
New York 911 Modification : [Work in Progress]
#501
Guest_djbacon93_*
Posted 15 November 2010 - 08:32 PM
#502
Posted 15 November 2010 - 08:33 PM
ever fix that traffic problem FDNY?
No. i can't figure the problem...

#503
Posted 18 November 2010 - 09:41 PM
No. i can't figure the problem...
damate
Have you added any fire houses?
#504
Posted 18 November 2010 - 10:32 PM
#506
Posted 19 November 2010 - 12:09 AM
#507
Posted 19 November 2010 - 08:57 AM
Dyson talk about fire houses!!!! EMC-UNIT can you have an idea to resolve the traffic problem? and the fire houses? thanks
7? Some of the best scripters all tried to add more than 2 fully functioning stations with gates spawns etc, but none could, so I doubtyou have them working correctly.
#508
Posted 19 November 2010 - 09:18 AM

Lazy Moderator - Will warn when agro >)
Executive Director, EMP Internment Camps
#509
Posted 19 November 2010 - 07:52 PM
You can theoretically have unlimited "fire stations" in the mod, the problem is to each their own, every fire station must have it's own vehicle lists... That's where most people fail, they send the same vehicle(s) to various stations and the game tends to foul up... If each is a custom vehicle comming and going only to a singular station it theoretically can successfuly do so. Problem is where on said map are you going to put all these stations without ruining the map by having the coverage being too extensive, the map it's self really represents a region which should be covered only by 2 stations successfully. Imo if you can't cover it w/ two stations you probrably need to work on the strategy aspect of your game
hmm yeh, 7 stations? How big will the map be? And, apparently its the station gates which are the biggest issue.

#510
Guest_Firefighter18256_*
Posted 19 November 2010 - 11:33 PM
#511
Posted 20 November 2010 - 12:31 AM
is all this goin to work in multiplsyer also?
Well... you'd have to edit the multiplayer map and scripts, a lot of work for quite a lack of people who actually play online

#512
Guest_Firefighter18256_*
Posted 20 November 2010 - 01:10 AM
#513
Posted 20 November 2010 - 01:28 AM
Here's the problems:
- Traffic problem
- Spawn points( for persoonel units )
- Person paths
If anyone can help us, we apreciate that.
As soon the problems resolve, soon the mod comes out....
#514
Guest_Firefighter18256_*
Posted 20 November 2010 - 01:49 AM
#515
Posted 21 November 2010 - 02:50 AM
Says who?7? Some of the best scripters all tried to add more than 2 fully functioning stations with gates spawns etc, but none could, so I doubtyou have them working correctly.

What exactly is the problem? adding these? Shouldnt you have a basic understanding of the editor before you get this far in to the project? Not to seem harsh but it seems a bit late to be asking for help with such things.Yeah, one day.but now wwe have problem to resolve in game.... We need solutions!!
Here's the problems:
- Traffic problem
- Spawn points( for persoonel units )
- Person paths
If anyone can help us, we apreciate that.
As soon the problems resolve, soon the mod comes out....
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
If you appreciate my work, then please donate. Every little bit helps!
#516
Posted 21 November 2010 - 04:18 AM
Wanna play multiplayer without any of the commitment? Emergency Planet hosts casual multiplayer to all its members! Contact me for more information
Executive Director: EMP Gulag
Do you have a warning that you want to go away, or are you facing another punishment you don't want? Contact me for the NEW alternative!
#517
Posted 21 November 2010 - 11:39 AM
Says who?
I got 3 stations in game but have a slight problem with one of the rear gates for FS3.
What exactly is the problem? adding these? Shouldnt you have a basic understanding of the editor before you get this far in to the project? Not to seem harsh but it seems a bit late to be asking for help with such things.
Actually... you. In a PM ages ago, I was talking about map edits and you said you had issues with gates?
#518
Posted 01 December 2010 - 01:17 PM
I have work a long time in this model
Now i can show the product

Edit:
The ladders is Hoppah work, the cab and back is fdnyportu
#519
Posted 01 December 2010 - 02:09 PM

**NOTE**
I don't take any requests any more,except for ;
Red Watch (RCMP)
#520
Posted 01 December 2010 - 05:24 PM
