire, BCAS is usually at their stations or the hospitals.Maybe have the fire and BCAS supervisor cars only with a patrol option but the main fire and BCAS units,no.


Actually BCAS is having a problem keeping a lot of their Ambulances in their stations during the day and night, what they have actually been doing is staging them at night or during the day around the cities at the boarder of their stations areas to provide cross coverage. I talked to one Paramedic when I was living back home and he said he was sick and tired of being in another town providing care when he was hired to provide care in squamish. And this is not just happening in the sea to sky corridor. If you were to go to scan BC and listen to some of the BCAS feeds you will notice it. Some times they can be staged some where up to 4 hours. During the some of the Standley cup games a Car from squamish did a paitent transfer to Loins Gate General and then was asked to hold up in West Vancouver to provide coverage in case anything went wrong downtown. They were there for 4 hours.
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#1893 jeff19992008

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Posted 29 February 2012 - 08:03 PM

There should be a option/command like "Stand-by" but instead they will go to certain posts or postitions on the map and wait for a call. Once a call comes in the nearest Ambulance/Police Car responds. Just an idea, great job.

#1894 KILLERxCOP

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Posted 29 February 2012 - 08:55 PM

There should be a option/command like "Stand-by" but instead they will go to certain posts or postitions on the map and wait for a call. Once a call comes in the nearest Ambulance/Police Car responds. Just an idea, great job.


Like an automated response? That kind of takes away the whole point of the game which is to decide which units need to respond to these calls.

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#1895 MrMitch

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Posted 01 March 2012 - 07:50 AM

There should be a option/command like "Stand-by" but instead they will go to certain posts or postitions on the map and wait for a call. Once a call comes in the nearest Ambulance/Police Car responds. Just an idea, great job.


^ While it sounds like a great idea (Which I would use) it kind of makes it less fun with all the units we have made.

Thanks for the suggestion though man!

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#1896 Cerbium

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Posted 03 March 2012 - 01:48 AM

Hey Im not asking when the mod will be finshed and im not trying to rush you but what exactly are you guys working on right now?

#1897 Sawdbuster

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Posted 03 March 2012 - 02:18 PM

The map, I believe, right?

#1898 goog

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Posted 03 March 2012 - 06:06 PM

I'm working on the map,but haven't done alot lately as real life has been busy.Things will pick up soon though,I will have some more time to spend on it.

on a side note go vote in the skinning contest for march for your favorite skin...
http://forum.emergen...460#entry224602

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#1899 Surrey rcmp

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Posted 03 March 2012 - 08:04 PM

hey goog is it possible to put a screen shot of what you have done?
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#1900 Dominik31

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Posted 03 March 2012 - 08:47 PM

Is this submod going to be standalone mod?

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