The General LA MOD traffic thread
#101 Guest_Francis_*
Geschrieben 26 Februar 2010 - 07:18
#102 Guest_Sonny77_*
Geschrieben 26 Februar 2010 - 07:48
#103
Geschrieben 26 Februar 2010 - 07:50
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#104 Guest_Sonny77_*
Geschrieben 26 Februar 2010 - 07:53
#105
Geschrieben 26 Februar 2010 - 07:55
No problem. If that gives you an error when you try and save you will need to edit the permissions of the file.no but i'm gonna right now . good idea friend . thx
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#106 Guest_Sonny77_*
Geschrieben 26 Februar 2010 - 08:11
#107 Guest_Francis_*
Geschrieben 26 Februar 2010 - 08:22
Well it worked and now lets see if it makes a difference in game . also will it effect saved games ? should i start new game for it to work ?
It should not change anything but I'd restart a new game if I were you just to be sure.
#108 Guest_Sonny77_*
Geschrieben 27 Februar 2010 - 06:50
#109 Guest_imprezzed_*
Geschrieben 25 März 2010 - 08:11
#110 Guest_seanny_*
Geschrieben 31 März 2010 - 04:22
I wish that the rollback trucks could "carry" two cars. One on the bed itself, and one towing behind. It's more realistic. I also think that if it's possible, the car being said "towed", when you select the caution lights to be turned on, the towed car's lights should come on.
the winterberg mod can tow a car
#111 Guest_pmadden94_*
Geschrieben 31 März 2010 - 04:51
Um...so can any mod..the winterberg mod can tow a car
#112
Geschrieben 31 März 2010 - 06:45
#113 Guest_lin1920522514_*
Geschrieben 06 April 2010 - 01:34
it alway make my City's traffic jam
does anyone know how to solve the problem?
#114
Geschrieben 06 April 2010 - 01:46
problemly i can't be solved cause the cars do you react to the red lighting
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#115
Geschrieben 06 April 2010 - 02:42
Executive Director: Forum Child Watch
Think a lot. Say little. Write nothing.
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#116 Guest_dionissimus_*
Geschrieben 06 April 2010 - 07:15
1. Send a water cannon (or any other FF unit) to the location.
2. Have your "shooters" (SWAT in LA mod, or Shooters/Marksmen in vanilla game) shoot up the car until it smokes.
3. Extinguish the car with the FF unit and call the tow (you should have called it a bit earlier, in fact)
4. Tow the offending vehicle away.
Hope this gets your problem solved.
#117 Guest_sondreen_*
Geschrieben 06 April 2010 - 08:59
1. Dispatch one LAPD cruiser, then the tow right after.
2. Let one officer shoot the vehicle, while the other one has his fire extinguisher ready.
3. Start extinguishing the moment it catches fire, then tow it away!
#118
Geschrieben 06 April 2010 - 09:51
#119 Guest_lin1920522514_*
Geschrieben 07 April 2010 - 09:29
Sometimes, there are situations when there is nothing in front of the vehicle, but it won't move. Ever. This is a bug, but you CAN work around it. Here's how:
1. Send a water cannon (or any other FF unit) to the location.
2. Have your "shooters" (SWAT in LA mod, or Shooters/Marksmen in vanilla game) shoot up the car until it smokes.
3. Extinguish the car with the FF unit and call the tow (you should have called it a bit earlier, in fact)
4. Tow the offending vehicle away.
Hope this gets your problem solved.
yes i did the same way as you did
but it will cost time as cost uni
and if the traffic jam long long way
fire engine and tow can't be there
that is big problem
if you have emergency 4 dulex version and you play on the dulex map it can turn in to a event if it does then just move the cop cars
so, now my way is use 2 cops and 1 police car
block each road to enter the city
then my city is really Clear
but that is really boring
Dieser Beitrag wurde von MikeyPI bearbeitet: 07 April 2010 - 05:47
Please use the Edit button or multiquote feature if you are trying to quote multiple people, do not double post.
#120
Geschrieben 07 April 2010 - 11:04