Easy. First, when a vehicle gets out of the station, or if the alarm rings, then put the lights to red. Setting a a list of actions to do with a time of like... let's say 15.f or something would make it go green afterwise.Thanks! I just hope I can some how make this an automatic light.
Trafficlights in front of FS 1
#21
Guest_[SAP]Francis_*
Gepost 20 oktober 2009 - 10:16
#22
Guest_Dakati_*
Gepost 21 oktober 2009 - 10:04
#23
Gepost 21 oktober 2009 - 10:58
Then you can do it and send it to me smart@..Easy. First, when a vehicle gets out of the station, or if the alarm rings, then put the lights to red. Setting a a list of actions to do with a time of like... let's say 15.f or something would make it go green afterwise.
I was thinking of something like this to, although tieing it to the alarm sounds a little bit better game wise as this would be more likley to give the engines a clear path in front of the station because if we rely on trigger, the engine(s) will already be leaving the bay so there ma be traffic in front of the station although its fairly dead by station 1.You can make it easier with a trigger in fornt of a station gate
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#24
Guest_Dakati_*
Gepost 21 oktober 2009 - 12:45
#25
Guest_[SAP]Francis_*
Gepost 21 oktober 2009 - 01:29
Give me two days and I'll make it. I just had a virus and I need to reinstall it all and I'm kinda busy right now. However if you send me the LAFireStation.script, I will make the changes for you. Give me the commandscripts names you have if you want me to do so.Then you can do it and send it to me smart@..
#26
Gepost 21 oktober 2009 - 07:09
Give me two days and I'll make it. I just had a virus and I need to reinstall it all and I'm kinda busy right now. However if you send me the LAFireStation.script, I will make the changes for you. Give me the commandscripts names you have if you want me to do so.
I got stuck when I got to virtual objects. Which virtual object do I place on the street next to the traffic lights? If you are going to reprogram the fstraffic lights, please send me the file by pm.
#27
Guest_madforce_*
Gepost 25 oktober 2009 - 08:28
I got stuck when I got to virtual objects. Which virtual object do I place on the street next to the traffic lights? If you are going to reprogram the fstraffic lights, please send me the file by pm.
Create a Virtual object in front of each light, like a small rectangle and call both fstraffic. Those VO's become barricades and are what stop the traffic when you activate the light. Place the VO wherever you want the traffic to stop, usually, at the light, when it gets triggered.
#28
Guest_Dakati_*
Gepost 25 oktober 2009 - 07:32
Warning: This will replace any changes you've made on the map so far!
#29
Gepost 26 oktober 2009 - 05:58
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
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#30
Guest_Dakati_*
Gepost 26 oktober 2009 - 04:22
If someone have an other idea, just say it and maybey its included with v1.
So keep sending good stuff
#31
Gepost 26 oktober 2009 - 04:37
Great job though. We have been asking for this for quite some time!
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#33
Gepost 26 oktober 2009 - 05:28
You do realize were talking emergency traffic lights, not actually city street stop lights right?We also need traffic lights down the stree of the pd by the cinema or stadium
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#34
Guest_Dakati_*
Gepost 26 oktober 2009 - 05:41
I can put triggers on both ends of the streets, so when the emergency units are out of the fire lane, the lights jumps on green (After orange ;p)
Maybey i can make it also at the PD and the hospital? If you want...
FD2 is sure!
#36
Guest_GB619_*
Gepost 26 oktober 2009 - 08:06
#37
Gepost 27 oktober 2009 - 07:42
Create a Virtual object in front of each light, like a small rectangle and call both fstraffic. Those VO's become barricades and are what stop the traffic when you activate the light. Place the VO wherever you want the traffic to stop, usually, at the light, when it gets triggered.
Which VO and if you can, make a youtube video on how. :23_31_4:
I got the traffic lights in place @ both Fire Stations and they are named "fstraffic".
#38
Gepost 27 oktober 2009 - 08:02
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
If you appreciate my work, then please donate. Every little bit helps!
#39
Guest_flippie193_*
Gepost 28 oktober 2009 - 05:47
I did everything what's in the manual and i don't get te script to put the lights on green/red.
help?




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