I think it's this path (white + red lines) that is causing a lot of problems. Vehicles often get stuck at that intersection and that is the only path which is looped. That means vehicles on that path will never exit the map. Another problem is that vehicles can be redirected only once, so that doesn't really work for vehicles which never leave the map. I decided to remove the whole path and the vehicles which were assigned to the path.
That is also the only change I made to the new map so far.
This is the list with changes for the upcoming patch:
- Fixed disappearing missions (LA Mod missions are now listed 21 to 30)
- Removed fire hose from the LAFD Tiller (Tiller does not carry hoses in reality either)
- Detach trailer command is no longer a priority command of the LAFD Tiller (Empty Car command should always have a higher priority)
- Removed the possibility to cover dead bodes in buildings without ground entrance (=open houses which are only accessible using a ladder)
- Removed the use of directional lights command in "VIP escort" mission (could redirect the convoy too)
- Added text 'Heavy Rescue' on the arm of the LAFD Heavy Rescue (
Source)
- Fixed missing prototype error in LA Mod mission 4 "Crash at race track"
- Fixed freezing taxi in LA Mod mission 6 "Forest fire"
- Fixed pathing issue on the new freeplay map (see text above)
Hoppah