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Los Angeles Mod v1.9.3 SG Submod


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#621 Vfox

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Posted 06 April 2010 - 04:56 PM

the fashion police? please... a pink dodge charger is hardly fashionable... now as for a pink unmarked Ferrari F430 Fashion police unit would be fabulous!Posted Image
or a red marked Ford mustang unit

#622 randomperson139

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Posted 06 April 2010 - 04:57 PM

A Ferrari F430 would be great! a red Ford Mustang would be even better! Great ideas :)

I'm sure the LAPD use at leat one Ford Mustang. I hope they do. :gruebel:
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#623 Kahlua

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Posted 06 April 2010 - 06:41 PM

A Ferrari F430 would be great! a red Ford Mustang would be even better! Great ideas :)

I'm sure the LAPD use at leat one Ford Mustang. I hope they do. :gruebel:

www.code2high.com/LAPD/lapd_mustang_2.jpg

#624 Steve Winters

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Posted 07 April 2010 - 12:01 AM

Only thing is that I don't want the mod to get unrealistic. Not saying that adding a pink dodge charger is unrealistic. 1 pink car would be fine.. But having like 10+ would ruin it. However, you could go and reskin cars pink and keep it to yourselves.

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#625 RiotGear

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Posted 08 April 2010 - 08:09 AM

the rainbow cop coalition XD
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#626 Steve Winters

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Posted 08 April 2010 - 08:23 AM

Haha! Such a win!

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#627 gwigwy

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Posted 08 April 2010 - 09:26 AM

Hello and thanks for the nice job you've done.

But your SubMod doesn't work with the LA Mod v2.0? (is that true?)
In this case, where could I find the v1.9 version?

Thank you

#628 randomperson139

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Posted 08 April 2010 - 09:49 AM

The sub mod does NOT work with V2.0 yet. The download for the current version of the mod is in the first post.
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#629 Guest_ak40sevens_*

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Posted 08 April 2010 - 10:05 AM

Who wouldn't want a Pink and White CVPI with LED Talons and a Whelen Liberty Light Bar flashing pink and baby blue?

#630 Steve Winters

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Posted 09 April 2010 - 01:42 AM

erm, I for sure would love to have that. haha. That'd be rather hot for starters..

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#631 Guest_ArmyEngineer25_*

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Posted 09 April 2010 - 03:04 AM

Hey Shane.....I am wondering if this mod is compatible with the new version of LA Mod? If so what do I need to do....I love the mod and I am so pumped that you took the time to notice what the free play needed big TIME thanks man. :schreiben:

#632 andrew2007

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Posted 09 April 2010 - 03:05 AM

Hey Shane.....I am wondering if this mod is compatible with the new version of LA Mod? If so what do I need to do....I love the mod and I am so pumped that you took the time to notice what the free play needed big TIME thanks man. :schreiben:


If you managed the effort to just read not even the prior page, but just a few posts up...

The sub mod does NOT work with V2.0 yet. The download for the current version of the mod is in the first post.


Thanks,
Andrew.


Submod: Even More Additional Units

#633 Guest_ArmyEngineer25_*

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Posted 09 April 2010 - 03:09 AM

Gotcha My bad....Im new to this forum so Im trying to get around the best I can.....Is there going to be for the 2.0 version?

#634 Guest_Francis_*

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Posted 09 April 2010 - 03:11 AM

If you managed the effort to just read not even the prior page, but just a few posts up...


You should try to show more respect to the new members or at least tolerate them and refer them to the correct location without being rude, that doesn't help anybody.

#635 cletus

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Posted 09 April 2010 - 03:16 AM

Gotcha My bad....Im new to this forum so Im trying to get around the best I can.....Is there going to be for the 2.0 version?



yes. shane is currently working on the newer version. these things take time and there usually released when there finished. also no one usually knows when they are near release due to the extensive time and testing.
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#636 erfd

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Posted 09 April 2010 - 04:33 AM

The submod works fine for me and I have 2.0...

#637 ShaneGreen

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Posted 09 April 2010 - 04:33 AM

yes. shane is currently working on the newer version. these things take time and there usually released when there finished. also no one usually knows when they are near release due to the extensive time and testing.



TESTING ? .......... are we supposed to test them first ? Posted Image


Seriously ............... just a little progress note.

At this stage I have imported all the new police units into the submod and am currently almost finished working on the new reskins of the fire/ambulance units.

Once they are all there I will need to work on the maps and the necessary scripting changes - this could be a quick process if all runs true to the previous version, or it could take quite some time.

Then I will need to discuss with Hoppah, once completed and ensure that he is happy with all that has been changed/added.

Then it should be ready for release.

In the first instance I plan to release with Hoppah,s maps and Original/Deluxe maps. There are some issues with w00d's maps that require some work - I am sorry for those looking forward to w00d's maps, but I do plan on getting them working .......... a bit later.

This mod will also include the AUS submod as standard, but those units will not be on map in freeplay, except the Heavy Rescue Ambulance if possible.

Hope this makes things clearer for everyone - even though I know it does not really give you any idea of release time ( I wish the guy who is doing this would tell me too Posted Image ).

Take Care

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#638 Steve Winters

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Posted 09 April 2010 - 10:26 AM

Gotcha My bad....Im new to this forum so Im trying to get around the best I can.....Is there going to be for the 2.0 version?

Don't worry about it. Welcome.
The submod is currently pending (in progress) and is currently not out yet. Check the forum reguarly for updates on this. And to answer your question "will there be one" the answer is *Yes* If you need any help ask anyone, especially the moderators. They know what they're doing .

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#639 Steve Winters

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Posted 09 April 2010 - 10:30 AM

TESTING ? .......... are we supposed to test them first ? Posted Image

At this stage I have imported all the new police units into the submod and am currently almost finished working on the new reskins of the fire/ambulance units.

Once they are all there I will need to work on the maps and the necessary scripting changes - this could be a quick process if all runs true to the previous version, or it could take quite some time.

Then I will need to discuss with Hoppah, once completed and ensure that he is happy with all that has been changed/added.

Then it should be ready for release.


that's some really good news. I can't wait to see the new re skins of the fire/ems units.

Well, let's all hope it goes 110% well.

Keep up the good work Shane!


((Could you merge this with the post up above? I pushed "post" by accident while copying what I was saying to put in my post above. Thanks))

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#640 Guest_ArmyEngineer25_*

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Posted 09 April 2010 - 04:48 PM

Awsome! I am excited for the new mod as well....