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Manhattan Modification General Topic

new york manhattan mod fdny nypd ems dyson rafael submod

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#7981 CFDDIVE11

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Posted 17 July 2013 - 07:47 PM

Im trying to edit the freeplay params on v2.0.3 to take PD calls out all together and i've changed the value to 0 but they still happen... and yes i know about the no PD mode but i want to know how to do it.


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#7982 poole3003

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Posted 17 July 2013 - 08:07 PM

What ideas have you got to make it more really I think should have in used firemen hangin around the station

#7983 Dyson

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Posted 17 July 2013 - 08:45 PM

What ideas have you got to make it more really I think should have in used firemen hangin around the station

 

Firefighters are controlled by the user, so if you want them to hang out go for it. 

 

x



#7984 Dutycalls

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Posted 17 July 2013 - 09:14 PM

I'm probably not the only user who's asked this but will you include weapons such as H&K and other rifles of sorts or will you stick to the standard m4 carbine for ESU officers? And also, have you considered adding a battering ram?

About V2.0.1: what purpose is the SCBA gear for ESU officers?

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#7985 Dyson

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Posted 17 July 2013 - 09:23 PM

I'm probably not the only user who's asked this but will you include weapons such as H&K and other rifles of sorts or will you stick to the standard m4 carbine for ESU? And also, have you considered adding a battering ram?

 

I think the one thing you have to consider in this version of the mod, this isn't Harlem where 90% of your calls will be gang bangers and busting down doors. 

This is Times Square where the height of crime is pickpocketing. Police in this version are mainly patrol and traffic functions. The ESU do have the M4 rifle they had in v2 aswell as the pistol and Sergeants carry tazers. But there isn't a massive amount of weapons no. The ESU is mainly for rescue function in this mod.

 

x



#7986 poole3003

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Posted 17 July 2013 - 10:21 PM

So I will be able together more ff than the ones I sart of with in the stations just thinking of ideas for the mod

#7987 Dyson

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Posted 17 July 2013 - 10:23 PM

So I will be able together more ff than the ones I sart of with in the stations just thinking of ideas for the mod

 

Why would you want additional FFs? When they are on duty but not on a call have them hang out. If they're off duty they'll be at home haha

 

x



#7988 gunswat

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Posted 17 July 2013 - 10:56 PM

If u must have extra ffs call an off map unit get them out send the the unit back to hq and repeat till pleased :)

#7989 poole3003

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Posted 17 July 2013 - 11:30 PM

Just thinking o ways to things with the mod that's all

#7990 LAD23DER

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Posted 18 July 2013 - 01:28 AM

400th page! Yipeeee!

2j2f8ky.gif

 


#7991 poole3003

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Posted 18 July 2013 - 09:12 AM

What other thing would make so like real life

#7992 Dyson

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Posted 21 July 2013 - 12:24 PM

Hell's Kitchen getting some ground texture improvements

 

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#7993 LAD23DER

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Posted 21 July 2013 - 03:39 PM

That is very cool! Really like the weathering of the paint in the street!

2j2f8ky.gif

 


#7994 L.C. Long

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Posted 22 July 2013 - 07:21 PM

This looks like an amazing mod, I would really love to play it, but I get a silly error message when I try. I installed the mod and copied it into the 'emergency 4, mods' folder. The message is as follows:

 

Open GL error detected:

out of memory

 

File: ../../..core/include/VisOpenGL.inl

Line: 4

 

Click Retry for int3

 

And this keeps coming up until it just turns off! Please Help!!!!! :(


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#7995 The Loot

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Posted 23 July 2013 - 07:46 AM

What are your PC specs?



#7996 L.C. Long

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Posted 23 July 2013 - 04:14 PM

Dell Insipiron 15R

-Intel Core i5-3210m processor

-4GB memory

-1TB hard drive

-Integrated Intel HD graphics

-Windows 8 home

 

If these are not the sort of things you are asking for, my apologies, could you specify? Thanks :)


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#7997 Miercolini

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Posted 23 July 2013 - 04:50 PM

Dell Insipiron 15R

-Intel Core i5-3210m processor

-4GB memory

-1TB hard drive

-Integrated Intel HD graphics

-Windows 8 home

 

If these are not the sort of things you are asking for, my apologies, could you specify? Thanks :)

The 4GB of memory and the Integrated Intel HD graphics is the problem. With many tests it has been determined that the mod will not be able to run on Intel integrated cards. The best is 6 or more GB of memory and a separate graphics card (Nvidia, Radeon etc) that has like 2GB of GDDR3 or GDDR5. Integrated cards basicly do not have memory of their own and use part of that 4GB.


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#7998 Dyson

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Posted 23 July 2013 - 04:53 PM

I run 4gb of ram with no issues. As always intel is the only issue

#7999 Miercolini

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Posted 23 July 2013 - 05:00 PM

I run 4gb of ram with no issues. As always intel is the only issue

Yea it can work with that just faster loading times with the more memory you have, have had races to see who loads fastest  :12:. I dropped my Intel for Radeon 7660, all versions run good for the most part.


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#8000 L.C. Long

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Posted 23 July 2013 - 06:20 PM

Alright, thanks guys, I will just have to find another way to play it! :)


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