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New York Modification {In Progress}


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#2561 Xplorer4x4

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Posted 31 January 2011 - 08:34 PM

Heya,
I am not too sure about the vehicles in America so that's why I'm asking but would this bus be in the mod?

http://www.flickr.co...889/2510490291/

Not sure if thats the current model or not, as I dont think I have seen that one before, but FDNY does have a large vehicle that is more or less a modified city buss on the inside to act as a mass causality unit.

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#2562 MoonCressler

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Posted 03 February 2011 - 10:58 AM

He's something postive to the mod I hope this is broken down enough so it's not like the winterburg mod I have a pretty fast computer but it's soo slow because theres so much stuff squezed into it.
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#2563 TacticalRooster22

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Posted 03 February 2011 - 02:49 PM

Well last I've heard, time to load the mod takes 7 seconds. It's probably more compressed than Winterberg. ;)

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#2564 jsutton

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Posted 03 February 2011 - 05:36 PM

Well last I've heard, time to load the mod takes 7 seconds. It's probably more compressed than Winterberg. ;)


Depends on how fast your computer is determines the load time on mod. Not guaranteed to load in that quick amount of time.

#2565 aitor

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Posted 03 February 2011 - 06:02 PM

Does the Winterberg loads slower than LA mod? I don´t have a slow computer and LA mod doesn´t load quick.
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#2566 FFW TUT

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Posted 03 February 2011 - 06:03 PM

stop comparing with winterberg mod please, this mod does not have any similarities with it
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#2567 aitor

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Posted 03 February 2011 - 08:15 PM

Sorry :sorrysign: Are you going to include helicopters in the mod?
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#2568 lemon

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Posted 03 February 2011 - 09:41 PM

Has this mod been released yet? like a beta version?

Thanks

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#2569 Station27

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Posted 03 February 2011 - 09:42 PM

Just a question with the NY Mod installed will we be able to still play mods like the LA Mod and such. Basicly my question is will it affect the blue screens in the main menu. Also What would we do if a vehicle burned such as Engine 10 if Engine 10 exploded or caught fire would we have to go without engine 10 for the rest of the game or restart. OR is there someplace to purchase additonal vehicles.

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#2570 jsutton

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Posted 03 February 2011 - 11:15 PM

Has this mod been released yet? like a beta version?

Thanks

Greg


Look at the first post - No download link which means it's not released. Secondly, the title reads (In Progress). Please read the topic and the TOS before you post.

Thanks.

Just a question with the NY Mod installed will we be able to still play mods like the LA Mod and such. Basicly my question is will it affect the blue screens in the main menu. Also What would we do if a vehicle burned such as Engine 10 if Engine 10 exploded or caught fire would we have to go without engine 10 for the rest of the game or restart. OR is there someplace to purchase additonal vehicles.


On the first question, you should be able to still load the LA Mod. NY mod should install the same way the LA mod does.

#2571 firefighter111

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Posted 03 February 2011 - 11:27 PM

On the first question, you should be able to still load the LA Mod. NY mod should install the same way the LA mod does.

You won't be able to load another mod once you've loaded the mod, you'll have to restart the game and load which ever other mod you want to play, but that's how it been with every other mod.

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#2572 Ferras

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Posted 03 February 2011 - 11:43 PM

I don't think he's refuring to if he can play mods after he loaded this mod, I think he's asking if the game will change so that we cannot play any other mods. I also would like to know if you loose a vehicle is it gone for good.
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#2573 MoonCressler

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Posted 04 February 2011 - 06:21 AM

Sorry I wasn't trying to complain about that mod I was just using it as an example so you could better understand what I was asking/suggesting
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#2574 Reece.c

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Posted 04 February 2011 - 12:47 PM

I'm so hyped about this mod :) looking forward too the media release

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#2575 Newfoundking

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Posted 04 February 2011 - 08:35 PM

To nd any further smartass remarks, I'm personally warning any smartasses looking to start something.. There's smartass remarks asgainst people who deswerve it, and then there's ones that are just to spite someone. There was no need for it, so from now on, don't be at it.

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#2576 Jakethejake

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Posted 05 February 2011 - 02:53 AM

We've been dumped on with snow where I am. More expected tomorrow and next week. This mod sure would help to warm the spirits..........

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#2577 Patrick9894

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Posted 06 February 2011 - 05:51 PM

refring to the question about losing a vehicle, would it be replaced automatically by a reserve rig? or as he asked up there, be gone for good
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#2578 FFW TUT

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Posted 06 February 2011 - 06:02 PM

refring to the question about losing a vehicle, would it be replaced automatically by a reserve rig? or as he asked up there, be gone for good

You have to be really talented if you get your vehicle blown up in this mod, but if so... sure it gets replaced but after that time you drive the whole game long with a spare for the blown unit!

Just started the work on the manual, this is a sample page we did for some design studies
The real one does not have the "New York Modification" lettering across the whole screen, its there due to copyright safety of this screen in production stage.
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THE STARTED WORK ON THE MANUAL DOES NOT MEAN THAT WE ARE QUITE FINISHED WITH THE MOD!
Its just something we started as long Tim is scripting.

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#2579 Guest_Trident100_*

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Posted 06 February 2011 - 06:27 PM

Nice

#2580 Guest_ThomasPåbølChristiansen_*

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Posted 06 February 2011 - 06:48 PM

Looks really cool :b