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Los Angeles Mod bugs, issues and problems


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#241 Guest_dave22644_*

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Gepost 17 januari 2010 - 06:35

It does it on both desktop and laptop, my desktop was made in 04 and I added two gigs of RAM and it has windows XP, My laptop was made in 08 and has about 2 gigs of RAM also with windows XP professional.

#242 Xplorer4x4

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Gepost 17 januari 2010 - 07:48

What type of computer do you run? (XP, Vista, 7, Mac)

What Graphics Card do you use? (My computer, Hardware Manager, Video; or something like that)

Hope my advice helps?

Racer

XP and Vista arent a type of computer. A geek Squad member would know this.

What advice?

It does it on both desktop and laptop, my desktop was made in 04 and I added two gigs of RAM and it has windows XP, My laptop was made in 08 and has about 2 gigs of RAM also with windows XP professional.

Well this would have been useful to know in the first place. First try updating your video card drivers(you never did say what video cards your running) and then if that fails try running it off one core.

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#243 Guest_Sypher_*

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Gepost 17 januari 2010 - 01:26

I have the same bug, as some of the users on page 1,2 & 3, Whenever i choose a unit, it slows down.. Deselecting it speeds everything up to normal again, And its not my PC speed..


2x DUal core processors 5200+ 2.71 GHz, 2x Nvidia 9200 GTX

#244 Guest_dave22644_*

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Gepost 17 januari 2010 - 02:45

Intel® 82915G/GV/910GL Express Chipset Family, On my Desktop and
Mobile Intel® 945 Express Chipset Family on my laptop.
And both computers are HP.

#245 Hoppah

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Gepost 17 januari 2010 - 07:25

I have the same bug, as some of the users on page 1,2 & 3, Whenever i choose a unit, it slows down.. Deselecting it speeds everything up to normal again, And its not my PC speed..


2x DUal core processors 5200+ 2.71 GHz, 2x Nvidia 9200 GTX


Do these lags already start in the beginning?

It doesn't slow down here, so I can't do much. The only reason I can think of is one or more lagging scripts. As soon you select a unit the scripts of the assigned commands of that unit will be activated too (they already check for available targets for examples). One of these scripts might cause lag. :Oo

There is something you can try (to help me) though. Start the editor, load the mod and start removing commands from a vehicle which is causing lag in the game. Then test the mod ingame again. This way you should be able to take out the scripts that are or aren't lagging. When the game still lags while that vehicle has no commands at all, we can conclude the problem is not related to scripts. Trying this out would definately help me. Someone else can try this too ofcourse. :12:

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#246 Guest_D|ehard_*

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Gepost 17 januari 2010 - 07:34

My game crashes after the intro, i did update drivers. I upload my DxDiag and Logfile before. thanks!

#247 pyrothijs

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Gepost 17 januari 2010 - 11:14

My game crashes after the intro, i did update drivers. I upload my DxDiag and Logfile before. thanks!


And of course we immediatly remember the exact number of the post in which you uploaded them so there is no need to provide a link.

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#248 Xplorer4x4

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Gepost 17 januari 2010 - 11:58

Not to mention the month,day,year,hours,second, and millisecond it was posted. :P

Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.

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#249 Forensics

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Gepost 18 januari 2010 - 12:00

You could just search for his topics.
Here is the link. :)


#250 Guest_D|ehard_*

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Gepost 18 januari 2010 - 05:19

i know some other guys with the same prob, hense why i wanted to post again. Sorry, i cant fix the prob.

#251 Xplorer4x4

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Gepost 18 januari 2010 - 06:45

You could just search for his topics.
Here is the link. :)

Thats not the point. We shouldnt have to search for his posts when hes the one wanting help.

Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.

Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
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#252 Hoppah

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Gepost 18 januari 2010 - 09:55

Ok, I tried something else. The Los Angeles mod missions are now the last ten missions in the list. That means they're listed 21 to 30 now. I also emptied the files campaign_params.xml and missioninfos.xml. So far, it seems that these changes have fixed the problem! :D

I finished two missions (mission 1 and 21), restarted the game several times and no missions disappeared. The 'Back to Menu' in the mission score window seems to work again as well. Before I release an official patch (which will also contain other fixes) I'd like to share this fix first, to make sure it works for everyone and to confirm the fix.

How to install:
1. Download the package fix.zip
2. Unzip the package
3. Move 'Los Angeles Mod v2.0' folder to your \Mods\ folder and overwrite all older files.
4. Done and play :12:

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#253 randomperson139

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Gepost 18 januari 2010 - 09:56

I'll try it now Hoppah. Thanks for the fix. :12:
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#254 Hoppah

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Gepost 18 januari 2010 - 10:01

I'll try it now Hoppah. Thanks for the fix. :12:


You're welcome and thanks for testing the fix. :)

#255 randomperson139

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Gepost 18 januari 2010 - 10:13

You're welcome and thanks for testing the fix. :)

You're welcome. :)

So far I have opened the game and restarted it, then played a mission and the missions are still ther and the back to menu button works. I'm going to test it a few more times but it seems to work so far :)
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#256 Forensics

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Gepost 18 januari 2010 - 10:25

Thanks for that Hoppah, I'll try it. :)


#257 randomperson139

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Gepost 18 januari 2010 - 10:32

Hoppah, it still works after loading a few missions and loading freeplay.
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#258 Hoppah

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Gepost 18 januari 2010 - 10:37

Hoppah, it still works after loading a few missions and loading freeplay.


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That's great!

edit:
Wrong pic

#259 Forensics

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Gepost 18 januari 2010 - 10:37

Just had a play with it, and it works fine! :D
Great job! :12:
Now I can play those few missions that I couldn't before! :)


#260 randomperson139

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Gepost 18 januari 2010 - 10:39

It's great Hoppah. :12:

I think you can release it as a patch. :)
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