Zum Inhalt wechseln


Foto

Manhattan Modification General Topic

new york manhattan mod fdny nypd ems dyson rafael submod

  • Geschlossenes Thema Dieses Thema ist geschlossen
8112 replies to this topic

#4761 EmergencyFan97

EmergencyFan97

    Senior Captain

  • Members
  • 430 Beiträge:
  • Gender:Male
  • Location:South Carolina, United States

Geschrieben 31 Dezember 2011 - 03:30

Definitely would rather have it be realistic.
Eingefügtes Bild

#4762 FDNYpower

FDNYpower

    Lieutenant

  • Members
  • 426 Beiträge:
  • Gender:Male

Geschrieben 31 Dezember 2011 - 04:13

yea me to i would rather have it realistic cause if you have to many incidents at once you'll get over loaded and then traffic will pile up and people will die and fires will spread so i think it should be realistic with less events

Original Meriden Ct Mod Leader


#4763 usmc123

usmc123

    Captain

  • Members
  • 225 Beiträge:
  • Gender:Male
  • Location:Tucson, Arizona

Geschrieben 31 Dezember 2011 - 04:30

Ill echo everyone here and say I want it realistic too, I always trim my freeplay params anyway to fit my relaxed play style in any case.
Religion is a brilliant institution, but only because it's a placebo for cosmic ignorance.

#4764 Dyson

Dyson

    Assistant Chief

  • Members
  • 2.399 Beiträge:
  • Gender:Not Telling

Geschrieben 31 Dezember 2011 - 01:54

Multiplayer Sessions Again Today:
07:30 Central Time (US)
08:30 Eastern Time (US)
13:30 GMT (UK)
14:30 CET (GER)
23:30 EDT (Australia)

Then Again
09:30 Central Time (US)
10:30 Eastern Time (US)
15:30 GMT (UK)
16:30 CET (GER)
01:30 EDT (Australia)

These sessions are for people with BETA permissions ONLY. You must already have 0.9.3b or higher to play.
The most current version was released last night and is 0.9.4b.

#4765 Reaper

Reaper

    Lieutenant

  • Members
  • 61 Beiträge:
  • Gender:Male
  • Location:Western N.Y.
  • Interests:EM4 & GTA SA Model making & Textures for Fire / Rescue Units

Geschrieben 31 Dezember 2011 - 02:43

Nice to hear all about thr MP Version but any word on the standalone? Also would rather thave realistic events and time to set up, handle, break down, etc

#4766 Dyson

Dyson

    Assistant Chief

  • Members
  • 2.399 Beiträge:
  • Gender:Not Telling

Geschrieben 31 Dezember 2011 - 07:28

A small update for MP play. We have a map of the map which is used during MP to dispatch units to direct locations.
Also it looks pretty neat :)
Posted Image

#4767 mariuswww

mariuswww

    Senior Captain

  • Members
  • 325 Beiträge:
  • Gender:Male

Geschrieben 31 Dezember 2011 - 07:54

A small update for MP play. We have a map of the map which is used during MP to dispatch units to direct locations.
Also it looks pretty neat :)
Posted Image

Awesome Nice work :D

#4768 FDNY Engine 321

FDNY Engine 321

    Senior Captain

  • Members
  • 494 Beiträge:
  • Gender:Male

Geschrieben 31 Dezember 2011 - 08:35

nice.,i posted this from my 3ds
Posted Image

#4769 sven

sven

    Battalion Chief

  • Members
  • 653 Beiträge:
  • Gender:Male
  • Location:Apeldoorn Nederland
  • Interests:Politie
    EM4
    Schildpadden

Geschrieben 31 Dezember 2011 - 11:26

Awsome, the capital of my country has its own street. Amsterdam avenue
Posted Image
Posted Image

#4770 aitor

aitor

    Battalion Chief

  • Members
  • 849 Beiträge:
  • Gender:Male
  • Location:Bilbao

Geschrieben 01 Januar 2012 - 01:58

If I'm still on time for suggeting, here goes an idea for freeplay mission, a small fire in a house that if you don't arrive and put off on time can provoke a gas explosion. Happy New Year to all you guys!!! :D
Eingefügtes Bild

#4771 erfd

erfd

    District Chief

  • Members
  • 1.122 Beiträge:
  • Gender:Male
  • Location:Minnesota
  • Interests:Football ( The US version), fishing, Police/Fire Dept.
    https://www.facebook.com/fireemsdaily

Geschrieben 01 Januar 2012 - 02:26

Is the map designed after the street names so Wall St. a finacal distrect, etc. I see a fire station on 100 Duane St.

#4772 aitor

aitor

    Battalion Chief

  • Members
  • 849 Beiträge:
  • Gender:Male
  • Location:Bilbao

Geschrieben 01 Januar 2012 - 03:11

I'd say Ground Zero is situated too high (there is a strange jump from wall street to 42nd (I know it can't be below where it is because the map size) and the Ground Zero occupies too much space, where could be some other parts of the city but anyway look really good, about the minimap desing I waited for something so :D In any case I hope in next version you can do bigger map ;)
Eingefügtes Bild

#4773 FDNY Engine 321

FDNY Engine 321

    Senior Captain

  • Members
  • 494 Beiträge:
  • Gender:Male

Geschrieben 01 Januar 2012 - 03:39

Happy New Year guys and wow progress of mod has been going since Aug (Take Your Time) well changing things cant wait for relese
Posted Image

