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New York 911 Modification : [Work in Progress]


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#541 matte31

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Posted 09 December 2010 - 03:14 PM

Pedobear is a classic.. ;)
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#542 fdnyportu

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Posted 13 December 2010 - 07:26 PM

13/12/2010
Upate of truck.
Model: Fdnyportu
Skin Fdnyportu


Attached File  Update9.jpg   0bytes   700 downloads

Anyone can help us in spawn scripts?

#543 Unit 42

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Posted 14 December 2010 - 01:13 AM

Nice! I really like it!
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#544 Ale

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Posted 14 December 2010 - 02:14 AM

Looks nice

#545 bazz

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Posted 14 December 2010 - 09:38 AM

Nice Model

#546 fdnyportu

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Posted 20 December 2010 - 03:46 PM

Hy people.
I have a problem in the mod.

The units don't enter in trucks

Attached File  problem3.jpg   0bytes   600 downloads

#547 FDNY Squad 55

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Posted 20 December 2010 - 04:52 PM

13/12/2010
Upate of truck.
Model: Fdnyportu
Skin Fdnyportu


Attached File  Update9.jpg   0bytes   700 downloads

Anyone can help us in spawn scripts?

Looks nice! Good job :)
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#548 Guest_alex97_*

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Posted 20 December 2010 - 06:15 PM

Hy people.
I have a problem in the mod.

The units don't enter in trucks

Attached File  problem3.jpg   0bytes   600 downloads


Hi,

have you editted the traits from the truck?

#549 MikeyPI

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Posted 20 December 2010 - 06:41 PM

As stated above, either the Fire engine in question is not permitted to have your personnel in it.. So when they try to re-enter the vehicle they are not allowed to do so.

Verify they are correctly in the UNIT.XML for the vehicle that the space vacancies are available, if they are... Then verify the type of vehicle which the fire engine is (group and type) are correct for the FF to use it completely.

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#550 EmC-Unit

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Posted 20 December 2010 - 07:43 PM

As stated above, either the Fire engine in question is not permitted to have your personnel in it.. So when they try to re-enter the vehicle they are not allowed to do so.

Verify they are correctly in the UNIT.XML for the vehicle that the space vacancies are available, if they are... Then verify the type of vehicle which the fire engine is (group and type) are correct for the FF to use it completely.

Can be this
But if you have this after clicking on some actions - you'll need to edit bull**** script "entercar" :1046275767_ugly:

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#551 fdnyportu

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Posted 21 December 2010 - 12:54 PM

Problem resolved. :) thanks for yours helps.

#552 Unit 42

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Posted 24 December 2010 - 04:40 AM

Are the trucks going to be dispatched from that blue bar on the bottom still or is there a different dispatch method?
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#553 fdnyportu

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Posted 27 December 2010 - 01:36 PM

I have a problem in editor the path for persons apear like in image that i put with this message, and not appear like the other mods, is to big not like the second image. can someone help me?
thnaks

Attached File  Probelm4.jpg   0bytes   524 downloads my problem

Attached File  problem5.jpg   0bytes   519 downloads who i like to have my persons paths

#554 Xplorer4x4

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Posted 27 December 2010 - 09:54 PM

See the squares on the blue line? Hold CTRL and left click on it. Then move your mouse.

Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.

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#555 fdnyportu

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Posted 29 December 2010 - 09:31 PM

probelm resolved. thanks a lot Xplorer4x4 :)

#556 MoonCressler

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Posted 14 January 2011 - 01:24 PM

13/12/2010
Upate of truck.
Model: Fdnyportu
Skin Fdnyportu


Attached File  Update9.jpg   0bytes   700 downloads

Anyone can help us in spawn scripts?



heavy hitters that probably my favorite truck in NY
Geposte afbeelding

#557 fdnyportu

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Posted 14 January 2011 - 04:16 PM

heavy hitters that probably my favorite truck in NY


We have some modification on hit. whe thinks that we put an update soon

#558 great guy

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Posted 15 January 2011 - 02:46 AM

the mod looks good
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#559 fdnyportu

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Posted 15 January 2011 - 03:04 PM

Update of The ESU truck.

Attached File  ESU UPDATE.jpg   104.73KB   292 downloads

#560 Guest_Trident100_*

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Posted 15 January 2011 - 03:57 PM

Good joob :D