
[EM4] Los Angeles Mod bugs, issues and problems
#121
Posted 27 September 2009 - 06:49 PM


#122
Posted 27 September 2009 - 06:57 PM
screen of the bug
[pic]
as you can see i have in the menu only missions 11-30. Where are the la mod missions? As I see, I can download the La mod and the patch again and can test it.
Nice scores! Did you use the 'New campaign' button in menu? If not, please upload your logfile after loading the mod. Maybe it reveals something about the problem.
#123
Posted 27 September 2009 - 07:32 PM
<climate initial="fair">
<weather name="fair" changeduration="15.0" minduration="400" maxduration="800">
<fog intensity="0.0" color="ffffff"/>
<rain intensity="0.0"/>
<storm intensity="0.0" speed="0.0"/>
<flash frequencyfactor="0.0"/>
<sound name=""/>
<sound2 name=""/>
<transition state="light rain" weight="1.0"/>
</weather>
<weather name="light rain" changeduration="15.0" minduration="30" maxduration="90">
<fog intensity="0.1" color="7F7F7F"/>
<rain intensity="0.2"/>
<storm intensity="0.1" speed="0.1"/>
<flash frequencyfactor="0.0"/>
<sound name=""/>
<sound2 name=""/>
<transition state="heavy rain" weight="1.0"/>
<transition state="thunderstorm" weight="1.5"/>
</weather>
<weather name="heavy rain" changeduration="15.0" minduration="60" maxduration="180">
<fog intensity="0.3" color="7F7F7F"/>
<rain intensity="0.5"/>
<storm intensity="0.1" speed="0.2"/>
<flash frequencyfactor="0.0"/>
<sound name="mod:Audio/Ambient/rain01.wav"/>
<sound2 name=""/>
<transition state="light rain" weight="1.0"/>
<transition state="thunderstorm" weight="2.0"/>
</weather>
<weather name="thunderstorm" changeduration="15.0" minduration="45" maxduration="145">
<fog intensity="0.4" color="606060"/>
<rain intensity="1.0"/>
<storm intensity="0.5" speed="0.4"/>
<flash frequencyfactor="1.0"/>
<sound name="mod:Audio/Ambient/rain02.wav"/>
<sound2 name="mod:Audio/Ambient/thunder02.wav"/>
<transition state="heavy rain" weight="1.0"/>
<transition state="light rain" weight="1.0"/>
</weather>
</climate>
</freeplayparameters>
#124
Guest_henhen_*
Posted 27 September 2009 - 07:34 PM
I dont know if this is a bug or not - or has been fixed.
1.9
If you go to the right side of the map you'll see cars coming from the cave. Sometimes there will be a blue car just sitting right in the middle of intersection. No clue where it came from, initial thought, the car might be coming from the cave direction and I blocked that road so no car should be coming.
But the blue car is just came out of nowhere. any idea why?
#125
Guest_cbh84_*
Posted 27 September 2009 - 07:50 PM
#126
Posted 27 September 2009 - 08:23 PM
First of all congrats on the launching hoppah! great work!
I dont know if this is a bug or not - or has been fixed.
1.9
If you go to the right side of the map you'll see cars coming from the cave. Sometimes there will be a blue car just sitting right in the middle of intersection. No clue where it came from, initial thought, the car might be coming from the cave direction and I blocked that road so no car should be coming.
But the blue car is just came out of nowhere. any idea why?
I'm not sure what you mean. Can you make a screenshot of that?
#127
Guest_cbh84_*
Posted 27 September 2009 - 08:49 PM
#128
Guest_fluxax_*
Posted 27 September 2009 - 08:57 PM
@Hopah - BTW as of siren script - does it work fine now ? I had little time last months, so I haven't found sufficient time to see what i can do, btw - this SDK that Bass-Ti send me does not contain all command that is used in script (maybe because its older version of SDK described there than this which is used in script..)
#129
Posted 27 September 2009 - 10:00 PM
#130
Guest_cbh84_*
Posted 27 September 2009 - 10:12 PM
yesI'm pretty sure this is a bug, on the big car wreck I seem to always fail it very quickly. I sent units and had about 1 or two people at the hospital already but for some reason I failed it. This has happened twice. Both times one person died in the wreck, could this be why I'm failing?
#131
Guest_all4golf_*
Posted 27 September 2009 - 10:56 PM
#132
Posted 27 September 2009 - 11:43 PM
Also, I forgot what unit has the negotiator in it....remind me please. :
#133
Posted 27 September 2009 - 11:49 PM

And the SWAT Rescues, the slicktop (I think) the helicopter, and the LAPD SUV have the negotiator
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#134
Posted 28 September 2009 - 12:19 AM
Awesome job on 1.9!
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
If you appreciate my work, then please donate. Every little bit helps!
#135
Posted 28 September 2009 - 12:22 AM
Wanna play multiplayer without any of the commitment? Emergency Planet hosts casual multiplayer to all its members! Contact me for more information
Executive Director: EMP Gulag
Do you have a warning that you want to go away, or are you facing another punishment you don't want? Contact me for the NEW alternative!
#136
Posted 28 September 2009 - 01:05 AM
Also had a homicide with the victim underneath one of the bridge pylons

I dont think you can do anything to avoid that, as I assume that homicides are placed more or less randomly by the game itself?
(From http://uncyclopedia.wikia.com)
#137
Guest_LVFR_*
Posted 28 September 2009 - 01:14 AM
I tried some missions but I found a bug when I played the "Police chase ends in tragedy" mission as I could not find the diver anywhere in the fire engine section and therefore could not put him in a vehicle and use him to recover the casualties in the water.
I ran into this too. I have also started the bus bomb mission, failed it, and then missions 1-10 disappear from the menu selection. I am going to try a clean install to see if it works.
#138
Posted 28 September 2009 - 01:28 AM
#139
Posted 28 September 2009 - 01:43 AM
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
If you appreciate my work, then please donate. Every little bit helps!
#140
Posted 28 September 2009 - 01:46 AM
Nice scores! Did you use the 'New campaign' button in menu? If not, please upload your logfile after loading the mod. Maybe it reveals something about the problem.
I originally had all the missions, but after playing mission 11 first I couldn't ever play the LA mod missions.