#4774 FDNYpower

FDNYpower

    Lieutenant

  • Members
  • 426 Beiträge:
  • Gender:Male

Geschrieben 01 Januar 2012 - 06:31

Happy New year to the Manhattan mod crew and the Manhattan mod multiplayer beta testers you guys have made so much progress and you've done amazing things with this mod it's just amazing from when this was a submod to now i wish i could of seen this topic when it first started but i either haven't discovered this web site yet or i just discovered it and i didn't know wtf i was doing lol but it's just amazing what you've accomplished have a Happy New year and take your time and make this the best it can be:)

Original Meriden Ct Mod Leader


#4775 BrentMIC

BrentMIC

    Captain

  • Members
  • 152 Beiträge:

Geschrieben 01 Januar 2012 - 02:50

Hey guys, the mods looking fantastic let me just say that, i dont mean to sound rude, but you guys appear to be spending more time on the multiplayer than developing actual single player game for release, i apologise if thats not the case, but that is how it seems from my perspective.

#4776 UkMod999

UkMod999

    Battalion Chief

  • Members
  • 622 Beiträge:
  • Gender:Male
  • Location:Aberdeen

Geschrieben 01 Januar 2012 - 03:00

Hey guys, the mods looking fantastic let me just say that, i dont mean to sound rude, but you guys appear to be spending more time on the multiplayer than developing actual single player game for release, i apologise if thats not the case, but that is how it seems from my perspective.



Let me just say, MP is absolutely amazing.. Why would you just want to play single player when you are on with 4 people and doing dispatching and second alarms you name it! Multiplayer is never a focus in a mod, its about time it is :)! You will actually love it more than single player :D! You will be surprised!
Check our website

Be a hero. Learn CPR.

#4777 BrentMIC

BrentMIC

    Captain

  • Members
  • 152 Beiträge:

Geschrieben 01 Januar 2012 - 03:09



Let me just say, MP is absolutely amazing.. Why would you just want to play single player when you are on with 4 people and doing dispatching and second alarms you name it! Multiplayer is never a focus in a mod, its about time it is :)! You will actually love it more than single player :D! You will be surprised!


I'm not sure this is the appropriate place to ask but how would you go about signing up for the multiplayer beta :), it does sound fun when you put it like that :)

#4778 Dyson

Dyson

    Assistant Chief

  • Members
  • 2.399 Beiträge:
  • Gender:Not Telling

Geschrieben 01 Januar 2012 - 03:14

I'd say Ground Zero is situated too high (there is a strange jump from wall street to 42nd (I know it can't be below where it is because the map size) and the Ground Zero occupies too much space, where could be some other parts of the city but anyway look really good, about the minimap desing I waited for something so :D In any case I hope in next version you can do bigger map ;)

Is the map designed after the street names so Wall St. a finacal distrect, etc. I see a fire station on 100 Duane St.


Apologies I posted this last night, but my phone posted it as a status -_-

The street names are accurate but not to scale kinda like GTA.

Ground zero is lower on the new version with a proper access road.

From everyone at Manhattan Mod, Happy New Year. Thanks for the continued support, really means a lot.


Hey guys, the mods looking fantastic let me just say that, i dont mean to sound rude, but you guys appear to be spending more time on the multiplayer than developing actual single player game for release, i apologise if thats not the case, but that is how it seems from my perspective.


I see your point, and myself I am not a keen multiplayer, never do, didn't really like LA mod MP and hated stupid clans. But gotta say, I love MP on this more than freeplay! The clan uses realistic dispatch and 10- codes, but remains friendly to chat aswell. But regardless, you'll be pleased to hear, the MP map is (for this version) the same as SP, so any bugs in MP will also be in SP, which we have removed from both ;). But SP development has not stopped either, we're just editing both maps the same amount.

Hope this explained :)

Off Topic
Spoiler

Have a good'un
Dyson
xx

p.s. No MP sessions today until..
Multiplayer Sessions Again Today:
15:00 Central Time (US)
16:00 Eastern Time (US)
21:00 GMT (UK)
22:00 CET (GER)
07:00 EDT (Australia)

I will try my best to be online, but can't promise anything, just try a game with people already online :)


To anyone who is looking to get the MP beta: All available slots now filled, you can join the clan and listen in/chat with members, but there will be no further MP members until release now.
Players already signed up, and online often will continue to be updated with patches.

#4779 BrentMIC

BrentMIC

    Captain

  • Members
  • 152 Beiträge:

Geschrieben 01 Januar 2012 - 03:24


I see your point, and myself I am not a keen multiplayer, never do, didn't really like LA mod MP and hated stupid clans. But gotta say, I love MP on this more than freeplay! The clan uses realistic dispatch and 10- codes, but remains friendly to chat aswell. But regardless, you'll be pleased to hear, the MP map is (for this version) the same as SP, so any bugs in MP will also be in SP, which we have removed from both ;). But SP development has not stopped either, we're just editing both maps the same amount.

Hope this explained :)



Thanks dyson thats cleared up my concerns, looking forward to release and the end of my social life ;)

#4780 Dyson

Dyson

    Assistant Chief

  • Members
  • 2.399 Beiträge:
  • Gender:Not Telling

Geschrieben 01 Januar 2012 - 03:32



Thanks dyson thats cleared up my concerns, looking forward to release and the end of my social life ;)


Hahaha! Tell me about it! I managed to make this mod and remain pretty social, but since we went MP I've had none at all! haha





Also tagged with one or more of these keywords: new, york, manhattan, mod, fdny, nypd, ems, dyson, rafael, submod