Los Angeles Mod bugs, issues and problems
#302
Geschrieben 22 Januar 2010 - 06:43
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#303
Geschrieben 22 Januar 2010 - 11:07
#304
Geschrieben 22 Januar 2010 - 11:15
Sorry if this has been posted already but, I was wondering if there will be a patch for v2.0. i ask because the tiller truck always blows up on me, i think it also might have to do with a submod light package from project reality lights if anyone could help, or point me in the right direction i would be greatful
As you can see about three posts up there will be a patch released soon, but that will not fix the exploding tiller. That is an error in the Project reality lights mod. So only the creators of the Project reality lights can fix that. They are probably still using the first version of the tiller which wasn't fire proof.
greetz,PyroThijs, (Moderator/FAQ author)
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#306
Geschrieben 22 Januar 2010 - 11:59
Another little bug I found that annoys me, don't know if you know of it already, Hoppah, but what happens is when you send a firetruck or ambulance back to the Fire Station (or it goes to Hospital and then the Station), upon arrival at the Station, all the crew will hop out and go into the building (unless interfered with), and then it seems I can't get them back. I have to ensure they go behind the fire station and not to it in order to keep the crew. If I do make the mistake of forgetting to interfere, I then have to call them from outside until I next restart Freeplay and get them all back.
^ what he said
#307
Geschrieben 23 Januar 2010 - 12:47
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
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#308
Geschrieben 23 Januar 2010 - 04:02
Kookas have you tried raising the alarm on the control panel next to the fire station?
I only just noticed the control panel in the Editor, but assumed it would be invisible in-game. I'll try this then ^^ Thanks.
^ what he said
#310
Geschrieben 24 Januar 2010 - 01:55
#312
Geschrieben 24 Januar 2010 - 07:51
-Hilltop Hose Company #3 ~ Celebrating 100 Years-
#313
Geschrieben 24 Januar 2010 - 10:26
Engine 88 should be Engine 288.
Crash 80 should really be Foam 1 (source). This is really Crash 80.
Brush Truck 8 should be Brush Patrol 28.
Heavy Rescue Crane should be Heavy Rescue 56 (reversed also).
EDIT: The county squad should be Squad 8 instead of 1.
#315
Geschrieben 24 Januar 2010 - 11:33
I suppose they CAN, but why would a truck designed for water rescues need hoses since there never going to be front line for fighting.SWR truck?
EDIT: Swift Water Rescue?
I guess SWR don't carry hoses in real life?
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
If you appreciate my work, then please donate. Every little bit helps!
#316
Geschrieben 24 Januar 2010 - 11:44
They might be used in a VERY major incident. But then in a VERY major incident they would probably use everything they could.I suppose they CAN, but why would a truck designed for water rescues need hoses since there never going to be front line for fighting.
But that's not going to happen very often.
I don't see any point them having hoses in the game.
Whereas I think the tiller should as it would be used for front line fire fighting
#317
Geschrieben 25 Januar 2010 - 01:19
#318
Geschrieben 25 Januar 2010 - 01:22
I suppose they CAN, but why would a truck designed for water rescues need hoses since there never going to be front line for fighting.
Actually, what they do is put on a cap on each end of the hose and then fill them with air. Makes a boom that floats and it bigger to have people grab onto.
I know the swift water rescue teams from LA use them, just not sure if they are actually carried on the SWR units.
Source here
-d
#319
Geschrieben 25 Januar 2010 - 01:28
Interesting, is it regular hose or some sort of specialty?Actually, what they do is put on a cap on each end of the hose and then fill them with air. Makes a boom that floats and it bigger to have people grab onto.
I know the swift water rescue teams from LA use them, just not sure if they are actually carried on the SWR units.
Source here
-d
Regardless, since you can't use hose in that function ingame, the hose should stay off the SWR truck.
#320
Geschrieben 25 Januar 2010 - 01:50
Interesting, is it regular hose or some sort of specialty?
Regardless, since you can't use hose in that function ingame, the hose should stay off the SWR truck.
I believe it is a regular hose that they just screw on the caps which have air hose nipples. I just saw a couple of photos of them using it the other day, but after spending about 30 minutes looking for the photos on the net, I wasn't able to find them.
-d