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Manhattan Modification General Topic

new york manhattan mod fdny nypd ems dyson rafael submod

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#8021 poole3003

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Posted 29 July 2013 - 05:40 PM

So dyson on ny post with 8core and then 2gb graphics it will run it any more vids coming befire realease

#8022 MOD-CSP

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Posted 30 July 2013 - 01:38 AM

Cool can't wait !



#8023 Ace

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Posted 30 July 2013 - 06:34 AM

In the downloads section.

 

As for release, 15 days to go...

 

Tuesday August 13th if I counted right...


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#8024 MagnesiumDew

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Posted 30 July 2013 - 12:51 PM

No vehicles appear in the firehouses when I load up freeplay :(


 

 


#8025 poole3003

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Posted 30 July 2013 - 01:10 PM

Does each firehouse start empty or with engine and truck

#8026 gunswat

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Posted 30 July 2013 - 01:58 PM

in V3 stations will be with vehicles the current v2 is not with vehicles in station upon startup can't remember if there changing that in the patch tho :/



#8027 MagnesiumDew

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Posted 30 July 2013 - 02:22 PM

The firehouses start totally empty and when I call vehicles off map, they can park there.

 

If there aren't vehicles in v2 then thats probably why :s


 

 


#8028 gunswat

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Posted 30 July 2013 - 02:38 PM

The firehouses start totally empty and when I call vehicles off map, they can park there.

 

If there aren't vehicles in v2 then thats probably why :s

Yes if you're using V2 There will NOT be vehicles in stations :) 



#8029 poole3003

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Posted 30 July 2013 - 06:33 PM

That should defo be I v2 patch and v3 is well good cant wait to ply

#8030 miniboy349

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Posted 30 July 2013 - 10:42 PM

my game always crash when i tuns on manhattan mod freplay:(



#8031 Ace

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Posted 30 July 2013 - 11:06 PM

my game always crash when i tuns on manhattan mod freplay:(

Spoiler


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#8032 LAD23DER

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Posted 30 July 2013 - 11:28 PM

my game always crash when i tuns on manhattan mod freplay:(

Just read the first page of this thread. You will learn many things.


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#8033 3rdfirehouse

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Posted 31 July 2013 - 01:49 AM

in V3 stations will be with vehicles the current v2 is not with vehicles in station upon startup can't remember if there changing that in the patch tho :/

In 2.1.0 the stations will start staffed.


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#8034 Dyson

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Posted 31 July 2013 - 01:53 AM

In 2.1.0 the stations will start staffed.


Yes and feature the new roll out script

#8035 Dyson

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Posted 31 July 2013 - 03:19 AM

Ok update:

 

Just been working on something testers have reported - traffic.

Traffic can sometimes get stuck, when 2 lanes merge or a build up.

This feature allows you to pick up any pesky vehicles blocking and allow traffic to flow, upon release the vehicle will then attempt to rejoin traffic again afterwards. If unable the game simply deletes the vehicle to avoid bugs. We hope this will make gameplay smoother!

 

https://www.facebook.com/photo.php?v=493657900711506&set=vb.244683752275590&type=3&theater



#8036 TacticalRooster22

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Posted 31 July 2013 - 04:04 AM

Nice!  I'm sure that will resolve a lot of things...


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#8037 gunswat

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Posted 31 July 2013 - 07:52 AM

Dyson if I try picking up a burning car/destroyed it aint gonna start moving again is it if I put it down ? Haha

#8038 firefighter243

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Posted 01 August 2013 - 02:58 PM

Still can't find the Download link. I got an error when going from the website. And also only found a patch for it.


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#8039 gunswat

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Posted 01 August 2013 - 03:15 PM

Still can't find the Download link. I got an error when going from the website. And also only found a patch for it.

Yea em planets one isn't up anymore sorry :/



#8040 Dyson

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Posted 01 August 2013 - 03:21 PM

Yea em planets one isn't up anymore sorry :/

 

Ahh my bad guys, I updated some info on the file, apparently it now needs to be re-approved, for now use the moddb site!







Also tagged with one or more of these keywords: new, york, manhattan, mod, fdny, nypd, ems, dyson, rafael, submod