I don't think it's just the bushes. It's getting to be that a whole block goes up in a matter of seconds all from one bench or something else small on fire.I didn't change the ignition/heat settings of the objects, but removing some bushes from the map might help.
Los Angeles Mod bugs, issues and problems
#481
Geschrieben 28 Februar 2010 - 10:13
I will ALWAYS the place mission first
I will NEVER accept defeat-I will NEVER quit
I will NEVER leave a fallen comrade
#482
Geschrieben 28 Februar 2010 - 01:41
Error in new map LA MOD 2.0 Look at photo.
Merged with bug report topic. Random is right: patch 1 fixes most of these traffic issues. You can download it in the first post of this topic.
greetz,PyroThijs, (Moderator/FAQ author)
See something that doesn't belong? Report it, don't take matters into your own hands.
#483 Guest_dkmaisto_*
Geschrieben 28 Februar 2010 - 03:25
It happens whenever I leave the handler alone for some time, I experienced it the first time at a illegal demonstration call.
It happens on both computers that I use.
#484
Geschrieben 28 Februar 2010 - 04:10
I've been experiencing a couple of problems with the K9 unit, the dog sometimes wanders off, leaving a useless dog unit.
It happens whenever I leave the handler alone for some time, I experienced it the first time at a illegal demonstration call.
It happens on both computers that I use.
The handler has a command that enables him to call the dog back.
greetz,PyroThijs, (Moderator/FAQ author)
See something that doesn't belong? Report it, don't take matters into your own hands.
#485
Geschrieben 28 Februar 2010 - 08:29
Yeah, that command is about as useless as the dog (no offense Hoppah) for right now. The dogs takes off and when you use the "call back" button, the dog turns around, trots 5 feet, gets distracted by a squirrel and says " http://forum.emergen...tyle_emoticons/default/1046276347_thefinger.gif handler" and runs off againThe handler has a command that enables him to call the dog back.
I will ALWAYS the place mission first
I will NEVER accept defeat-I will NEVER quit
I will NEVER leave a fallen comrade
#486
Geschrieben 28 Februar 2010 - 09:15
Facepalm - Apply directly to the forehead. If it isn't a Boeing, you shouldn't be going.
"If at first you don't succeed, try, try again. If you don't try again you will be hit in the face with a shovel."
#487
Geschrieben 01 März 2010 - 05:08
I will ALWAYS the place mission first
I will NEVER accept defeat-I will NEVER quit
I will NEVER leave a fallen comrade
#488 Guest_twinkie8235_*
Geschrieben 03 März 2010 - 04:20
#489
Geschrieben 03 März 2010 - 09:57
I put the new patch on but i am not sure if it's working right. I am still able to unhook the cab of the tiller and that command is still on the top row. Also it still says v2.0 i thought with the patch it should change the name.
The patch doens't change the place of the command button in the command list nor does it change the name of the mod. It just removes the unhook command as a priority, meaning that if you click the trailer, the unhook command will not be selected by default anymore. When it was the priority command, many people accidently unhooked the trailer while they thought the priority command would be that the fire fighters exited the vehicle.
greetz,PyroThijs, (Moderator/FAQ author)
See something that doesn't belong? Report it, don't take matters into your own hands.
#490 Guest_wanders_*
Geschrieben 04 März 2010 - 08:06
also, at the traffic lights outside the police station, cars seem to turn left from the right lane which often means that road gets jammed.
#491
Geschrieben 04 März 2010 - 08:13
mostly a cosmetic thing but i noticed the red windscreen mounted light on both the unmarked and slicktop cars don't flash...
That is by design. In California, there is a law that requires law enforcement vehicles to have a steady "burning", front facing, red light.
-d
#492
Geschrieben 06 März 2010 - 12:19
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
If you appreciate my work, then please donate. Every little bit helps!
#493
Geschrieben 06 März 2010 - 03:47
#494 Guest_PoPo-50_*
Geschrieben 08 März 2010 - 07:48
Did you already check out this topic? http://forum.emergen...r-nvidia-users/
Thanks i will be sure to check that out
#495
Geschrieben 08 März 2010 - 09:24
The same can be said for the gas explosion at the petrol garage.Lol I just wish there weren't as many cars in the damn Walmart parking lot; fires (especially gas explosions) are WAAY too dangerous there.
I find that the bushes to the left hand side of the garage across the road are on fire before I have to chance to get there.
Then before I know it it's spread through the building to the other bushes and trees and makes its way to the other gas explosion area by the sports car.
It's not perfect (and sice I have no modding skills) I generally get 5 or so tow trucks, and remove every other vehicle that are in the parking bays closest to the buildings.
It means that by using rapid deployment you can focus your 4 firefighters on the building and then get the unit itself to aim at the car.
Since Hoppah editied the length of time it takes for the car to burn it's slow enough for the truck to keep it under control while your 4 men (or women ) take care of the actual building, before you focus all of them on eliminating the danger of exploding vehicles
I was online when LA2.0 was released!
"Courage is not the absence of fear, but the realization that there is something more important"
#496 Guest_Th3R3dBar0n_*
Geschrieben 08 März 2010 - 04:39
#498
Geschrieben 08 März 2010 - 06:44
I think the LA Mod missions are after the original missions in the list.Hi guys. I have a little question. What i need to play the original missions? I am with 2.0 L.A. mod
Executive Director: Forum Child Watch
Think a lot. Say little. Write nothing.
-J.P. Morgan
#499 Guest_Glenn21_*
Geschrieben 10 März 2010 - 05:13
#500
Geschrieben 10 März 2010 - 07:57
When you originally installed the game, did you install the 1.3Patch for the game?I have installed this game and as I know its in german so I installed this mod and the map seems to be missing when I try to play the missions or free play the game starts to load and then shuts down. is there any way to make my game to english so I can play it untill I can get some help to get this mod fixed.
When did you buy the game?
Executive Director: Forum Child Watch
Think a lot. Say little. Write nothing.
-J.P. Morgan