Stop civians staring at casualtys when EMS are on scene.
Miami Modification [WIP NOW!]
#781
Posted 06 January 2014 - 04:04 PM
http://www.youtube.com/user/999madtom
St John Ambulance Cadet
Volunteer Police Cadet
Emergency Service enthusiast, PM me if any questions about English Emergency Services.
#782
Posted 07 January 2014 - 02:53 AM
#783
Posted 07 January 2014 - 09:08 AM
Hello, I would like to ask or perhaps would like a contribution,To you generally do not like to have nurses and Manhattan mod?My loved me,Greetings and look forward to this new Mod!
What?
#784
Posted 07 January 2014 - 02:30 PM
Hello, I would like to ask or perhaps would like a contribution,To you generally do not like to have nurses and Manhattan mod?My loved me,Greetings and look forward to this new Mod!
I'm assuming you used Google Transfail Translate to do this, since it makes absolutely no sense at all.
The non-flying Dutchman
#785
Posted 07 January 2014 - 03:29 PM
Signature Removed due to size
#786
Posted 07 January 2014 - 08:31 PM
#787
Posted 08 January 2014 - 12:17 AM
If you Aver now understand?
My question was if they are going to add this Medical Assistant, or is going to be the same as the one who is in the video?
I write in Spanish, sorry for the bad translation of Google Chrome.
Please forgive me if there is something bad writing.
#788
Posted 08 January 2014 - 12:54 AM
If you Aver now understand?[/size]
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My question was if they are going to add this Medical Assistant, or is going to be the same as the one who is in the video?
I write in Spanish, sorry for the bad translation of Google Chrome.
Please forgive me if there is something bad writing.
¡Hola, dyson answered about that before
As for hospital, I'm not sure whether to have a hospital or the stryker stretcher, I don't think both scripts will work well together, as it uses a whole new stretcher system which would mess up the hospital script. But yeah plenty of food for thought thanks for getting a discussion going
#789
Posted 08 January 2014 - 04:47 AM
good,continue thinking to collaborate Sorry, didn't i read that part
#790
Posted 08 January 2014 - 05:55 PM
Lifeguard unit now finished.
x
#792
Posted 08 January 2014 - 10:24 PM
Awesome job, Dyson.
#793
Posted 08 January 2014 - 10:33 PM
Founder of Tall Pines Mod
#794
Posted 09 January 2014 - 01:45 AM
I gotta ask, why does a lifeguard pickup truck have a water level indicator on the control panel?
Also Supporting: RCMP mod, Stillwater mod, Lampard mod, Ravenna sub-mod, Rockport mod.
State & National Park enthusiast can help modders in park related issues.
My statements in no way respect the views of any agency I am or was formerly associated with.
#795
Posted 09 January 2014 - 01:52 AM
I gotta ask, why does a lifeguard pickup truck have a water level indicator on the control panel?
I was thinking this too, I had one of the engines selected whilst taking this pic, the lifeguard has the same commands but without limited water.
In development news, we're onto S.W.A.T now, focusing heavily on them as I felt they weren't even in the mod properly before. I'm adding in a lot of new scripts, some old like M4 and Mp5 etc, some new like deployment from helicopters etc. We've also got a badass bearcat added in too, so stay tuned to this topic over the next few days for updates from Miami-Dade's special weapons teams.
Be sure to follow the topic for constant updates and subscribe to my Youtube channel http://www.youtube.c.../TheAshleydyson for the latest info and gameplay.
Currently in progress -
Map 40% complete
SWAT 60% complete
MDFR 30% complete
EMS (currently unknown)
PD 90% complete
Lifeguard 80% complete
Misc 50% complete
Hope this and the previous work is enough to get this topic buzzing again, as ever questions/comments/suggestions welcome, they're all read
x
#796
Posted 09 January 2014 - 02:05 AM
How about some new helicopters? Like the FD helicopter and PD helicopter. Maybe throw in Venom 1 for fun, make it like a paramedic transport?
Also Supporting: RCMP mod, Stillwater mod, Lampard mod, Ravenna sub-mod, Rockport mod.
State & National Park enthusiast can help modders in park related issues.
My statements in no way respect the views of any agency I am or was formerly associated with.
#797
Posted 09 January 2014 - 02:09 AM
How about some new helicopters? Like the FD helicopter and PD helicopter. Maybe throw in Venom 1 for fun, make it like a paramedic transport?
There already are some new helicopters, but you'll have to wait and see them as for venom 1, unlikely but not ruled out, I'd never include a unit that didn't have practical use, so unless I can think of a way to modify the rabid dog call its a nog go for now.
#798
Posted 09 January 2014 - 02:12 AM
Founder of Tall Pines Mod
#799
Posted 09 January 2014 - 02:15 AM
For the deployment from helicopter- are you planning on using hoppahs script?
I've written in one of my own already, but this was a landing deploy, now looking into rappel deploy or a building breach deploy, this will more than likely borrow aspects of hoppahs scripts yes
#800
Posted 09 January 2014 - 02:17 AM
How 'bout a this for the bomb squad:
And of course I would like to see more units in general.
Also Supporting: RCMP mod, Stillwater mod, Lampard mod, Ravenna sub-mod, Rockport mod.
State & National Park enthusiast can help modders in park related issues.
My statements in no way respect the views of any agency I am or was formerly associated with.