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Manhattan Modification General Topic

new york manhattan mod fdny nypd ems dyson rafael submod

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#4761 EmergencyFan97

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Gepost 31 december 2011 - 03:30

Definitely would rather have it be realistic.
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#4762 FDNYpower

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Gepost 31 december 2011 - 04:13

yea me to i would rather have it realistic cause if you have to many incidents at once you'll get over loaded and then traffic will pile up and people will die and fires will spread so i think it should be realistic with less events

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#4763 usmc123

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Gepost 31 december 2011 - 04:30

Ill echo everyone here and say I want it realistic too, I always trim my freeplay params anyway to fit my relaxed play style in any case.
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#4764 Dyson

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Gepost 31 december 2011 - 01:54

Multiplayer Sessions Again Today:
07:30 Central Time (US)
08:30 Eastern Time (US)
13:30 GMT (UK)
14:30 CET (GER)
23:30 EDT (Australia)

Then Again
09:30 Central Time (US)
10:30 Eastern Time (US)
15:30 GMT (UK)
16:30 CET (GER)
01:30 EDT (Australia)

These sessions are for people with BETA permissions ONLY. You must already have 0.9.3b or higher to play.
The most current version was released last night and is 0.9.4b.

#4765 Reaper

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Gepost 31 december 2011 - 02:43

Nice to hear all about thr MP Version but any word on the standalone? Also would rather thave realistic events and time to set up, handle, break down, etc

#4766 Dyson

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Gepost 31 december 2011 - 07:28

A small update for MP play. We have a map of the map which is used during MP to dispatch units to direct locations.
Also it looks pretty neat :)
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#4767 mariuswww

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Gepost 31 december 2011 - 07:54

A small update for MP play. We have a map of the map which is used during MP to dispatch units to direct locations.
Also it looks pretty neat :)
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Awesome Nice work :D

#4768 FDNY Engine 321

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Gepost 31 december 2011 - 08:35

nice.,i posted this from my 3ds
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#4769 sven

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Gepost 31 december 2011 - 11:26

Awsome, the capital of my country has its own street. Amsterdam avenue
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#4770 aitor

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Gepost 01 januari 2012 - 01:58

If I'm still on time for suggeting, here goes an idea for freeplay mission, a small fire in a house that if you don't arrive and put off on time can provoke a gas explosion. Happy New Year to all you guys!!! :D
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#4771 erfd

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Gepost 01 januari 2012 - 02:26

Is the map designed after the street names so Wall St. a finacal distrect, etc. I see a fire station on 100 Duane St.

#4772 aitor

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Gepost 01 januari 2012 - 03:11

I'd say Ground Zero is situated too high (there is a strange jump from wall street to 42nd (I know it can't be below where it is because the map size) and the Ground Zero occupies too much space, where could be some other parts of the city but anyway look really good, about the minimap desing I waited for something so :D In any case I hope in next version you can do bigger map ;)
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#4773 FDNY Engine 321

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Gepost 01 januari 2012 - 03:39

Happy New Year guys and wow progress of mod has been going since Aug (Take Your Time) well changing things cant wait for relese
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#4774 FDNYpower

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Gepost 01 januari 2012 - 06:31

Happy New year to the Manhattan mod crew and the Manhattan mod multiplayer beta testers you guys have made so much progress and you've done amazing things with this mod it's just amazing from when this was a submod to now i wish i could of seen this topic when it first started but i either haven't discovered this web site yet or i just discovered it and i didn't know wtf i was doing lol but it's just amazing what you've accomplished have a Happy New year and take your time and make this the best it can be:)

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#4775 BrentMIC

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Gepost 01 januari 2012 - 02:50

Hey guys, the mods looking fantastic let me just say that, i dont mean to sound rude, but you guys appear to be spending more time on the multiplayer than developing actual single player game for release, i apologise if thats not the case, but that is how it seems from my perspective.

#4776 UkMod999

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Gepost 01 januari 2012 - 03:00

Hey guys, the mods looking fantastic let me just say that, i dont mean to sound rude, but you guys appear to be spending more time on the multiplayer than developing actual single player game for release, i apologise if thats not the case, but that is how it seems from my perspective.



Let me just say, MP is absolutely amazing.. Why would you just want to play single player when you are on with 4 people and doing dispatching and second alarms you name it! Multiplayer is never a focus in a mod, its about time it is :)! You will actually love it more than single player :D! You will be surprised!
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#4777 BrentMIC

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Gepost 01 januari 2012 - 03:09



Let me just say, MP is absolutely amazing.. Why would you just want to play single player when you are on with 4 people and doing dispatching and second alarms you name it! Multiplayer is never a focus in a mod, its about time it is :)! You will actually love it more than single player :D! You will be surprised!


I'm not sure this is the appropriate place to ask but how would you go about signing up for the multiplayer beta :), it does sound fun when you put it like that :)

#4778 Dyson

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Gepost 01 januari 2012 - 03:14

I'd say Ground Zero is situated too high (there is a strange jump from wall street to 42nd (I know it can't be below where it is because the map size) and the Ground Zero occupies too much space, where could be some other parts of the city but anyway look really good, about the minimap desing I waited for something so :D In any case I hope in next version you can do bigger map ;)

Is the map designed after the street names so Wall St. a finacal distrect, etc. I see a fire station on 100 Duane St.


Apologies I posted this last night, but my phone posted it as a status -_-

The street names are accurate but not to scale kinda like GTA.

Ground zero is lower on the new version with a proper access road.

From everyone at Manhattan Mod, Happy New Year. Thanks for the continued support, really means a lot.


Hey guys, the mods looking fantastic let me just say that, i dont mean to sound rude, but you guys appear to be spending more time on the multiplayer than developing actual single player game for release, i apologise if thats not the case, but that is how it seems from my perspective.


I see your point, and myself I am not a keen multiplayer, never do, didn't really like LA mod MP and hated stupid clans. But gotta say, I love MP on this more than freeplay! The clan uses realistic dispatch and 10- codes, but remains friendly to chat aswell. But regardless, you'll be pleased to hear, the MP map is (for this version) the same as SP, so any bugs in MP will also be in SP, which we have removed from both ;). But SP development has not stopped either, we're just editing both maps the same amount.

Hope this explained :)

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Have a good'un
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xx

p.s. No MP sessions today until..
Multiplayer Sessions Again Today:
15:00 Central Time (US)
16:00 Eastern Time (US)
21:00 GMT (UK)
22:00 CET (GER)
07:00 EDT (Australia)

I will try my best to be online, but can't promise anything, just try a game with people already online :)


To anyone who is looking to get the MP beta: All available slots now filled, you can join the clan and listen in/chat with members, but there will be no further MP members until release now.
Players already signed up, and online often will continue to be updated with patches.

#4779 BrentMIC

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Gepost 01 januari 2012 - 03:24


I see your point, and myself I am not a keen multiplayer, never do, didn't really like LA mod MP and hated stupid clans. But gotta say, I love MP on this more than freeplay! The clan uses realistic dispatch and 10- codes, but remains friendly to chat aswell. But regardless, you'll be pleased to hear, the MP map is (for this version) the same as SP, so any bugs in MP will also be in SP, which we have removed from both ;). But SP development has not stopped either, we're just editing both maps the same amount.

Hope this explained :)



Thanks dyson thats cleared up my concerns, looking forward to release and the end of my social life ;)

#4780 Dyson

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Gepost 01 januari 2012 - 03:32



Thanks dyson thats cleared up my concerns, looking forward to release and the end of my social life ;)


Hahaha! Tell me about it! I managed to make this mod and remain pretty social, but since we went MP I've had none at all! haha





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